You gather up everything you can muster before your attack on the bunker. Ammo, machine guns, armor, vehicles... It's a long search through it all, though, but your zombies are more then willing to just search stuff for you.
Leaving you to set up an office of sorts with Whisper and Diane, so you can throw away the funny shaped rocks, and take the actual useful stuff.
So... What are you planning?We're going to raid one of the bunkers of Small Horse. Looks like they work with the military.
Just generals and other high-ranking officials, actually. They pay them a large amount of money and test subjects in trade for the occasional favor.They pay them in test subjects? Diane asks in shock
Small horse is a font for their original name,Advanced Genetics. They don't use that name publicly because, well... It doesn't sound good, does it? Small horse is to attract children to their doctors, and by extension their parents. It's all very nicely thought out... Despite it all ,they're geniuses. Don't forge- You give a small slap to the back of her head.
Welcome back from indoctrination land.
TW looks insulted then just looks away in shame.
It doesn't matter that they're smart. They are doing crimes against humanity, heck, against nature!Spoilers, Diane, I'm not exactly kind to humanity too.If you win, then we'd have immortality. I think that'd be worth the war between zombies and humans. Your zombies grow smarter over time, so everything would be back to normal and better in just a few years. Just think about it!Far-away dreams. Anyways, I think we have enough stuff now. Help me get the armor on these mooks.You give some zombies armor, and get the brutes helmets, seeing how that's the only thing that still fits.
The trek to the bunker was long and boring, so we'll just skip that part. Along the way, TW refused to do cat zombies. Mainly because transformations take a lot out of her, and she can't reverse it quite yet. She then scratches her cat-ears, looking a lot happier then she should be from it. She has no clue why, but it's just really fun to do.
Zero's stats:
Health: Fine
Energy: Rested
Armor: Bulletproof vest, strong pants, good stompin' boots, Helmet.
Hunger: well-fed.
Durability level: 2
Inventory:28 worms(dead).Smith & Wesson Model 500 (loaded), 3 .50 caliber bullets, 3 ammo boxes of .50 cal ammo. MP5SFA3, 2 clips.
Gun experience: Can hit stuff.
Safe-house security: Existent
Rage:Ready.
Diane's stats:
Health: still somewhat harmed
Energy: fine
Hunger: well-fed
Armor: Military armor. Bulletproof vest, a strong pair of pants, but light shoes. The boots are annoyingly heavy for her, and she prefers a bit of speed.
Inventory: hunting rifle, Pinkamena's Knife.
Horde.
A bunch of normals, A bunch of Spitters ,80-ish armored , An amount of actors, a larger amount of anklebiters,Snowflake, One Banshee, Blood-wing(outside, somewhere), one crawler, one dog, one brutish bear.
In total, you have 2500 or so zombies.
Friend:Bennie(missing!)
Caretaker: "Theresa's Whisper"