You chow down upon the horse, and chew through the legs to acuire them. They make for some large clubs, admittibly. You make a makeshift strap to hold it with out of a leg-bone, some guts, and some bone fragments to hold it all together.
Then you take a look at the guns. From the looks of it, the horse had to plex it's pectoral muscles (the things at the belly, I don't know horse anatomy. If horses can't flex it's a
genetically manipulatied Magic Something horse anyways.) To make the gun fire. You just need to press a button to make it fire. The ammo was being kept inside the saddle, but it's a long bandolier of bullets anyways, so it souldn't be a problem.
All in all, you can take this thing, oh yes.
You lift it up with some difficulty, but your somewhat recently enhanced frame allows you to carry it. Diane can't carry one, and you can't take two of them if you want to hit anything other then the floor and go at a speed above mentally retarded snail.
So you start your light jog after Doug. Turning a corner, you see that it won't be difficult to catch him, seeing how he isn't going very far without drawing something. He's carving words into the wall.
You follow the words and after a short amount of jogging, you see him busy on another wall.
GIVE ME BACK MY KNIFE, THIEF!"Your" knife? You took this from my brother. He took it from here, as he couldn't stay around SCP-5408 until he was ready to kill it. I assume he is one of Zero's earliest victims, as this knife has seen some heavy use.You can't see any "use" on that blade, it's enchanted!You can't se anything, but I see a lot more then you. Now, I am out of wall, goodbye!He rushes off with far more speed then some crazy writer should possess.
You catch up to him again in short order, but don't let Diane speak this time.
Look, I'd be interested to let you join me, we have plenty of blood around for writings and-The people here give me whatever I need. Stop killing them and get out. These people are not the ones you think they are. They follow Sasha's ideals, rather then that of gathering as much money as possible. Sasha has grown more ruthless over the years, for sure, but she still stands by the fact that her company should be used to help. Now please, have your little "I killed innocents" breakdown and leave this facility.Hello? Massmurdering zombie?Doug sighs deeply, and rushes off again. A short chase (and a nibble of horse) later, he stands before a large metal door, and no way out.
Last chance, do you join me or not?Then allow me to use two words in sequence that allows me to give answer and opinion at once.
Fuck you.Zero's stats:
Health: Somewhat wounded.
Energy: tired.
Armor: patient gown.
Hunger: fed.
Durability level: 2
Inventory: Minigun of indeterminate caliber.
Gun experience: Can hit stuff.
Safe-house security: Existent
Rage: used.
Diane's stats:
Health: healthy, but has a wounded leg.
Energy: a bit tuckered out
Hunger: very well-fed
Armor: Loose-fitting jumpsuit
Inventory: nothing.
Horde.
A bunch of normals, A bunch of Spitters ,80-ish armored , An amount of actors, a larger amount of anklebiters,Snowflake and some other brutes, evidently., One Banshee, Blood-wing(outside, somewhere), one crawler, one brutish bear.
In total, you have 2300 or so zombies. It's an utter mystery how you can fit them all in three large trucks. Don't think about it too hard.
Friend:Bennie(missing!)
Protector and teacher: Iris.
Caretaker: "Theresa's Whisper"