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Author Topic: Lets Play X-Com  (Read 7647 times)

Tarran

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Re: Lets Play X-Com
« Reply #45 on: January 31, 2012, 10:57:36 am »

You bumped a mere 9 hours since my post, and 24 hours since Deadmeat's post?

Jeez, patience man. We aren't paying him to play the game.
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Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
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Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Deadmeat1471

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Re: Lets Play X-Com
« Reply #46 on: February 01, 2012, 10:31:09 am »

Lol patience :D

and I use 'materialiser' to screens, but I really should use dosbox's one.
Running the mission now!
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Deadmeat1471

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Re: Lets Play X-Com
« Reply #47 on: February 01, 2012, 10:50:26 am »

Mission over, uploading stuff now :D

That was harder than I thought. First mission, day 1, floaters?

*Will be picture heavy.
« Last Edit: February 01, 2012, 10:57:54 am by Deadmeat1471 »
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Deadmeat1471

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Re: Lets Play X-Com
« Reply #48 on: February 01, 2012, 11:01:52 am »

Kilroy leads the team outside the skyranger....
Spoiler (click to show/hide)

The team moves to clear a wheatfield....
Spoiler (click to show/hide)

Three men cover the skyranger while the team patrols the farmyard....
Spoiler (click to show/hide)

Kilroy checks a window....
Spoiler (click to show/hide)

The team continues to clear the area outside buildings...
Spoiler (click to show/hide)

The three covering the Skyranger move and take position behind a wall to cover the other mens north flank...
Spoiler (click to show/hide)

Clearing buildings...
Spoiler (click to show/hide)

Tarvish hears a PEW and turns around, absolutely shitting himself...
Spoiler (click to show/hide)

ALIEN!!!!!!!! SHOOTTIITTTTTTTTT
Spoiler (click to show/hide)

Hunk offers the alien oral sex...
Spoiler (click to show/hide)

It refuses.
Spoiler (click to show/hide)

The team spot and stackup outside the UFO...
Spoiler (click to show/hide)

Kilroy tosses a nade into the UFO...
Spoiler (click to show/hide)

GOGOGO! ONE DOWN, TWO HOSTILE ALIENS!
Spoiler (click to show/hide)

Sir McThomas was shot in the face on entry, but the team clears the UFO
Spoiler (click to show/hide)

Anilfolk takes up overwatch position on a roof...
Spoiler (click to show/hide)

Kilroy spots a lone alien in one of the barns... and takes him out with a 3 shot burst!
Spoiler (click to show/hide)

Mission complete! 1 KIA, the family have been notified.
Spoiler (click to show/hide)

Hunk and Tarvish promoted!
Spoiler (click to show/hide)
« Last Edit: February 01, 2012, 11:35:59 am by Deadmeat1471 »
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Deadmeat1471

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Re: Lets Play X-Com
« Reply #49 on: February 01, 2012, 11:34:19 am »

Mission 1 complete! I need to look through myscreens to see who died....

Sir McThomas confirmed KIA
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Mephansteras

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Re: Lets Play X-Com
« Reply #50 on: February 01, 2012, 12:02:08 pm »

Pretty good first mission!
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
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kerlc

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Re: Lets Play X-Com
« Reply #51 on: February 01, 2012, 01:36:07 pm »

lemme RP this...

*opens up the letter*
Oh, shit! He died! NOOOOOOOOOOOOOOOOOOOOOOOOOO!!!
I WILL AVENGE YOU!

*Sir Charles McThomas joins up!* (same stats and wishes as Sir McThomas, but this time: he is a vengeful bastard)

OOC: Could we make it that every time a McThomas clan member dies, another one is automatically joined up? They're all a bunch of explosive-lovin'-psychos, anyway.
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Deadmeat1471

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Re: Lets Play X-Com
« Reply #52 on: February 01, 2012, 02:04:13 pm »

Sure lol :D
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NRDL

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Re: Lets Play X-Com
« Reply #53 on: February 02, 2012, 03:05:01 am »

Sweet, got promoted.  And got a kill. 

Is it possible to improve the stats and skills of a soldier? 
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GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

Sirus

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Re: Lets Play X-Com
« Reply #54 on: February 02, 2012, 03:15:09 am »

I volunteer to fight the alien scum!

Name: Commissar Bane
Weapon preference: Auto-cannon with explosive shells, and any pistol.
Preferred skill: Bravery/Courage/whatever it's called. Also strength.
Team Role: Will be in charge of executing cowards, traitors, and the corrupted (mind controlled).
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Kilroy the Grand

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Re: Lets Play X-Com
« Reply #55 on: February 02, 2012, 03:31:08 am »

Sweet, got promoted.  And got a kill. 

Is it possible to improve the stats and skills of a soldier?

Yes, your accuracy goes up when you hit an alien, your throwing skill goes up when you throw, and your TU and energy goes up when you do something.
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*pew* *blam* "Aughgghggurglegurgle..." *slither* *slither* *pit* *pat* *tap* *click-click* *BOOM* "Aiiieeegurgle gurgle..."
X-com meets Dwarf Fortress

NRDL

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Re: Lets Play X-Com
« Reply #56 on: February 02, 2012, 03:36:23 am »

I hope to shoot and kill many more aliens then. 

This is War.  Survival is YOUR responsibility.

-actual HUNK line. 
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GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

Zako

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Re: Lets Play X-Com
« Reply #57 on: February 03, 2012, 03:34:26 am »

Dude, don't forget to buy a rocket launcher and large rockets! Don't let those buildings block line of sight, BLOW THEM UP!
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Deadmeat1471

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Re: Lets Play X-Com
« Reply #58 on: February 03, 2012, 05:13:25 am »

Yeah I ordered a bunch but they didn't arrive before the first mission  :D damn aliens.
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Geen

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Re: Lets Play X-Com
« Reply #59 on: February 05, 2012, 05:23:05 pm »

Wait, something other than sectoids on the first mission? What gives?
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