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Author Topic: Anvilclasp: Fortress of the Count  (Read 2862 times)

UristMcDonald

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Anvilclasp: Fortress of the Count
« on: January 26, 2012, 03:26:59 pm »



Deep in the jungle, miles from civilization, eight Dwarves walked swiftly. Behind them, an ox and a camel dragged a wagon, which was filled to the brim with goods and tools. A few turkeys poked their heads out of the wagon, while a group of dogs darted between the Dwarves' feat.

Ahead of the Dwarves walked a single Elf. He agreed to be their guide through this jungle, months ago. He was regretting it.

For months, they walked through jungle and swamp. Now, finally, the guide stopped on the side of a steep jungle-clad hill.



"The volcano's maw is up this hill. It is sacred to my people; I cannot bring you closer."

"Thank you" said one of the Dwarves. While the others were dressed as workers, he was dressed in finery which somehow seemed untarnished by the jungle. "You are dismissed". This was Count UrVlad the Bloody, the undeniably genius Dwarf of questionable morality who was exiled from the Mountainhomes from unspeakable experiments on kittens.

"Dismissed?" said the Elf. "What of my payment?"

"I was hoping you wouldn't press the issue" said Count UrVlad, "But if you insist... Igor! Show this Elf to his reward."

A burly Dwarf grabbed the Elf from behind. As the Elf struggled in vain, Igor delivered his payment.



"Elves make amusing noises when they burn, don't they?" mused UrVlad. "Aye, sir!" chanted the other Dwarves in unison. They knew the penalty for annoying UrVlad.

"Very well, then. I have left plans with Winterdirge as to the construction of my fortress. I expect them to be done when I return!"

And with those fateful words, UrVlad walked off into the jungle, alone and unarmed, leaving seven very surprised Dwarves on the side of the mountain.

Winterdirge walked up to the assembled Dwarves. "Now, then! Let's have at it, men! We need to chop down every tree on this blasted mountain. I'll begin work on the entrance. Let's move!"




********************************************************************


Those of you who haven't been Dwarfed yet will be in the coming migrant waves. Here are all the named Dwarves' status pages:



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IamanElfCollaborator

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Re: Anvilclasp: Fortress of the Count
« Reply #1 on: January 26, 2012, 03:56:29 pm »

Thank ya.

UristMcDonald

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Re: Anvilclasp: Fortress of the Count
« Reply #2 on: January 26, 2012, 04:03:27 pm »

From the Journal of Winterdirge, Various Dates During Spring, 128

UrVlad left three months ago now, and there's still no sign of him. I don't know how he could possible have survived this long alone and unarmed in the jungle, but I know him too well too believe that he's dead. So we still follow his orders, mostly without complaint.

Carving out a living into the side of the volcano, while in the center of the deepest and most hostile jungle known to Dwarf... Turned out not to be as hard as I was expecting. I mean, sure, the woodcutters get chased around by Capybaramen and Jaguars, and I can't sleep with the infernal buzzing of flies in my ears all day, but it's surprisingly peaceful. Still, I'm not about to let that deceive me. I'm in charge until UrVlad gets back, and I ordered the construction of mechanisms for traps. We don't want to be caught off guard.

Right now, the fort is pretty much divided into an Upper Fort and a Lower Fort. The Upper Fort is where we have wood and stone processing plants, and where I've decided to dig towards the volcano. I want to tap into the magma so we can power some Magma Forges.



The Lower Fort is where we grow crops. Or will be growing crops, once Urist McDonald gets to work on the farms. Of course, mining in the area isn't finished yet, so I understand that it might take a while.



Meanwhile, we still sleep on the floor. We haven't had time to carve out bedrooms yet. But soon, we will. I only hope I can complete enough of the fort to keep us alive before UrVlad comes back and demands that we start building something crazy.
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UristMcDonald

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Re: Anvilclasp: Fortress of the Count
« Reply #3 on: January 26, 2012, 05:33:44 pm »

From the Journal of Urist McDonald, Summer, 128

Wow! Working in a jungle fortress is SO MUCH FUN! You might say... I'm loving it!

I've been drafted into the mining crew, even though I explained to that stuffy Winterdirge dozens of times that I'm a gourmet chef, not a miner. But he kept on shouting something about needing to mine a kitchen in the first place, so I just went about my work. I finally got taken off of mining duty last week, when some new guys arrived. They say that UrVlad sent them. Nice guy, that one; I wonder where he went off too?



Anyways, not important. What IS important is, we finally finished mining out the food production area! I designed it myself, and if I do say so, it's rather nice!

