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Author Topic: Chapter Master (A 40k Suggestion Game, I got 99 problems but Xenos aint one. )  (Read 8327 times)

Loud Whispers

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Re: Chapter Master (A 40k Suggestion Game, Welcome to the Cherbdus )
« Reply #45 on: February 03, 2012, 03:54:33 pm »

Awaiting the glorious update. Who shall be the first to face the wrath of teh SPEHSS MAHREENS! THE THUNDER KNIGHTS!

Ardas

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Re: Chapter Master (A 40k Suggestion Game, Welcome to the Cherbdus )
« Reply #46 on: February 03, 2012, 04:22:59 pm »

After seeing the company division I would say that  we are going for the combined arms approach.
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Kashyyk

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Re: Chapter Master (A 40k Suggestion Game, Welcome to the Cherbdus )
« Reply #47 on: February 03, 2012, 04:58:39 pm »

Code: [Select]
Compiled Orders And Suggestions
World: Tudron
Who: 2nd Company
Vehicles: 2 Thunderhawk Transports
Suggested Fleet: Frigate Searcher
Leader: Chief Chaplain
Task: Recruit

World:Allevion
Who: Command, 3rd, 6th and 9th Company
Vehicles: 2 ThunderHawk Transports
Fleet: Battle-Barge Tonitrus, Frigate Hunter, Frigate Hound, Frigate Ardent
Leader: Chaptermaster
Task: Ally with local forces

World:Tartarus
Who: half of 4th Company
Vehicles: 15 Landspeeders
Suggested Fleet: Frigate Scar
Task: Search

Mission: Scan the System
Suggested Fleet:  Frigate Triton Cruiser Inflixi Frigate Torrent
Who: Other half of 4th Company

World:Kashbrindra
Who: 5th Company, 7Th Company and 8th Company
Task: FIND PROOF OF BETRAYAL. BURN THE HERETIC. KILL THE RENEGADE. SUFFER NOT THE WITCH TO LIVE.

Ok, I've updated the orders using our company structure.
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Ardas

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Re: Chapter Master (A 40k Suggestion Game, Welcome to the Cherbdus )
« Reply #48 on: February 03, 2012, 05:04:13 pm »

Cool, I approve.
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micelus

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Re: Chapter Master (A 40k Suggestion Game, Welcome to the Cherbdus )
« Reply #49 on: February 03, 2012, 06:45:52 pm »

I didn't want to go to the trouble of dividing the marines into companies. Thanks Kashyyk.
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Ardas

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Re: Chapter Master (A 40k Suggestion Game, Welcome to the Cherbdus )
« Reply #50 on: February 04, 2012, 08:07:36 am »

I think the orders and companies are already established, as well as our colours. I had not the chance to come up with heraldry yet, but that can be fixed later.
We are waiting for you Riccto.
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Riccto

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Re: Chapter Master (A 40k Suggestion Game, Welcome to the Cherbdus )
« Reply #51 on: February 05, 2012, 12:33:45 am »

I'm sorry for the time it has taken to Update. Also I realised my mistake with the missing apothacaries, I must of forgotten them earlier so lets go with your techmarines are cross trained as apothocaries and can take care of a majority of their duties until you can seriously train some.

2nd Company

Frigate Searcher slides through Warpspace and before long she appears before Tudron. Brother Chaplain Nephailim deals with the docking services quite well with a series of blunt statements to the dock-master. Despite their status the rather stubborn dock-master forces them to pay the docking fees which offends the Brother Chaplain, They are Astartes, Why should they pay!

They touch down on one of the lower hives at the suggestion of one of the company tech marines. That is where they would find the lowest and most hardened of mankind, provided they have not been mutated by the intense levels of sludge and pollution pumped down there. Suprisingly they make their ways through the lower levels quite well, Occasionaly dispatching a unholy mutant with their sacred bolters.

They eventually come across large underhive gladiator arena ran by local crime bosses. The Brother Chaplain comments this would be a excellent area for recruitment although it would take some convincing of the local bosses, They dont want to loss their best champions to become Astartes.

3rd 6th and 9th Combination Force

The Astartes battle-group travels to the space above Allevion only to be met with a Mechanicus fleet stationed above orbit, Some are venerable Pre-Heresy design battleshps and newer frigates dot the spaces where a Battleship leaves room, sticking their prows in like a little kid who wants to see the schoolyard brawl.  All is quiet for a few moments then you receive  a video-vox message from the planet below.

