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Author Topic: Kave Rayder! Turn 19  (Read 10629 times)

Zako

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Re: Kave Rayder! Turn 12
« Reply #90 on: February 04, 2012, 10:23:55 pm »

Maps would be a good idea in this type of game, I reckon.
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NUKE9.13

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Re: Kave Rayder! Turn 12
« Reply #91 on: February 04, 2012, 10:37:26 pm »

I am properly maintaining a map of my travels. I am being meticulous.

But man I just want to find a jetpack and some climbing gloves. All this walking on the ground is both tedious and dangerous.
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Haspen

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Re: Kave Rayder! Turn 12
« Reply #92 on: February 04, 2012, 10:59:58 pm »

Based on Spelunky doesn't mean Spelunky's equipment :P
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NUKE9.13

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Re: Kave Rayder! Turn 12
« Reply #93 on: February 05, 2012, 12:06:53 am »

Based on Spelunky doesn't mean Spelunky's equipment :P
So I won't get extra lives by making out with my fellow explorers?

At least tell me the shopkeepers are in.
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Tidal

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Re: Kave Rayder! Turn 12
« Reply #94 on: February 05, 2012, 10:03:10 am »

> Edio: Move onward!
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Haspen

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Re: Kave Rayder! Turn 13
« Reply #95 on: February 05, 2012, 10:16:52 am »

Turn 13:

Terkiey:

The local snake hisses menacingly at Terkiey when he finds it at an intersection which tunnels lead east and south.

Edio:

And onwards to west Edio goes. And he finds another intersection - this time leading west and south.

Nora:

Suddenly no more northward tunnels! Newly found intersection branches the path to west and east.

The zombie guarding it moans in eternal suffering and shambles toward Nora.

Lebuarts:

Leubarts goes back to intersection. As he originally came from west and already looked in the eastern part, he decides it's logical to go North, the last of available tunnels.

And he finds a dead end with an old urn propped against one of the walls.
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Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Tidal

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Re: Kave Rayder! Turn 13
« Reply #96 on: February 05, 2012, 10:26:35 am »

> Edio: SOUTH.
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terkiey

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Re: Kave Rayder! Turn 13
« Reply #97 on: February 05, 2012, 11:12:26 am »

Whip snake, if dead, check corpse and move south.
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RoryTehNoob

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Re: Kave Rayder! Turn 13
« Reply #98 on: February 05, 2012, 11:23:45 am »

Open the urn and shove the back end of my torch into it violently in hopes of killing any snakes that may or may not be hiding inside. Search for goodies.
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NUKE9.13

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Re: Kave Rayder! Turn 13
« Reply #99 on: February 05, 2012, 12:11:01 pm »

Go west. Ignore zombie.

E: Now that I think about it, no, don't do that.

Whip zombie in face.
« Last Edit: February 05, 2012, 01:07:42 pm by NUKE9.13 »
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Haspen

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Re: Kave Rayder! Turn 14
« Reply #100 on: February 05, 2012, 02:42:05 pm »

,,,Nothing better than few hours playing Battle of Wesnoth as Northerners :3

Turn 14:

Terkiey:

Terkiey got his hands a bit more bloody.

And then he stumbled upon GUESS WHAT INTERSECTION. It goes west and east.

Edio:

Edio stumbles upon ANOTHER INTERSECTION MUAHAHAHA.

There's a clay golem here. It's gem eye blinks and the construct slowly moves in to attack the adventurer.

Nora:

Whipslash! Lower jaw of the zombies flies off in goreish arc!

The zombie tries to retaliate but Nora easily evades the strike.

Leubarts:

[vase roll: 67]*

There were no vicious animals inside the urn, only dust. Oh, and few old coins at the bottom as well.

Leubarts: +5 gold!

Yes I'm aware I forgot to post the roll result for Terkiey back then in turn 2. And the result was 11, +15 from luck, that's 26.
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Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Tidal

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Re: Kave Rayder! Turn 14
« Reply #101 on: February 05, 2012, 02:43:50 pm »

Hmm.

> Edio: Try and strike the whip at its eye.
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RoryTehNoob

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Re: Kave Rayder! Turn 14
« Reply #102 on: February 05, 2012, 03:05:48 pm »

Since there is no where else to go, look around for hidden switches on the walls and things of that nature.
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Haspen

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Re: Kave Rayder! Turn 14
« Reply #103 on: February 05, 2012, 03:09:24 pm »

Since there is no where else to go, look around for hidden switches on the walls and things of that nature.

You know, you can go back to the start and go north at the intersection there :P
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

NUKE9.13

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Re: Kave Rayder! Turn 14
« Reply #104 on: February 05, 2012, 03:19:44 pm »

Whpsh! Whpsh!
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