There's the Turkey McRoost where we get turkeys too lay eggs. I then collect the eggs for my legendary McEgg Sandwich! And there's a huge farming area, where we can grow delicious and nutritious McPlump McHelmets. They're just awesome; you can use them for my Helmet McBrew, slice them up to put in the McEgg Sandwich, or eat them raw, as part of my world-renown McHelmet McSalad! McAwesome!



Another awesome thing is that Gar, the mechanic, devised some sort of cage trap. He refused to name it the McCage trap, even though it was my delicious food that kept him working! Hmmph. But no matter. Gar installed a bunch of these traps at the entrance to our fort, in case enemies invade. I asked him too put up some of those around the jungle, so that I can capture some animals to breed and slaughter. My mouth is watering at the thought of McJaguar McBurgers... Mmmmm...

Gar said he'd get around to it eventually.



The others are really excited, because the forge room is almost ready. I tried to point out that we haven't actually mined any metal yet, but they just glared at me, and Winterdirge even told me that if I keep on being so negative, he'll channel magma into my farm! Hmmph.



I haven't talked to most of the new guys yet, but they seem nice. There's fifteen of us now, which is more than double what we were before. That's a lot of McHelmets! Hopefully, some of the new guys will join my farming effort. It seems like a pretty safe bet, since until we get the forges running, we don't have enough extra picks for Winterdirge to draft them into the mining force.

Oops, gotta run! One of the other Dwarves wants to take a horse as a pet. No! Those are for my Horsey McNuggets!
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IamanElfCollaborator

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Re: Anvilclasp: Fortress of the Count
« Reply #4 on: January 26, 2012, 05:44:30 pm »

Journal of Winterdirge, the Cold Wind:

That stupid buffoon, McDonald, is claiming to be a 'chef'. Says that exempts him from mining duty. What is he, an elf? ALL dwarves mine, no questions asked. Once, there was a dwarf in my settlement who refused to mine. He was found to be an elf lover...

Assigning Gar to keep an eye on him. We can't have a traitor in here...

UristMcDonald

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Re: Anvilclasp: Fortress of the Count
« Reply #5 on: January 26, 2012, 05:53:23 pm »

From the Journal of a New Migrant

I can't find him anywhere! I checked every area of the fort... But he's gone! My rooster is gone! He must have wandered into the jungle...

From the Journal of Urist McDonald

One of the new migrants seems to be upset about something. Maybe my new batch of Chicken McNuggets will cheer him up!
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ansontan2000

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Re: Anvilclasp: Fortress of the Count
« Reply #6 on: January 26, 2012, 06:17:02 pm »

EPIC.
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When a soldier makes a mistake, one man dies.
When a captain makes a mistake, a dozen men die.
When a commander makes a mistake, a thousand men die.
When an emperor makes a mistake, well, there is a game save for retry.

UristMcDonald

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Re: Anvilclasp: Fortress of the Count
« Reply #7 on: January 26, 2012, 06:23:51 pm »

Gar, Autumn, 128

"Name?"
"Stoutpants."
"Occupation?"
"Well, sir, I'm a pretty good furnace operator..."
"Miner. Welcome aboard. NEXT!"

Gar sat on a barrel of prepared yak brains (since no one bothered to make a chair yet). In his lap, he held a large book, where he marked down the newcomers and assigned them work.

"Name?"
"Narc, sir."
"Occupation?"
"I'm a great miner!"
"Good. Miner. Welcome to Anvilclasp. NEXT!"

The next dwarf was a big, strong one, carrying an axe.

"Name?"
"Andrez."
"Occupation?"
"I'd like to lead your militia!"
"That's nice. We don't have a militia yet. Woodcutter. NEXT!"

Andrez walked away, disappointed. "They'll make a militia soon, I'll bet" he thought to himself.

"Name?"
"Stutthof."
"Occupation?"
"I can milk a cow real good, and I can make the best darn soap you've ever seen!"

Gar threw down the book and hefted his pick in the air. "WHAT IS WRONG WITH YOU MIGRANTS?! You're all completely and totally useless! USELESS!"
He took a deep breath to calm himself. "Go find that elf-licker Urist McDonald. She might have some use for you."

Composing himself, Gar sat down again. "NEXT!"

The next migrant told him he was a potash maker. Gar nearly ran him through with his pick.

*****************************************************

Andrez, Autumn, 128

Andrez was chopping trees deep in the jungle when he heard the hooting. Suddenly, a host of huge, black, furry men were upon him! "GORILLAS!" he cried as he ran back towards the fort. He might be an axeman, but these bastards only gave him a training axe to chop down trees with. He needed a REAL axe!

