Find a couple of buses wasn't easy. You had to search quite far, leaving the military time to up their defenses. While you were searching your little experiment to see if normal bites cause biobombs.
You give a worm to one of the zeds next to you. He eats the damned thing. The second time, you give it some clear instructions and give him the worm.
He bits it, it swells up to a bomb.... and then he eats it. You get some distance between you and your zombie so he can blow up on his own. The trademark splat is heard a bit later, and he seems to be lacking his belly when you get closer to him again.
When you find a bus, you get the brutes to start pushing. They are strong enough to remain at a good speed, so you get back to the military barricade in a nice amount of time.
Your companions are on the rooftops, Diane standing ready with her rifle and TW is going to throw stuff with telekinesis or something. She'll improvise.
You give your zombies some bombs, and get going on the plan "Get some skinless idiots to push buses while we throw dead worms at the military with covering fire from thinly veiled references to ponies or some crap".
Or, in short GSSITPBWWDWATMWCFFTVRTPOSC.
The plan goes good at first. The bombs cause panic and general disarray, while your companions up above shoot stuff or throw telekinetic rocks.
Once you get close enough, and you are out of bombs? Then the real fun begins.
You charge forward with your horde. The military isn't super jazzed about that, especially seeing how they just had to shoot their half-melted friends. Most just start running, other fight like cornered rats.
They die like rats too.
After a decent scuffle, the military is retreating en masse. Your horde has grown again, and the spoils of war are at your disposal, nice and fresh.
Which is to say, you've got armor, weapons, meat and vehicles. This leaves you quite well-equipped.
However, the most special part of all the loot, is a message from the company that made you and TW.
They have a base close-by. At a barn in the middle of nowhere. Under one, to be precise.
Zero's stats:
Health: healing, but still hurt
Energy: Rested
Armor: Bulletproof vest, strong pants, good stompin' boots, Helmet.
Hunger: well-fed.
Durability level: 2
Inventory:28 worms(dead).Smith & Wesson Model 500 (loaded), 3 .50 caliber bullets, 3 ammo boxes of .50 cal ammo. MP5SFA3, 2 clips.
Gun experience: Can hit stuff.
Safe-house security: Existent
Rage:Ready.
Diane's stats:
Health: still somewhat harmed
Energy: fine
Hunger: well-fed
Inventory: hunting rifle, Pinkamena's Knife.
Horde.
A bunch of normals, A bunch of Spitters ,80-ish armored , An amount of actors, a larger amount of anklebiters,Snowflake, One Banshee, Blood-wing(outside, somewhere), one crawler, one dog, one brutish bear.
In total, you have 25000 or so zombies.
Friend:Bennie(missing!)
Caretaker: "Theresa's Whisper"