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Author Topic: A screenshot is worth a thousand words, right?  (Read 16269 times)

Urist Imiknorris

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Re: A screenshot is worth a thousand words, right?
« Reply #90 on: January 31, 2012, 08:44:33 pm »

I'm curious when you're going to be revealing who guessed correctly.
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Gizogin

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Re: A screenshot is worth a thousand words, right?
« Reply #91 on: January 31, 2012, 08:54:39 pm »

I'm curious when you're going to be revealing who guessed correctly.

That would be kinda difficult, as each post so far has had various levels of correctness (including 'none').

In other news, here's the most recent status screen:

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Coolnesstod

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Re: A screenshot is worth a thousand words, right?
« Reply #92 on: January 31, 2012, 08:57:44 pm »

You just de-activated your marksdwarves and activated your real military so they can train. you manually change their training every 3 months.
You also had 13 more dwarven children be born in the total of almost a year and a half.
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Loud Whispers

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Re: A screenshot is worth a thousand words, right?
« Reply #93 on: January 31, 2012, 09:08:02 pm »

You've made slightly more prepared roasts than the last time.

Phantom of The Library

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Re: A screenshot is worth a thousand words, right?
« Reply #94 on: January 31, 2012, 09:26:54 pm »

You have a gigantic amount of imported wealth and clothing and garb, this leads me to believe that you definitely have some manner of killing the gobbos wholesale when they arrive, rather than shutting the gate and waiting for them to leave.  The low amount of weapon value leads me to believe that this doesn't involve weapon traps, possibly a drowning trap as suggested earlier.

Or you might have a very large textile industry, which would explain the large farm plots, but this is less likely considering the huge gap between created and imported wealth.
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Firbozz Pieman

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Re: A screenshot is worth a thousand words, right?
« Reply #95 on: January 31, 2012, 09:43:05 pm »

...this leads me to believe that you definitely have some manner of killing the gobbos wholesale when they arrive, rather than shutting the gate and waiting for them to leave.  The low amount of weapon value leads me to believe that this doesn't involve weapon traps, possibly a drowning trap as suggested earlier.

It can't be just a drowing trap. I used that in one fortress, but there were certain mounts that survived (eg. Giant Olms). Maybe he uses his military to mop those up.
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Oliolli

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Re: A screenshot is worth a thousand words, right?
« Reply #96 on: February 01, 2012, 01:09:52 am »

Where do cages go in those values? Maybe he has a massive amount of cage traps and an excecution tower.
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Tiruin

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Re: A screenshot is worth a thousand words, right?
« Reply #97 on: February 01, 2012, 05:22:51 am »

You've still decided to hoard your goodies and not offer much to the trade and Dwarven caravans.

Most of your dwarves are Omnivores, but strangely, most have Ichthyophobia noting the lack of fish.
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SRD

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Re: A screenshot is worth a thousand words, right?
« Reply #98 on: February 01, 2012, 05:35:25 am »

Fish n chip roasts.
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Valguris

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Re: A screenshot is worth a thousand words, right?
« Reply #99 on: February 01, 2012, 06:26:46 am »

You sold a masterpiece stone trinket (or 2) and a seed.
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Tiruin

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Re: A screenshot is worth a thousand words, right?
« Reply #100 on: February 01, 2012, 06:32:58 am »

 Wait a minute...

:o

You...you completely erased the Nobility!

You have 10 Nobles without faces!

Or you just ran out of purple outlining for them?
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Gizogin

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Re: A screenshot is worth a thousand words, right?
« Reply #101 on: February 01, 2012, 06:34:40 am »

Wait a minute...

:o

You...you completely erased the Nobility!

You have 10 Nobles without faces!

Or you just ran out of purple outlining for them?

Actually, I'm secretly a time-traveler.  I went to the future, got the new release, and turned all my nobles into vampires.  Now they don't show up in mirrors or the status screen.
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Valguris

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Re: A screenshot is worth a thousand words, right?
« Reply #102 on: February 01, 2012, 08:15:19 am »

You don't like to adjust labors on your dwarves - profession proportions in your fort seem similar to those of migrants. With the exception you have too many miners and too few stoneworkers, which probably means that you were making some large excavating project and activated miner labor on some stoneworkers. Since mining skill raises really fast, some your stoneworkers are now displayed as miners.