Suddenly, the lead gorilla chasing him gave a frightened hoot. Andrez turned around, and found it trapped in a cage! But the others were still coming...

And then one of the gorillas was down, bolt through its head. The rest ran off as Urist McDonald approached, crossbow in hand. "Perfect! Ape McNuggets for everyone!" she beamed as she dragged the carcass back to the fort. Confused, Andrez returned to the task at hand. This fort is strange indeed....

*********************************

A Random Caravan Leader, Autumn, 128

"So... You're saying that the ONLY thing you have to sell is a single bin of mechanisms?"
"Aye" said the short Dwarf ahead of him, who's name was Terkiey. "We haven't had much time to get set up, you see."
"And you want... What, in exchange?" "Why, everything you've got!" beamed the other Dwarf.

Sighing, the caravan leader ordered his men to depart. "What a goddamned waste of time!"
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ansontan2000

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Re: Anvilclasp: Fortress of the Count
« Reply #8 on: January 26, 2012, 06:29:02 pm »

It's Anderz, not Andrez. :P
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When a soldier makes a mistake, one man dies.
When a captain makes a mistake, a dozen men die.
When a commander makes a mistake, a thousand men die.
When an emperor makes a mistake, well, there is a game save for retry.

NRDL

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Re: Anvilclasp: Fortress of the Count
« Reply #9 on: January 26, 2012, 10:03:15 pm »

Am I female? 

Also, what have I been doing? 
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GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

UristMcDonald

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Re: Anvilclasp: Fortress of the Count
« Reply #10 on: January 26, 2012, 10:52:10 pm »

Yep. Sadly, I ran out of male dwarves, and you were one of the guys who weren't specific about requested gender. However, I'm sorry to say there's a good chance that it won't matter much longer.

********************************************

From the Journal of Winterdirge; Mid-Winter, 128

Things here at the fort went quite well for the last dew months. Then, suddenly, everything went to hell in a handbasket.

It all started early in the winter, when one of the Dwarves, a foodworker under Urist McDonald named Libash, suddenly withdrew from society. He took one of the craftshops and started working on a mysterious construction. Finally, he revealed a masterful earring:



An EARRING! Of all the useless crap, he made an EARRING! McD got mad at the fool for making such a useless item that he told the poor guy to go into the forest and check on the traps. And... that's when it happened.



The poor bastard met a herd of capybaras. Not the normal knee-high capybaras; these bastards were big as a rhino and twice as angry. He didn't stand a chance.



Overall, though, the cages McDonald ordered scattered around are working. Already, we've captured multiple enemies, including a goblin who was after our children, a second gorilla (we now have a breeding pair!), a giant forest spider, and a giant tiger. Things are looking up, even with the loss! Wait... I hear screams... What the hell is that?

********************************************

Igor

As I write these words, I do not know how much longer I shall live. But I must mark down these words, so that future Dwarves do not repeat my mistakes. It is my duty as a Dwarf.

I was out in the forest, loading some of the cage traps, when I heard a rustling sound in the jungle. I looked in that direction, but saw nothing; this was one of the thick jungle areas, where the logging teams have not yet gone. I continued to load the trap, then, hoping that it was nothing.

Suddenly, just as I finished loading the trap, I felt a heavy weight fall upon me. I fell to the ground as a searing-hot pain ripped through my leg. I looked up to see the huge form of a Giant Tiger! The monster clawed at me, shattering many of my bones. I tried to fight back with the wooden training axe I was carrying, but to no avail; the tiger just kept on coming. I scored a lucky shot with my axe, bruising its leg, which pissed it off enough to bite my arm clear off. I blacked out at that point.

When I woke up, I heard the angry roaring of the giant tiger. I looked over, and saw it, only a foot away; the monster had fallen into the trap I armed no more than a few moments ago.

In pain, bleeding, I started heading back to the fort. Luckily, a few woodcutters found me, and helped me back. But the fort has no doctor, and no running water; who knows if I will survive?

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UristMcDonald

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Re: Anvilclasp: Fortress of the Count
« Reply #11 on: January 26, 2012, 10:55:34 pm »

Two things:
1) Yes, it says Igor is a wooddwarf; that's just the name I use in Dwarf Therapist. I enabled woodcutting for her, since she was already going to be out there setting traps.
2) I set up an improvised hospital for Igor, hoping she'd survive in the bed long enough not to die. To my surprise, she didn't even take a break; she's still working!
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NRDL

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Re: Anvilclasp: Fortress of the Count
« Reply #12 on: January 26, 2012, 11:37:25 pm »

Is it ok if you give me a skill and personality ( and by personality, I also mean injury ) check on Igor? 

