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Author Topic: Pokemon Tabletop Adventures: Dryspell  (Read 16651 times)

Weirdsound

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Re: Pokemon Tabletop Adventures: Dryspell
« Reply #105 on: February 15, 2012, 08:38:01 pm »

Nothing I can think of. Not sure what we are doing after the intro sequence though, so if you have any crazy ideas as for what to do in the city, feel free to put relevant maps down.
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Shoruke

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Re: Pokemon Tabletop Adventures: Dryspell
« Reply #106 on: February 16, 2012, 12:38:03 am »

Always wanted to use a draconic shout to ragdoll someone in a tabletop game. Well, ever since Skyrim came out, anyway.
Bonus satisfaction points for the recipient being a teenager who REALLY needed to get knocked on her ass.
« Last Edit: February 16, 2012, 02:51:10 am by shoruke »
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KujiUn

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Re: Pokemon Tabletop Adventures: Dryspell
« Reply #107 on: February 17, 2012, 11:06:22 am »

As I woke up, I got an email from the Wikidot guys.

02/17/12 - Type Ace and Trapper have been updated.
02/17/12 - Arms Features revamped. Weapon Master revamped, Engineer, Black Belt, Dirty Fighter, Massage Therapist, and Survivalist updated.

Alright, NOW it's time to switch to the new damages~
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Haika

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Re: Pokemon Tabletop Adventures: Dryspell
« Reply #108 on: February 17, 2012, 11:48:46 am »

ok after looking over the wiki changes, I assume that means any of my characters with a weapon proficency needs to switch to weapon of choice? Kinda glad I didn't buy any mastery level feats, as damage increases are level based now. :P And I've said before the ranged nerfing makes no logical sense. Thrown is 1m only... Anything ranged can ONLY hit 4 feet away or more... 

Also, looked at Type Ace changes, not sure what the changes were. Might not effect Bea, but she's the only one I'd have to worry about.

The Black Belt change I see is the required weapon of choice(unarmed) and that's fine for Dael, since he already had fist proficiency so should be easily converted. However, it was the last feat thing I picked for him(As in after I got the class), still in the first 5 levels though, just let me know if it screws something up.

Note: For those of you playing Azure, we will NOT be shifting to this until a new PDF is released.
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KujiUn

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Re: Pokemon Tabletop Adventures: Dryspell
« Reply #109 on: February 17, 2012, 11:51:08 am »

But, but, the release time is March at the earliest! ;_;

That, and the new theme doesn't work well with high-contrast, which means I'm pretty much going in blind from that update on unless I use the wiki.
« Last Edit: February 17, 2012, 11:53:26 am by KujiUn »
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Haika

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Re: Pokemon Tabletop Adventures: Dryspell
« Reply #110 on: February 17, 2012, 11:58:52 am »

But, but, the release time is March at the earliest! ;_;

That, and the new theme doesn't work well with high-contrast, which means I'm pretty much going in blind from that update on unless I use the wiki.

New theme? For the PDF? Not sure I understand.

As to the release thing. I think that's probably fine. The wiki is too easy to change, and I'd much rather use the official release dates as a buffer instead of having to change my game constantly for every development change.

I easily forget we are playing a game that is in development, but I still think big updates at larger intervals are better than many little ones all the time.


Also, I no longer will be able to play ANY pta game without listening to this at least once per game with that arms feat change: Weapon of Choice
« Last Edit: February 17, 2012, 12:14:39 pm by Haika »
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

KujiUn

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Re: Pokemon Tabletop Adventures: Dryspell
« Reply #111 on: February 17, 2012, 12:00:51 pm »

Yes. The PDF is getting a major design change, which is why I'm moving away from the PDF (CAN'T FUCKING SEE A THING) and why it's taking so long.

EDIT: anyways, going by the source changes (there's a Source button on the upper right corner when you're logged in. Click it, then click show changes next time. :X)

Elemental Sync doesn't require the half HP loss anymore. It's OTU, with another use every 15 levels, and still can be taken more than once.
Gym Leader was removed from Type Ace.
New feat: Move Sync. Permanently changes a Move's Type. OTU/10
Soulbound now gives you resistance of your type instead of giving you the Elemental feat and locking you in.
Superior Typing is now gone, Superior Typing+ has replaced it.
New feat: Type Connection. Calm down the wilds of your type.
With the Elements changed to require a check, and to add to an encounter
« Last Edit: February 17, 2012, 12:05:48 pm by KujiUn »
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KujiUn

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Re: Pokemon Tabletop Adventures: Dryspell
« Reply #112 on: February 21, 2012, 01:50:55 pm »

Uh... Weird, can I get NPCs to gen up for tomorrow?

EDIT:
02/21/12 - Groomer Revamped! Apricorn Smith has been merged into Pokeball Designer. Fashion Designer has been updated! Petrologist has been updated!
02/19/12 - Contest Revamp Released! Coordinator classes updated. Fashion Designer is still under revision, and a replacement to Investor is coming soon.
02/18/12 - Aura User has been updated.

Can you guys believe they're almost done with changing up all the classes? Oh, yeah. In PokeDev news...

Juggler will be moved to Capture Specialist to fill the last spot. Martial Artist, which is losing Juggler, will gain a new class, Athlete. ...all the feat names are just as cheesy as Coach's, and the song used as a reference is... well, it's pretty easy to guess given all the memes.
« Last Edit: February 21, 2012, 03:37:41 pm by KujiUn »
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Haika

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Re: Pokemon Tabletop Adventures: Dryspell
« Reply #113 on: February 22, 2012, 04:48:14 am »

Really hope those npc's got genned for tonight's session.... If not, at least let us know in advance maybe we can help.
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Weirdsound

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Re: Pokemon Tabletop Adventures: Dryspell
« Reply #114 on: February 22, 2012, 06:19:52 am »

I got the information to Kuji, and he should be able to crank them out. If he dosn't have the time however I'd rather play Azure in the Dryspell Timeslot than halfass Dryspell.

I'm fine with whatever you guys want to do. Once I leave for school I wont likely be online until shortly before start-time, so don't wait on my input.
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KujiUn

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Re: Pokemon Tabletop Adventures: Dryspell
« Reply #115 on: February 22, 2012, 10:32:24 am »

Actually, I kind of have them ready to churn out, but, uh...

Meh, I'll just gen up five uniques.
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Haika

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Re: Pokemon Tabletop Adventures: Dryspell
« Reply #116 on: February 22, 2012, 06:57:32 pm »

Well, I hope those responses mean we are still going to play tonight. I could run Azure, but I don't think we'd be able to get everyone on short notice, and it wouldn't be fair to Sho, as he is in the game usually scheduled tonight and not Azure. I am however going to post over in the Azure thread and see if we can't get any make-up session going, as 2 weeks is a long time to wait.

Is everyone going to be here tonight? Like an awake Felius and Dwarmin? Assuming we are still doing Peterson correct? I need to get into spoiled brat mode again.
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Dwarmin

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Re: Pokemon Tabletop Adventures: Dryspell
« Reply #117 on: February 22, 2012, 07:00:46 pm »

Yeah, I'm totally awake tonight.

I know I've said that before. >_>
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Taricus

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Re: Pokemon Tabletop Adventures: Dryspell
« Reply #118 on: February 22, 2012, 07:03:16 pm »

Hopefully you'll actually be there for the session this time D :P
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Felius

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Re: Pokemon Tabletop Adventures: Dryspell
« Reply #119 on: February 22, 2012, 07:10:34 pm »

I should be able to play, as long my internet collaborates. I'm going to need some tea soon, and I might not last until early morning light, but it shouldn't be needed, most likely.
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