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Author Topic: Pokemon Tabletop Adventures: Dryspell  (Read 16666 times)

KujiUn

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Re: Pokemon Tabletop Adventures: Dryspell
« Reply #75 on: February 04, 2012, 01:21:43 pm »

About the Unown Collective.

Spoiler: Readers (click to show/hide)

Spoiler: Writers (click to show/hide)

Spoiler: Dreamers (click to show/hide)

Spoiler: Group Relations (click to show/hide)

Spoiler: About Directors (click to show/hide)

« Last Edit: February 04, 2012, 01:29:28 pm by KujiUn »
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KujiUn

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Re: Pokemon Tabletop Adventures: Dryspell
« Reply #76 on: February 04, 2012, 08:11:01 pm »

GUESS WHAT GUYS!

WE FINISHED UPPING ALL THE MOVES ONTO THE WIKI!
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Haika

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Re: Pokemon Tabletop Adventures: Dryspell
« Reply #77 on: February 05, 2012, 06:00:12 am »

GUESS WHAT GUYS!

WE FINISHED UPPING ALL THE MOVES ONTO THE WIKI!

Congrats! Now get items/tms/and arm features up. As those are what I'd be more interested in having quick access to than the moves. It would probably help tons if you put names on the TM/HM list in the dex, but I'm assuming that's going to be one heck of a job getting all the pokemon wiki-ized. XD


Also, should I be worried about that unown stuff, for my Rune Master? Or are you just using that as a name?


Oh, and Happy Commerical Day(Super Bowl) USA types.

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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
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KujiUn

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Re: Pokemon Tabletop Adventures: Dryspell
« Reply #78 on: February 05, 2012, 11:09:19 am »

Nope! You don't HAVE to be in the Collective to be a Rune Master. Most Rune Masters in the universe are part of the Collective, though. We'll see. :3c

Also, we'll work on putting up the items. Arms should be easy enough: they have a 15/17/19 prereq for their stat, and the damage is...

Wait. Arms damage might actually change. Hold on.

EDIT: WHOA. I TOTALLY UNDERESTIMATED. The weapon SYSTEM will change. So, until THAT comes out, we're going to be sticking with old moves, unless you guys petition otherwise. Got it?

EDIT 2: Dropping this here for you FE fans.
« Last Edit: February 06, 2012, 01:55:11 am by KujiUn »
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KujiUn

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Re: Pokemon Tabletop Adventures: Dryspell
« Reply #79 on: February 06, 2012, 02:23:00 pm »

Yo guys, Mystic's been updated. Some prereqs were changed, and EP/+ has been removed.
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Weirdsound

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Re: Pokemon Tabletop Adventures: Dryspell
« Reply #80 on: February 06, 2012, 03:06:00 pm »

Oh, and Happy Commerical Day(Super Bowl) USA types.

It wasn't happy for me :(
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Haika

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Re: Pokemon Tabletop Adventures: Dryspell
« Reply #81 on: February 06, 2012, 10:07:42 pm »

So what's the plan? We trying this tonight?
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Weirdsound

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Re: Pokemon Tabletop Adventures: Dryspell
« Reply #82 on: February 06, 2012, 10:14:45 pm »

Eh. I'm gonna go with no actualy. I have another pbp I want to get off the ground tonight. Hopefuly this one with at least last a few months.
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KujiUn

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Re: Pokemon Tabletop Adventures: Dryspell
« Reply #83 on: February 06, 2012, 10:21:28 pm »

Huh?

EDIT: Hatcher and Capture Specialist have been revamped.
« Last Edit: February 06, 2012, 10:36:45 pm by KujiUn »
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Shoruke

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Re: Pokemon Tabletop Adventures: Dryspell
« Reply #84 on: February 07, 2012, 01:30:20 pm »

Welp, time to fix my character build again.
...Sometime after I finish writing this server in Java for web programming class.
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KujiUn

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Re: Pokemon Tabletop Adventures: Dryspell
« Reply #85 on: February 08, 2012, 05:59:23 pm »

Alright, I just talked to Weird. He will sign on a bit later than usual, and wants to make sure the server is up when he gets back from the gym. I will join at around 6pm PST myself, barring any delays. So, in other words, yes, session is a-go today.
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Haika

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Re: Pokemon Tabletop Adventures: Dryspell
« Reply #86 on: February 08, 2012, 08:01:30 pm »

Sounds good. I'll try and have the server up around an hour before our usual start time. So about an hour from now.

Edit: Alrighty, server is up. Though as usual, gonna go afk a bit and get some food before we start.

« Last Edit: February 08, 2012, 10:10:09 pm by Haika »
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Haika

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Re: Pokemon Tabletop Adventures: Dryspell
« Reply #87 on: February 08, 2012, 10:10:14 pm »

*poke* still missing people, this is our standard time. Where be you lot?
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Dwarmin

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Re: Pokemon Tabletop Adventures: Dryspell
« Reply #88 on: February 09, 2012, 03:53:27 am »

Eh, couldn't attend.

I was having a bad day. I would have just raged on your guys all night, so I decided not to attend, save everyone the trouble.
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Haika

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Re: Pokemon Tabletop Adventures: Dryspell
« Reply #89 on: February 09, 2012, 05:05:05 am »

:( Well that sucks. Hope we get things going here a bit more. I'm at least enjoying the storyline so far, and I like the three group idea. Just need a bit more focus, and less bits of info that we can't act on(was a bit wtf? at the arrest thing tonight, was no point to it as far as I saw.)
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?
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