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Author Topic: Changing creature raws  (Read 1167 times)

Spinning Welshman

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Changing creature raws
« on: January 24, 2012, 06:49:36 pm »

So I want to change giant badgers to be trainable by a normal animal trainer.

I know that for standard creatures, all you have to do is change PET_EXOTIC to PET, but what about the giant version? I noticed that it said it copies it's tags from the non giant version, so where do I make the change? In the giant badgers raws, in the normal badgers raws, or both?

Complete noob when it comes to stuff like this, so I apologize if this is a dumb question.
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I also just had a human diplomat enter from the surface, hold a meeting, then exit the map via hell.... I guess he thinks he's pretty hardass.

Meph

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Re: Changing creature raws
« Reply #1 on: January 24, 2012, 07:15:56 pm »

If they giant ones have a exotic tag, remove it. Otherwise just editing the normal badgers should be fine.
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Spinning Welshman

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Re: Changing creature raws
« Reply #2 on: January 24, 2012, 07:32:37 pm »

If they giant ones have a exotic tag, remove it. Otherwise just editing the normal badgers should be fine.

Thanks :) so editing the badgers in this way would affect giant badgers too?
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I also just had a human diplomat enter from the surface, hold a meeting, then exit the map via hell.... I guess he thinks he's pretty hardass.

Quietust

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Re: Changing creature raws
« Reply #3 on: January 24, 2012, 07:40:29 pm »

It will not, as the "GIANT" creature variation explicitly removes both [PET] and [PET_EXOTIC] (along with lots of other tokens) and forces the new creature to explicitly respecify them.
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Meph

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Re: Changing creature raws
« Reply #4 on: January 24, 2012, 07:42:55 pm »

He is right.

You need to remove the lines:
   [CV_REMOVE_TAG:PET]
   [CV_REMOVE_TAG:PET_EXOTIC]

This way giant creatures use the pet tags from the normal ones. Sry, I did not look it up, spoke out of memory.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Spinning Welshman

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Re: Changing creature raws
« Reply #5 on: January 24, 2012, 08:45:22 pm »

It will not, as the "GIANT" creature variation explicitly removes both [PET] and [PET_EXOTIC] (along with lots of other tokens) and forces the new creature to explicitly respecify them.

The shaman has spoken.  :P Thanks for the help.  8)
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I also just had a human diplomat enter from the surface, hold a meeting, then exit the map via hell.... I guess he thinks he's pretty hardass.