A large man garbed in the traditional red robes and bionics appear on the screen. "Astartes, How can this Magos help you today? I imagine you are wondering about our mobilized fleet. I assure you it is for our defense, this is a wild part of the Imperium and how else are you supposed to react when a fleet heads in your direction." The Magos gives you a sly smile. "So, What is it that you needed Astartes?"

Half of the Forth: Tartarus
The half-company is sent a Vox from the orbiting defense Station by a rather corpulent man wearing a official looking uniform and a large rebreather implanted over this mouth giving his statements a certain unsettling hiss, The Warden, "Astartes, What intrest do you have in this Prison? All that is here is poison, convicts and guards."

Half of the Fourth
They scan the system.They patrol the system with the trio of frigates, they dont encounter anything but pick something curious on the auspex, they pull near a astroid field and pick up something large, and metallic.

Warhost: 5th, 7th and 8th
The two frigates slip into the warp headed towards Kashbrinda in the hunt of HERATICS. But Disaster strikes as the group travels through the warp. A warpstorm develops around Kashbrinda, a violent one at that. Only the Cruiser Ave with the 8th company onboard exits above Orbit in Kashbrinda. They are met by a large rogue trader fleet.

The 8th's Captain recieves a message from the Captain. "Hello Brother Captain. How can I help you with My world? I ask you to lower your weapons while you are in orbit of My planet." The rogue trader has a air of arrogance around him, even over the Vox and he puts special emphasis on his mys. It seems the world had been claimed by him.

What now Chapter Master?


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mcclay

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The 8th companys captin should snarl and say "This world belongs to the Emeperor of Mankind. explain your hersey before I blow you into the Warp!"
The Leader of our foces should tell the Magos that we were merely trying to make contact with the forge world where most of our ammunation and viechels would come from.
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micelus

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Half of the Fourth: System Search

Describe it in detail. If we have any tech-priests (which we probably do; most chapters have auxiliaries if I remember) get them to perform tests on it. If not, get the techmarine to analyze it.

Half of the Forth: Tartarus

"Why to relocate some of these convicts of yours. To win redemption in battle or if they are incapable of such things, death."

Gather up some convicts for space marine training. All recruits who fail and somehow survive shall be made to serve the chapter, either as serfs or as...The Levy*.

3rd 6th and 9th Combination Force

"Well my lord, straight to business then? We require this world's services; factories dedicated to the production of goods for our chapter and the good of the Imperium."

2nd Company

Find out who these leaders are; order a meeting. Should they not come, search out for a gang, attack, and capture as many members as possible. If leaders are found, make sure that they live.

Warhost

I shall let my brother-marines plan our course of action.

*The Codex Astartes, as useful as it is, is merely a set of guidelines. Sometimes deviations can be made for the better of the Imperium and its human citizens. This is one of them. We should gather up an army to complement our chapter; criminals and mutants for the most part. To give them a chance of redemption of course. What says my brothers?





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Tiruin

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Posting to watch and maybe give suggestions later on. This is amazing.
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Kashyyk

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So, what happened to 5th and 7th Company?
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Ardas

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Small correction, Tudron is a fedual not a hive world.
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Riccto

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Small correction, Tudron is a fedual not a hive world.

Have you ever herped a whole derp. I have. You just need to brush your shoulders off. I'll get to fixing that in a bit.

5th and 7th are lost in the warpstorm surrounding a majority of Kashabrinda. The Cruiser Ave is considered lost for now, You dont know if the 5th and 7th are alive for now.

The 8th can escape, Its just a much a longer route.
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Ardas

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Tell the rouge traders to cheese off, otherwise we will have another 2 companies being directed here (plus the guys lost in the warp).

Tell AdMech that we will stay in the system and protect them in exchange for supplies, maintenance of our equipment and ships and technical assistance overall. Oh, and we will be sending them samples of our geneseed for monitoring. that should keep the purity of the material and speed up recruitment process in absence of apothecaries.

Set up a recruitment chapel on Tudron. Have teenagers thoroughly examined and begin recruitment and training process. Agree the details with planetary governor.

E: I am quite interested in talking this further. The company setup helps managment, and there is plenty of scope for Epic (yes, capital E) action ahead. It would be a shame to let this die.
« Last Edit: February 07, 2012, 08:19:27 am by Ardas »
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Ardas

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Guys, don't let me down here!
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