You take a good shopping trip through-out the town, and manage to secure a generator from what must have been an overrun fort.
You have no clue how the hell it is even possible for this town to get slaughtered by weak-ass zombies, while your stronger ones always ended up sieging it.
Doesn't make sense...
Food-related items were harder to find, as most people started hoarding food.
Once you find a stash, however, you get a bunch of food all at once. You were forced to shoot a single survivor who was on a roof.
He was stark-raving mad anyways. He was in his underwear screaming about cats while he emptied his magazine in your general direction with the accuracy equal to drunken water buffalo.
He had a ton of food though: Vegetables, junk food and tons of canned food.
The fact that you couldn't find a can opener gives a hint why he went mad. You just enter a nearby house, eat the dog, and get a can opener after some searching.
The dog mutated in an interesting way when you were getting back to the truck with your huge amounts of supplies.
It's torso grew larger by a large amount and it is spewing out some sort of smoke.
Your interaction with the feral were kept at squish level. After you loaded up your supplies you try and establish dominance.
Punching it in the snout doesn't help, nor does biting it. It even tastes like crap.
You just end up screaming at the feral, and he then just proceds to leave after he got himself a good smell of you.
When you get back you see a large ball on top of the factory. It's made out of metal.
You order your zeds to unload the supplies, and you go over to Diane to see what the flippity fuck the giant ball is.
What's up with the giant ball?The project TW made. She was gone practising at the top of the factory. She made that little lair with telekinesis. She looked damned tired when she was finished though, and she prefers to sleep on her own.Why?Whenever she slept, she was monitored. She was never alone for even a second, so she wants to have a place to herself.You're fine with that explanation. Your hostages were very pleased when you came with the food.
Every-one is fed, and you still have quite a bit of food left over.
The dog tided you over, but your zeds probably haven't eaten in a while. Maybe you'd like to do something about that?
Stats Plus horde.
Health:Unharmed.
Energy: Firmly awake.
Armor: Bulletproof vest, strong pants, good stompin' boots, Helmet.
Infectivity 35%
Hunger: fed.
Durability level 2.5
Inventory:4 Biobombs. 28 worms.Smith & Wesson Model 500 (loaded), 10 .50 caliber bullets, 4 ammo boxes of .50 cal ammo. MP5SFA3, 4 clips.
Gun experience: Can hit stuff.
Safe-house security: Very hefty (Lots of materials and workforces? Easy fortification.)
Rage:Ready
Horde
25-ish normals ,29 armored,10 actors,Snowflake, One Banshee(stayed out of sight), one Giggleman. Blood-wing(roosting on the chimney). 1 brute, one crawler(In Snowflake's hands)
Closest Friend: Diane
Friend:Bennie
Savior: "Theresa's Whisper"
Paternal relationship: Katey.
Important hostage:Sasha Kriloff.
Hostages
Females: 16
Males: 18
Children: 3
Food stocks: 2 days.