Rudra levels up! I have gained: access to level 5 spells, and the Orange Veil. Mweeeeehehehe
It should be fairly balanced though since most of the features are situational. If I fight a physical attacker I only have DR against evil and some fast healing from the template, which will make my level adjustment painfully obvious.
I don't think you understand how DR works. You have DR against ALL PHYSICAL ATTACKS EXCEPT Evil-aligned strikes. That doesn't even include attacks from enemies of evil alignment, they need to be specifically using some power that "treats your weapons as Evil for the purpose of overcoming damage reduction".
While we're on the topic of people not understanding things, I think Skyrunner needs to re-read the stuff about turning checks. "Turning damage" isn't actual damage, it's how many HD worth of undead are struck with fear and forced to flee (or, in the special case where the cleric's HD is twice that of a given undead, that undead is destroyed instantly instead)
Rudra already has Greater Invisibility to cast on Tali, there just hasn't been much call for it yet. You know, because... undeads. Also constructs. And I don't think she was there when we were fighting those two demons...
Is the prestige class Initiate of the Sevenfold Veil acceptable? I assume so, as I saw it in the OP as one of the character's classes.
Dude, ye be stealin' mah thunder. Then again, if you play a wizard, we can trade spells, so I say GO FOR IT =3
Why not giant spiders, or R.O.U.S.es, or something that isn't fluffy and adorable?
Fine, I'll see about learning some of those Summon Undead spells... oh wait those are conjurations, not necromancy. Then I guess option #2 is to start carrying a bag of rat bones around with me and deadstyle-raise it for every trapped corridor >=3