Also, I actually thought you didn't my character make traps, thanks for doing that, even if it meant my dorf got attacked by a tiger. 
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GOD DAMN IT NRDL.
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UristMcDonald

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Re: Anvilclasp: Fortress of the Count
« Reply #13 on: January 27, 2012, 12:53:36 am »

@NRDL: Can't do skills right now, but as for health: After suffering injuries which I thought would kill her for sure, Igor calmly walked back to the fort, poured herself some beer, and went back to work.

A bit of BAD news: I embarked here partially because the embark map claimed that this place has Deep Metals. After extensive searching (as you shall see), I have discovered that there is NO ore. At all. Nada. Zilch. I'll press forwards, of course, especially as evil geniuses rarely have competent soldiers anyways; but this could spell an early end for our fort. Of course, all this REALLY does is give me an excuse for more elaborate death traps! We DO have a volcano, after all.

***********************************

Early Spring

Igor pushed the foliage ahead of her aside with her single good arm. Down in the valley bellow, at least fifteen Dwarves were approaching. "Damn!" she thought. "That makes forty... Where are they all coming from?" She ran down the hill and approached them. "Who are you?" she cried out. "Migrants!" they answered, "We seek Anvilclasp!" "You have found it, then" said Igor. "How do all of these migrants find us?" she said to herself.

"Because" answered a dark, chilling voice from the rear of the group, "I told them where too go."

Count UrVlad has returned.

************************************

"What in the nine Hells was the Elf-licking moron who made this chair thinking when he made it out of Microline?!" shouted Urist McDonald at one of the Dwarves hauling said throne into place. "I said I wanted dark, subdued colors, not bright blue! God!" She stormed out of the newly built dining room and headed past the bird roost, where another Dwarf was pushing a flock of squawking birds through the door. "No! No! NO! We butcher the males! We don't want those eggs to get fertilized, or they'll be RUINED!" she shouted at him as she noticed a peacock among the flock. She continued stomping past the butchery block to the newly mined chamber where they'd be keeping the various monkeys from now on. "Only one Black-Crested Gibbon?" she asked, disappointed. "Well, ma'am, we were going to have two, but the hunter shot one of them before it got caught in the traps." The monkeys darted away to the corners of the room as McDonald began ranting about Ape McNuggets and breeding pairs.

A hesitant Dwarf stepped up. "Ma'am? We finished taming those alligators". To his relief, Urist suddenly calmed down. "Finally! A shred of efficiency! Well, go talk to the miners. Tell them I want a breeding pit set up. And see if we can't toss them some goblins; they'll be hungry."

From behind, came the same chilling voice. "I love what you've done with the place, Urist. Why don't we feed ALL of your animals goblins?"

Urist slowly turned around to find Count UrVlad standing behind her. "M...Master? You're alive? I mean, uh... Thanks."

************************************

Anderz roared as he charged the lone capybara who hasn't been trapped yet. The rest of the herd had fallen to McDonald's traps, but this one stayed outside the cages and prevented the Dwarves from taking the caged ones back to the fort. At the sight of the roaring axedwarf, the giant rodent took off into the jungle. Anderz helped the other Dwarves carry the cages back to the fort. When he entered, the dark figure of Count UrVlad stepped up to him.

"You're pretty handy with that axe, new guy. I can use you... Yes, indeed..."

*************************************

Gar wiped the sweat off her brow and stood up. Before her were dozens of mechanisms, the tiny objects that powered all of McDonald's traps. Without her making these and Igor placing them, the fort would never have trapped so many enemies, and poor Libash wouldn't have been the only one dead.

Count UrVlad entered the room. Gar wasn't surprised; she knew he'd be back, one of these days. The Count looked around the room for a long time. Finally, he spoke: "I need you to do some planning for me, Gar."

*************************************

When Lunaire saw The Count for the first time in a year, she was determined to impress him. A bit too determined, in fact; something in her head shook loose. Dashing into the fort, she kicked one of the migrants out of the carpenter's workshop and locked the door. She worked without stopping for food or drink for hours, before her work was completed: A wooden casket, beautifully made. She smiled as The Count entered the room. He said nothing, but the corners of his mouth rose a bit and he gave a tiny nod before turning and leaving the room.

