You send the spitters to the tower by going along the waterside, and order Snowflake to push the largest crate around to get some moving cover. The spitter will need some time to set up, but Snowflake and the rest can do their charge right now.
The plan goes alright, mostly. The surprise of a giant crate of doom moving towards you tends to make the reaction time a bit slow, so you can get right up in their faces and activate your rage.
You start it off by punching a mans face hard enough to make a huge indentation in the skull. It's a bit like a bad Bollywood fighting film, except notable more gruesome.
The rest of your horde does what it can, but now the surprise has worn off, so you deal with some casualties. still, you and Snowflake tear through the military like a superheated knife through butter.
Bullets hit you, certainly, but you don't care overmuch. You en dup using a soldier's body as a sort of shield and battering ram to get to Iris and Carly. You shoot out the lock, leading Iris to jump out and do a four-legged sprint to the warehouse you attacked from.
The fight is just about over, and most of the survivors are getting in the armored vehicle. You manage to get in there by a clever throw from Snowflake and basically eviscerate the remaining soldiers by beating them to death with their friends.
The vehicle still manages to drive away, and you jump out as you cannot reach the driver anyways.
When the battle is over, you take a sit-down, calm down, and start realising a few things.
One: The soldier battering ram you were using is too heavy now.
Two:You have a lot of blood in you. Well, used to.
Three: There were no snipers in that tower, but it's still a good spot for them.
Iris is still in the warehouse, and Carly is held against the wall by Diane. You feel a bit tired and woozy, but you'll be fine enough to make some decisions.
Zero
Health: Heavy injuries, but stable.
Energy: Really tired
Armor: Bulletproof Vest, Boots
Hunger: Fed
Durability Level: 2
Inventory: 9-millimeter pistol.[5 bullets remain]
Safe-House Security: No
Rage: used
TW (still in the warehouse)
Health:Perfectly fine
Energy: napping
armor: basic clothing
hunger:?
inventory: ?
Diane
Health: minor injuries
Energy: fine
Hunger: Fed
Armor: Fancy Dress
Inventory: Pinkamena's Knife
Horde
Normals [16]
Spitters [a few]
Armored [23]
Ankle Biters [two]
Banshee [1] (badly burned)
Crawler [1]
Blood-Wing (Flightless, pecking bodies.)
Snowflake
?: Carly
Father: Iris
Caretaker: "Theresa's Whisper"