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Author Topic: New things to do!  (Read 1300 times)

ttscha

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New things to do!
« on: January 25, 2012, 08:54:07 pm »

Hello everybody  8)!! Down to business  :D

I have a fort now, with 120 dwarfs,
3 squads of 10 dwarfs each.

maybe magma forges up, but have some much lignite i dont really care. But cant find the marble, even if prospoect say they are there =/
Traing war dogs
Outdoor military, eggs industry.
HAve had 1 siege and about 6 ambush.
enough food and drinks and lavish meals...
archery range,
pretty good accomodations for dwarfs,
hospital with water and sprints and clunths got learn to make soapp
jail ( couldnt arrest bad dwarfs yet, they always died when gotten beseker)
got a mayor but havent seen barons or others like that

I`m looking for things to do!! an also have some questions like:

Why should you explore caves? is there any reward in there?
can find lava, lava is always down there right?


looking for suggetions, no mega project, small or medium things to do to have more fun and learn more about DF.


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wierd

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Re: New things to do!
« Reply #1 on: January 25, 2012, 09:01:01 pm »

Caves contain:

1) "Fun!" (Who doesn't like neat, and 'friendly' exotic animals!?)
2) mushroom forests
3) spider webs for making silk
4) potentially contain candy. (If you go deep enough.)

And most importantly...

If you dig deep enough, the circus comes to town!
« Last Edit: January 25, 2012, 09:10:40 pm by wierd »
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ASCIt

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Re: New things to do!
« Reply #2 on: January 25, 2012, 09:15:23 pm »

The question is thus: would you like to have a hand in my...groundbreaking... research into the uses and potential of slade? All you require is a Curious Underground Structure from which to harvest the necessary materials.
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This is a very dorfy thread, and you WILL read it.

ttscha

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Re: New things to do!
« Reply #3 on: January 26, 2012, 12:03:18 pm »

But seriously, im kinda lost...

maybe the only other fun is to go on a hunted area or something like that?
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Aspgren

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Re: New things to do!
« Reply #4 on: January 26, 2012, 12:25:25 pm »

The sieges will grow in size and severity. Give it time.

 The caverns hold gems and minerals and silk and huge beasts that are either puffs of air or fortress-ending death machines if you're unlucky. Also there are interesting flora and fauna down there and more than a few poisonous things. If you're lucky you can find small settlements of animal people.
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The crossbow squad, 'The Bolts of Fleeing' wouldn't even show up.
I have an art blog now.

schismatise

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Re: New things to do!
« Reply #5 on: January 26, 2012, 12:32:00 pm »

Caverns are good for training your militia on unsuspecting crundles and other local wildlife.

Lava is always down there, yep, just keep digging :)

Some other things to do include:

- set up a big wall around your main fort entrance, construct a tower in the middle and place marksdwarves on top to shoot at sieges
- dig out enough rooms for every dwarf to have their own private room, complete with a cabinet, chest, and maybe a statue for bonus happiness
- create an artificial waterfall that sprays mist over a main hallway, cleaning your dwarves and making them happy
- dig to the bottom of the map, find the best metals for arming your militia
- slaughter the elven caravan. die elves die!
- install fortress defense mod and die to sieges over and over
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Urist McGyver

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Re: New things to do!
« Reply #6 on: January 26, 2012, 12:41:19 pm »

I wouldn't make a BIG tower for housing marksdwarves. Their range actually diminishes the higher they are. A 2-Z tower with fortifications could work...just remember that goblins and elves can shoot through them too (altough it's a lot safer, since you can make an underground access to the fort and take them to the doc).
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It's treated as completely normal because this is Dwarf Fortress.  There's absolutely nothing wrong with surrounding yourself with a wall of flames, only to later realize that you're surrounded by a wall of flames.
There's nothing that can't be solved by hurling fifteen roc birds at it.

Kelenyche

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Re: New things to do!
« Reply #7 on: January 26, 2012, 02:59:05 pm »

I've taken to mildly editing a few raws here and there, and taming/training giant war badgers.  I now have a "gladiator" pit, into which naked goblins are thrown.  It's been entertaining.  I also suggest getting magma to the surface, to rid yourself of the excess clutter from goblin sieges.  An atom smasher also works well. Most of my work has been keeping the map clean, since it really irritates me.  Another simple way to entertain yourself is to get every industry started... Trapping, cheesemaking, soapmaking, cooking... And at the same time, you can see how many legendary dorfs you can get to. 
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