*************************************

Winterdirge had been mining for hours. Days. Maybe weeks? Everything started to blend together after a while. He'd carved stairs down hundreds of feet already, and he was determined to keep going. Already, he'd dug past three huge caverns, each filled with strange plants and animals. But he found no metals in any of them; not a single ore vein. So he kept digging, down down down.

Another swing of the pick down; another few feet. And then, suddenly, he swung his pick and the microline floor crumbled away, revealing a wall, clearly worked and smoothed by sentient hands, made of some strange material he could not arm.

Whatever this was, it would require investigation; Winterdirge prepared to continue excavating.

Suddenly, someone was behind him, tapping his shoulder. He turned to see The Count. Here, hundreds of feet bellow ground.

But when it came to the count, nothing was surprising. "Leave your toys for now, Winterdirge. I have a project for you." He handed Winterdirge a scroll, and began climbing up the stairs.
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UristMcDonald

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Re: Anvilclasp: Fortress of the Count
« Reply #14 on: January 27, 2012, 02:52:11 am »

Early Summer, year 2

Winterdirge opened the scroll, hands shaking. He knew Count UrVlad all too well. The plans were probably for something crazy, like flooding the entire mountain, or building three hundred spike traps, or... He nearly dropped the scroll when he realized what the plans were for. Count UrVlad wanted him to build a castle. Which normally wouldn't be a problem; but he was supposed to build THIS castle over the gaping maw of the volcano.

"Keep looking for metal, men! I'll be back. I have to... I have to sort something out." Winterdirge headed up the stairs. Each step felt like a mile; he could hardly believe that he really made it to the top of the stairs. He set off through the fort, and began climbing the mountain. Soon, he stood in front of the volcano. Hot magma bubbled from the depths. It was crazy, to build an entire castle over this gaping maw! Crazy! Impossible!

He looked down at the plans again. No, not impossible. He could do it. It would take lots of luck, ingenuity, and good old Dwarven engineering; but he could do it. All he'd need is Dwarfpower, and time. Winterdirge marched down the mountain. "I'll do it!" he thought to himself. "I'll build this thing, if it's the last thing I do!"

**********************************

Narc raised his pick for what seemed to be the millionth time. "There isn't any metal!" he thought. "There isn't any metal and they're just too stubborn to admit it, so they'll keep working us until...." he brought down his pick. The hard, black rock crumbled and fell. Among the rubble, he thought he saw something shiny. "Is that... Copper?" he said to himself. He swung once again; this time, full nuggets of some metal fell out of the wall. "Tetrahedrite!" he shouted, joyfully. "METAL! I FOUND METAL!"

***********************************

Late Summer

The four hunters marched down the cavern passage, crossbows raised. Now that metal was discovered and magma warmed the passages beneath the forges, dozens of Dwarves passed the caverns every day to get to the mines bellow and bring up the valuable ore. With all this activity, dozens of the ugly creatures known as Crundles were attracted. So many, in fact, that the scattered cage traps no longer held back the enemy.

Five or six Crundles rushed out of a side passage. All four hunters fired their crossbows at once; four bolts found their mark. The last two Crundles rushed the hunters, but fell before them as they swung their crossbows. "That should be the last pack" said one of the hunters. "Let's head back up. I'm starving." The hunters headed back towards the staircase. To their surprise, they saw four huge birds with horns on their heads standing by the stairs. Two were caught by the traps, and the other two were terrorizing the passing workers. "GET THEM!" screamed the leading hunter as he charged, firing a bolt. The elk birds separated, one dashing up the stairs and one fleeing into the caverns. The Dwarves separated as well, two going after each bird.

The first bird dashed up the stairs, avoiding the traps on the way. Whether it got lucky or was smart enough to pass through the traps that were already sprung, its chasers did not know; all they DID know was that they had to stop it before it reached the fortress proper. But they were too late; the giant bird dashed into McDonald's kitchen, and proceeded to run around, scaring all the farmers in McD's farms. The hunters fired their bolts, but they weren't doing enough damage; and then, to their surprise, the bird dashed back down the stairs and got caught in another trap.

Urist McDonald quickly ran up too the cage. "Mmmm-HM! That looks TASTY!" she said, joyful. "Let's eat!"

Meanwhile, the two other hunters followed the second bird. The bird dashed down one tunnel, then the next; suddenly, it froze and whirled around to face the Dwarves. They easily dispatched it with a pair of bolts, and then stared. Behind the bird was a great underground lake. "Erm, wasn't Urist complaining about her crocs not breeding because they didn't have a pool?" "Aye." "And didn't Winterdirge say we could get a pool for them, IF we found a source of water?" "Aye." "I think we just earned extra Ape McNuggets." "Aye."
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