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Author Topic: X-Com: The Two Sides [Human Thread]  (Read 4684 times)

Comp112

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Re: X-Com: The Two Sides [Human Thread]
« Reply #15 on: January 29, 2012, 01:53:51 pm »

Working on the first part now, should be up within a couple of hours.

The first one is going to be very heavy on the screenshots.

EDIT: Early, smaller update incoming!

Spoiler (click to show/hide)
« Last Edit: January 29, 2012, 02:17:48 pm by Comp112 »
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Cheese

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Re: X-Com: The Two Sides [Human Thread]
« Reply #16 on: January 30, 2012, 04:15:08 pm »

For Africa!
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MaximumZero

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Re: X-Com: The Two Sides [Human Thread]
« Reply #17 on: January 30, 2012, 05:59:03 pm »

MaxClone1 reporting for duty! You may wake up any other clones as needed, there are 6 of us. We request the largest explosions you'll be willing to give us. Failing that, a Heavy Cannon/Laser/Plasma and grenades would do nicely.
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

Johnfalcon99977

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Re: X-Com: The Two Sides [Human Thread]
« Reply #18 on: January 31, 2012, 05:59:15 pm »

Make me a future recruit name Leon Namico.
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Also known as the Knowlagable, the Forgetful, and/or the Ignored

Please excuse my horrible awful linguistic skills.

Itnetlolor

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Re: X-Com: The Two Sides [Human Thread]
« Reply #19 on: January 31, 2012, 11:05:12 pm »

Roman Howard for hire, SIR!

Pwnzerfaust

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Re: X-Com: The Two Sides [Human Thread]
« Reply #20 on: February 01, 2012, 10:56:26 am »

Would be cool to be a recruit. Name him Alan Sarik. Also, update!
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Give an elf a fire and he's warm for a night. Drop an elf in magma and he's warm for the rest of his life.

GlyphGryph

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Re: X-Com: The Two Sides [Human Thread]
« Reply #21 on: February 01, 2012, 03:38:50 pm »

GlyphGryph, fresh from the successful defense against the aliens in Apocolypse, reporting for duty, sir!
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Comp112

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Re: X-Com: The Two Sides [Human Thread]
« Reply #22 on: February 01, 2012, 05:58:34 pm »

Sweet, more meat for the grinder.

Should be an update up today, already half way done with it.
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Geen

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Re: X-Com: The Two Sides [Human Thread]
« Reply #23 on: February 01, 2012, 08:13:13 pm »

Geen reporting for duty, let's kill some commie alien scum.
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Comp112

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Re: X-Com: The Two Sides [Human Thread]
« Reply #24 on: February 01, 2012, 09:02:36 pm »

Update time!

Spoiler (click to show/hide)
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thobal

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Re: X-Com: The Two Sides [Human Thread]
« Reply #25 on: February 01, 2012, 11:20:49 pm »

Berserk you say?
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Jacob/Lee

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Re: X-Com: The Two Sides [Human Thread]
« Reply #26 on: February 01, 2012, 11:48:45 pm »

I'd like a recruit when possible. :)


Also... Where do you get this? It seems the dev(s) killed the project due to copyright issues...
« Last Edit: February 01, 2012, 11:53:09 pm by Jacob/Lee »
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Comp112

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Re: X-Com: The Two Sides [Human Thread]
« Reply #27 on: February 02, 2012, 10:31:18 am »

I will name all the new recruits next time I play.

Also, being the first LP and all, I am not sure what to grab. Anything specific you all would like to see more often?
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thobal

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Re: X-Com: The Two Sides [Human Thread]
« Reply #28 on: February 02, 2012, 09:20:38 pm »

Kill counts!
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MaximumZero

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Re: X-Com: The Two Sides [Human Thread]
« Reply #29 on: February 02, 2012, 10:23:54 pm »

Explosions. Lots of explosions.
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting
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