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Author Topic: 4e D&D Campaign  (Read 26259 times)

Cthulhu

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Re: 4e D&D Campaign
« Reply #255 on: February 17, 2012, 04:12:06 pm »

I am, of course.
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King_of_the_weasels

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Re: 4e D&D Campaign
« Reply #256 on: February 17, 2012, 04:44:56 pm »

I just woke up and remembered it was friday, luck you guys.
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Fortis

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Re: 4e D&D Campaign
« Reply #257 on: February 17, 2012, 04:47:33 pm »

I'll be there.
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King_of_the_weasels

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Re: 4e D&D Campaign
« Reply #258 on: February 17, 2012, 05:05:25 pm »

So we're playing at 6?  If so I'm gonna run to the store.
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Fortis

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Re: 4e D&D Campaign
« Reply #259 on: February 17, 2012, 05:08:39 pm »

Wait, what? I don't remember seeing a time change. 6 in which time zone?
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King_of_the_weasels

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Re: 4e D&D Campaign
« Reply #260 on: February 17, 2012, 05:10:49 pm »

Well it's 5:10 now, and the thing isn't up as far as I know.  Maybe 5:30?  I'm gonna go run to the store, I have nothing to drink, shouldn't take long.
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Cthulhu

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Re: 4e D&D Campaign
« Reply #261 on: February 17, 2012, 05:11:56 pm »

It's up, people can file in whenever and we'll start once everybody's here.
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Cthulhu

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Re: 4e D&D Campaign
« Reply #262 on: February 17, 2012, 07:10:30 pm »

OKay, the joiners are fucking around, so it's going to be a few minutes while I fix everything.

Player password is still squids

It's back up.
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Fortis

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Re: 4e D&D Campaign
« Reply #263 on: February 17, 2012, 07:11:26 pm »

Lemme know when it's okay to join again
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Cthulhu

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Re: 4e D&D Campaign
« Reply #264 on: February 18, 2012, 12:06:28 am »

I'm surprised you guys didn't chase the sea dragon.  It'll still be there when and if you do decide to hunt it down, of course.  I'll give everybody 25xp each for surviving the encounter though.  That puts you at 737, getting pretty close to level 2.

At any rate, one thing happens of note between the sessions, and can be resolved just fine here, on the forum.  "You" in the following refers to whoever opens the door, it doesn't really matter.

Quote
As you're getting set up in your new inn accommodations, there's a knock on the door.  A half-elf in unassuming commoner's garb presses a sealed envelope into your hands.  "Bors sends his regards," he says as he departs, disappearing into the crowd.

The envelope contains a coded writ with the seal of the Royal Guard, and a note:

"I'm glad you've chosen to work for me, and have decided to provide some incentive for doing the best work possible.  Consider this a teaser, you can expect more of the same if you do good work for me.  Take it to the royal armory on the Ducal Palace grounds, give it to the quartermaster.  It's good for one piece of equipment of your choice."

That's one total, not one for each character.  Decide who gets it (So far Droogh and Anakha are the only characters with no magic gear) and then pick a level 5 magic item from any of the three Player's Handbooks (Stuff from other sources will need approval).


Also, since we're getting into some political intrigue I think it'd be a good idea to dole out some more world exposition, to give you a better idea of what all is going on in the world.  Xerath's destruction of the First Kingdom was only about 300 years ago.  While magic has allowed the human kingdoms that grew up in its place to thrive technologically, it's still what would be considered a dark age.  Civilization exists in bubbles scattered around the world, and outside those bubbles anything goes.  The world is, for the most part, still reeling from the collapse of the First Kingdom.

By the way, all of this only applies to humans and the races that live among humans.  The elves and dwarves are still carrying on mostly as they always have.

Now then, the actual political part.  There are three human civilizations that have come up in the game (Aside from the first kingdom, which doesn't count):  The southern kingdom, Alettia, and Ashura.  You know what the southern kingdom is.  Alettia is on the mainland just northwest of the southern kingdom.  Compared to the southern kingdom it's very advanced and a little eccentric.  Modeling themselves after the first kingdom, Alettians pursue science and magical technology with religious fervor.  Eschewing the medieval stylings of the southern kingdom, Alettians don't wear much armor (Usually a breastplate is it), and use very light weapons and see fencing as a superior art to more "barbaric" forms of combat.  Mahtan's new rapier is of Alettian make.  Currently the Alettians wouldn't win a war with the Southern Kingdom, but that may change soon.  Firearms are beginning to see practical use in Alettia and experimental flying machines are starting to show some promise.  Tensions are just starting to build accordingly, some southerners have suggested a preemptive strike against the foppish weirdos to the northwest before they turn their esoteric devices on neighboring kingdoms.

The other civilization that's come up is Ashura.  It's literally on the opposite side of the world, which is part of the reason Bors is worried.   Nashurpal has traveled who knows how far to come here, what's he up to?  Since it's so far away, you don't know much about it.  Surrounded on three sides by tall mountain ranges and perpetually in a rain shadow, Ashura is the driest place in the world.  Ashurans are dark-skinned, disconcertingly tall, and wear their hair and beards in extremely tight curls.  Nashurpal is probably the only Ashuran most of the people in Southport have ever seen, and will ever see.

« Last Edit: February 18, 2012, 12:31:29 am by Cthulhu »
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King_of_the_weasels

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Re: 4e D&D Campaign
« Reply #265 on: February 18, 2012, 12:14:27 am »

Droogh, I'm pretty sure all if not most of his skills use weapons as an implement.  That or Anakha gets some nice armor, or a shield.  He uses shields right?
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Cthulhu

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Re: 4e D&D Campaign
« Reply #266 on: February 19, 2012, 03:55:22 pm »

Shit's gotten a little out of whack over here, so today's session will be short.  Of course, all our sessions are a little on the short side (I consider two hours to be pretty short) but we get a lot done so who knows.

We'll see what happens.  It'll be up pretty soon.
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Sirus

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Re: 4e D&D Campaign
« Reply #267 on: February 19, 2012, 05:01:35 pm »

Nope, no shields for Anakha. I'd say we give Droogh some armor, he usually spends more time in the enemy's face than I do.
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Fortis

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Re: 4e D&D Campaign
« Reply #268 on: February 19, 2012, 05:06:56 pm »

Some armor, or a new sword. Either is good. I personally lean towards the armor

Edit: And remember to password the server this time.
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Sirus

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Re: 4e D&D Campaign
« Reply #269 on: February 19, 2012, 05:22:44 pm »

Question for cfoofoo: What's the relationship between the southern kingdom and the Dwarven kingdom? Are they allies? Do they just barely tolerate each other? Is there trade? I'm trying to find some motivation for Anakha to start meddeling in human politics.
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And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread
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