You give a good look throughout the forest, until you find the cabin. After an hour or so you find it.
The owner had a decently stocked fridge in there, which grants food for your companions for at least a week.
Now, you set up some plans. Diane took a laptop along, and the cabin has electricity through a generator.
The nearest large city is very far away. Fortunately, Google Street View assists in finding places to hide in when you get there.
You have the choice between an abandoned-looking warehouse, some old villa for sale and the sewers, I guess.
You'll cross that bridge when you get to it.
TW has been kept away from this, though she doesn't mind. She just flicks her hand to make fire spout out at random times. Evidently to keep her attention to the world, according to her.
There's not much else to do right now. You can leave and set up camp in the city, or stay here and do some stuff.
If you leave to the city, give a plan.
Health:Scarring.
Energy: Awake.
Armor: Bulletproof vest, strong pants, good stompin' boots, Helmet.
Hunger: Fed.
Durability level 2.5
Inventory:4 Biobombs. 28 worms.Smith & Wesson Model 500 (loaded), 10 .50 caliber bullets, 4 ammo boxes of .50 cal ammo. MP5SFA3, 4 clips.
Gun experience: Can hit stuff.
Safe-house security: Gone.
Rage:Ready.
Horde
6 normals ,15 armored,Snowflake, One Banshee, Blood-wing(hunting), one crawler, one dog, one brutish bear.
Closest Friend: Diane
Friend:Bennie(missing!)
Caretaker: "Theresa's Whisper"