You capped your population, but more children are born. Summer 258 - Autumn 259: 13 children were born (no migrants) but one grew up and became your new mayor.

You don't do trading. Very little exported wealth. Maybe caravans are getting destroyed, but more likely (soon explained why it's more likely) you just don't want to trade. Summer 258 - Autumn 259 you exported only 241$ worth of goods. Could be you sold a masterwork stone trinket and a seed. Or someone stole some junk (more likely). Imported wealth looks good, you are killing sieging factions, no survivors, and if a caravan isn't desroyed on its way, you seize most goods.

I think your architecture wealth is pretty high, or at least I always have problems with architecture :P. I'd guess it's so high, because you made quite a few bridges (they require lots of materials, and have 2 quality modifiers).

Military. You didnt show any elites. You have only 1 squad activated at a time and 5 squads + militia commander total. Which means your dwarves are in fact untrained. But when in danger, you can activate all 45 soldiers and beat anything except sieges with no loses. During sieges you rely on your trap, which involves multiple bridges (mentioned earlier) and no magma (magma would destroy imported wealth). Probably you are just flinging and dropping enemies with your bridges many z-levels down. This would require lots of excavating, which explains, why did you need so many miners.

Food industry. You let all farmer/fisher/hunter immigrants do what they want which causes huge surplus of food. You are cooking it. Most of your wealth comes from cooked food. Lots of animals which produce even more food.

Cooked food is worth a lot, but your total wealth is still quite low as for 8-9 years old fortress. You don't have adamantine. At all. You probably dont even have good metal industry running. Only 9 metalworkers and too little total wealth. Most weapon and armor wealth comes from junk left by invaders, not from your metalworkers. You are porbably waiting (were waiting?) with metal industry until you hit magma. Except of making standard weapons and armor for military. Standard, because held/worn wealth is very low and you didnt train your metalworkers. And maybe even you gave some goblinite/humanite to your dwarves.

No magma and very little exported wealth could mean your fort is cluttered. A lot. Or you're using bridges (you have quite a few of them :P) to atom smash garbage.

Your whole population was cave adapted until you built above ground farm...

Screen with water pump stack: we can see some blood, ichor and ichor mixed with blood. So it's surface or one of 3 caverns. Clusters of magnetite never lie deep, so it's surface or 1st cavern layer. Ichor could come from giant desert scorpions (surface), giant cave spiders (1st cavern) or FB, or even something else, so it's not going to tell whether its surface or 1st cavern. You had a little flood there, because something's growing in the middle of magnetite cluster (you probably forgot that liquids can flow diagonally). Looks like you have 5 pumps per z-level pumpstack, which requires a lot of power. And you managed to get that power.
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Tiruin

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Re: A screenshot is worth a thousand words, right?
« Reply #103 on: February 01, 2012, 08:44:44 am »

You shifted that 9 marksdwarf and 1 wrestler band in the first post and divided them into the other melee squads to train them and balance their military aptitudes, leaving one marksdwarf so we won't get suspicious.  :P

You bother not on those gems all those miners dig out. That, or you have a badly skilled mining team to get gems or precious metals. Mostly gems.
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Gizogin

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Re: A screenshot is worth a thousand words, right?
« Reply #104 on: February 01, 2012, 09:33:49 am »

Excellent guesses all around.  I'm going to slowly start revealing the truth about my fortress, so everyone can check their guesses.

All the information I give from this point on is true at the time the last status screen was taken.

My fortress is nine years old.  I have breached all three caverns, but have not found magma or adamantine yet.
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"Let's expose our military to zombie-dust so they can't feel pain. They don't NEED skin."
Quote from: Ipwnurmom221
One FB post. Many dick jokes. Pokemon. !!VOLCANO!!. Dwarven mood thingee. Derailment itself. Girlinhat's hat. Cuba. Karl Marx. This is why i love Bay12 forums.
The rest of my sig.
Fear the fluffballs
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