You decide to combine both the ideas the voices in your head had, now that they are finished explaining to themselves how sending Diane on a suicide mission might not be best for her, and attempt to get a car of some kind to serve as a roadblock.
Unfortunately, you just can't manage to find a good car that isn't guarded. Going farther away to a nearby road to catch a car was also unsuccessful. (both yer rolls sucked)
However, getting some zeds in early proves to be easy enough. It took quite a bit of zombies, however, and the military just sort of assumes that you gave up after losing about 100.
They were wrong. You have reserves.
In the morning, you see that the reinforcements have arrived. About 500 zombies managed to find their way here. Most likely, they are the chosen few that figured they should follow the tracks in the direction of the train. You fear there are quite a few zeds wandering around in random places now.
The more the merrier? You figure an outbreak should get started soon.
When the evacuation starts, you are there. In the sewers, of course. You sneak a peep outside, and see that you should be able to blend in with a crowd easily enough. After that, you go to an exit a bit farther away and get out. People are being put in large groups. Some are getting in vehicles, others just have to go on foot. Both of these get military protection.
In total, you have a group A, a group B and a group D. Either C has already left, or the guy making these groups is a goddamn hipster who has no consideration for people with OCD and figures the alphabet to be too mainstream.
This is just a part of the evacuation though, though almost half the city is here. They are using the main road, which is honestly pretty huge.
Also, the writer is a bit too lazy to look up proper evacuation protocols, so just bear with him.
Your horde stands ready, with Diane and the actors closest. As in, they are right below you, still enjoying the sweet aroma of feces and other such uncomfortable odors.
She tells you to please hurry up.
Zero's stats:
Health: unharmed
Energy: Rested
Armor: Bulletproof vest, strong pants, good stompin' boots, Helmet.
Hunger: Fed.
Durability level: 2
Inventory:28 worms(dead).Smith & Wesson Model 500 (loaded), 3 .50 caliber bullets, 3 ammo boxes of .50 cal ammo. MP5SFA3, 2 clips.
Gun experience: Can hit stuff.
Safe-house security: Existent
Rage:Ready.
Diane's stats:
Health: still somewhat harmed
Energy: fine
Hunger: Alright-ish
Inventory: hunting rifle, Pinkamena's Knife.
Horde.
A bunch of normals, A bunch of Spitters ,20 armored , An amount of actors, a larger amount of anklebiters,Snowflake, One Banshee, Blood-wing(outside, somewhere), one crawler, one dog, one brutish bear(didn't fit in the sewers, is still at the train) In total, you have 1000 or so zombies.
Friend:Bennie(missing!)
Caretaker: "Theresa's Whisper"
A Map, based on what you saw up until now.
An attempt at this, let's see if it's liked or not.
My paint skills are about on par with a dead kangaroo, I know.