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Poll

What's your opinion on the SCP-foundation

It's cool to read.
- 28 (56%)
It's kind of obtuse.
- 4 (8%)
Pretensious
- 4 (8%)
Stop ripping it off, Kitten, you hack.
- 12 (24%)
No
- 2 (4%)

Total Members Voted: 48


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Author Topic: You are Patient Zero  (Read 328959 times)

Graknorke

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Re: You are Patient Zero
« Reply #1605 on: December 27, 2012, 06:00:48 pm »

I suggest we release her to show that we are not without mercy.  (or at least that we spare people who talk)
After we get into the plant.
Otherwise she might have just been lying.
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Talvara

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Re: You are Patient Zero
« Reply #1606 on: December 27, 2012, 06:02:18 pm »

if her story is bogus, we can increase the pressure (she broke without even a shove) and try again. well... only if we havent killed her.

If she already gave us the truth we can still get rid of her. there is ofcourse the risk of her escaping or going rambo on us.

if shes told the truth, then I wouldnt have cared if shes dead or not, if she has lied I'd prefer us having another shot at cracking her.

No for mercy (we've prettymuch embraced evil, why go back now?), yes for detaining a little longer.
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Graknorke

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Re: You are Patient Zero
« Reply #1607 on: December 27, 2012, 06:14:09 pm »

No for mercy (we've prettymuch embraced evil, why go back now?)
Laughter value.
When we get the the treatment plant, take off her armour etc, and then tell her to run downstream and warn the town. In fact, we should remove her shoes too, to make it more entertaining. It's technically giving her a chance, but she'll never be able to outrun water barefoot. All of that responsibility on her and she'll undoubtedly fail. If we're lucky she'll break from the pressure and rampage through the town, just as the infection is setting in.

Also because mercy, humanity etc etc.
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anailater

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Re: You are Patient Zero
« Reply #1608 on: December 27, 2012, 06:20:37 pm »

No for mercy (we've prettymuch embraced evil, why go back now?)
Laughter value.
When we get the the treatment plant, take off her armour etc, and then tell her to run downstream and warn the town. In fact, we should remove her shoes too, to make it more entertaining. It's technically giving her a chance, but she'll never be able to outrun water barefoot. All of that responsibility on her and she'll undoubtedly fail. If we're lucky she'll break from the pressure and rampage through the town, just as the infection is setting in.

Also because mercy, humanity etc etc.
This is the best plan I've ever heard.
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At best it's a pool of ink thats here for no reason; at worst it's a puddle of hateful alien death penises that want to murder-rape you into chunks.
So how are you today?

Aseaheru

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Re: You are Patient Zero
« Reply #1609 on: December 27, 2012, 06:39:09 pm »

give her SOME shoes.

like the rotted things one of our normals must have.
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wer6

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Re: You are Patient Zero
« Reply #1610 on: December 28, 2012, 01:34:28 pm »

give her SOME shoes.

like the rotted things one of our normals must have.
No for mercy (we've prettymuch embraced evil, why go back now?)
Laughter value.
When we get the the treatment plant, take off her armour etc, and then tell her to run downstream and warn the town. In fact, we should remove her shoes too, to make it more entertaining. It's technically giving her a chance, but she'll never be able to outrun water barefoot. All of that responsibility on her and she'll undoubtedly fail. If we're lucky she'll break from the pressure and rampage through the town, just as the infection is setting in.

Also because mercy, humanity etc etc.
This is the best plan I've ever heard.

Both of these I agree!
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Kitten Snot

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Re: You are Patient Zero
« Reply #1611 on: December 29, 2012, 08:02:33 am »

Snowflake, drop her.
She falls down with a loud THUD. She quickly scampers back up and tries to run. Diane prevents that with a solid kick to Celeste's midriff.
Before you go, take off that armor and your shoes.
She quickly complies, leaving her in her undies. You put on the body armor and the boots.

Celeste is shivering from the cold. Seeing how you intend her to remain alive you get some clothes from some normals. They don't care about the cold anyway.
She also gets some moldy shoes. They smell like piss and nachos brought together in some horrible kind of sub-cheese monstrosity.
Get running. The next town over will probably want to know about their soon to be poisoned water.
She sputters in shock for a moment, then sprints off. She seems to be in good condition, you rarely saw people run so fast.
Well, now that that moment of sadism fun is over , what do you do now?


Health:Alright. (arm hit)
Energy:that point where you are yawning but aren't really sleepy yet..
Armor: Bulletproof vest, strong pants, good stompin' boots.
Infectivity 31%
Hunger: Fed.
Durability level 2.5
Inventory:5 Biobombs. 28 worms.Smith & Wesson Model 500 (loaded), 10 .50 caliber bullets,  4 ammo boxes of .50 cal ammo. Remington Model 870(loaded) with 20 shells.
Gun experience: Can hit stuff.
Safe-house security:None.
Rage: Used for today.

Horde: 120-ish normals.
Closest friend: Diane.
Paternal relationship: Katey.

I don't know why, but i always liked military boots.
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I make stories and sometimes people like them.
Well, they did that once.
I think.

Graknorke

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Re: You are Patient Zero
« Reply #1612 on: December 29, 2012, 08:10:05 am »

Get to the treatment centre already.
Spill some of own blood into water.
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Aseaheru

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Re: You are Patient Zero
« Reply #1613 on: December 29, 2012, 12:45:01 pm »

then heal self.
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Kitten Snot

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Re: You are Patient Zero
« Reply #1614 on: December 29, 2012, 12:50:02 pm »

How are you going to get INSIDE the pump?
You need to get there before you can get your blood in there.
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I make stories and sometimes people like them.
Well, they did that once.
I think.

Aseaheru

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Re: You are Patient Zero
« Reply #1615 on: December 29, 2012, 12:54:23 pm »

use the out flow. there has to be a access hatch somewhere.
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Graknorke

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Re: You are Patient Zero
« Reply #1616 on: December 29, 2012, 01:33:34 pm »

Similar to how we'll get to the base under the water pump, I'd assume.
There's probably a maintainence door. At worst, we can have Snowflake bust a door or wall down. But there might be something easier that we can find in the guard position.
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Thecard

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Re: You are Patient Zero
« Reply #1617 on: December 29, 2012, 01:59:30 pm »

Does anyone else think we may have let her off prematurely?

Snowflake can get us in a maintenance door.
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I think the slaughter part is what made them angry.
OOC: Dachshundofdoom: This is how the world ends, not with a bang but with goddamn VUVUZELAS.
Those hookers aren't getting out any time soon, no matter how many fancy gadgets they have :v

ArchAIngel

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Re: You are Patient Zero
« Reply #1618 on: December 29, 2012, 08:23:11 pm »

Ya know, Celeste is a name that sounds a lot like celestia. Coincidince, or did we just lose the chance to infest a powerful being? Also, at the water treatment plant will be chlorine trifluoride. This is a very, very nasty substance, acidic, and if you set it on fire, water just makes it burn harder. Commonly used in these plants. I believe that this is a useful bit of data, as this is Bay12.

Graknorke

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Re: You are Patient Zero
« Reply #1619 on: December 29, 2012, 08:33:30 pm »

Ya know, Celeste is a name that sounds a lot like celestia. Coincidince, or did we just lose the chance to infest a powerful being? Also, at the water treatment plant will be chlorine trifluoride. This is a very, very nasty substance, acidic, and if you set it on fire, water just makes it burn harder. Commonly used in these plants. I believe that this is a useful bit of data, as this is Bay12.
We have Word of God that the names were just added on a whim, so I guess not.
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