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Author Topic: What to do first in the new version?  (Read 2621 times)

Putnam

  • Bay Watcher
  • DAT WIZARD
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Re: What to do first in the new version?
« Reply #15 on: January 26, 2012, 01:28:13 am »

Make interactions to see how they work.

So many interactions.

EDIT: I... don't remember making this post. Oh well. I already made interaction, the first thing I'll do when the update comes out is see if they work.

Code: [Select]
For the wind got tigers:

[CAN_DO_INTERACTION:MATERIAL_EMISSION]
   [CDI:ADV_NAME:Do the windy thing]
   [CDI:USAGE_HINT:ATTACK]
   [CDI:BP_REQUIRED:BY_CATEGORY:HEAD]
   [CDI:FLOW:UNDIRECTED_DUST]
   [CDI:TARGET:C:LINE_OF_SIGHT]
   [CDI:TARGET_RANGE:C:15]
   [CDI:MAX_TARGET_NUMBER:C:20]
   [CDI:WAIT_PERIOD:300]

For psychic trolls:

[CAN_DO_INTERACTION:MATERIAL_EMISSION]
   [CDI:ADV_NAME:Use laser eyes]
   [CDI:USAGE_HINT:ATTACK]
   [CDI:BP_REQUIRED:BY_CATEGORY:EYE]
   [CDI:FLOW:FIREBALL]
   [CDI:TARGET:C:LINE_OF_SIGHT]
   [CDI:TARGET_RANGE:C:20]
   [CDI:MAX_TARGET_NUMBER:C:1]
   [CDI:WAIT_PERIOD:30]

For time got tigers

[INTERACTION:TIME_SLOWDOWN]
[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_CANNOT_TARGET_IF_ALREADY_AFFECTED]
[IT_MANUAL_INPUT:victim]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_IMMEDIATE]
[IE_ARENA_NAME:slowed]
[SYNDROME]
[CE_SPEED_CHANGE:SPEED_PERC:8:START:0:END:1000]

Actual effect

[CAN_DO_INTERACTION:TIME_SLOWDOWN]
[CDI:ADV_NAME:stop 'em in their tracks]
[CDI_TARGET:A:LINE_OF_SIGHT]
[CDI:USAGE_HINT:ATTACK]
[CDI:TARGET_RANGE:A:25]
[CDI:MAX_TARGET_NUMBER:A:2]
[CDI:TARGET_VERB:feel as if everything is rushing past you at blinding speed:is going incredibly slowly]
[CDI:WAIT_PERIOD:1000]

Light got tigers (AAAAAAAALL the luck)

[INTERACTION:LUCKSTEAL]
[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_CANNOT_TARGET_IF_ALREADY_AFFECTED]
[IT_MANUAL_INPUT:victim]
[I_TARGET:B:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_IMMEDIATE]
[IE_ARENA_NAME:luckstolen]
[SYNDROME]
[CE_SKILL_ROLL_ADJUST:PERC:0:PERC_ON:1:START:0:END:10000]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:B]
[IE_IMMEDIATE]
[IE_ARENA_NAME:lucky]
[SYNDROME]
[CE_SKILL_ROLL_ADJUST:PERC:0:PERC_ON:198:START:0]

effect:

[CAN_DO_INTERACTION:LUCKSTEAL]
[CDI:ADV_NAME:steal all the luck]
[CDI_TARGET:A:LINE_OF_SIGHT]
[CDI_TARGET:B:SELF_ONLY]
[CDI:USAGE_HINT:ATTACK]
[CDI:TARGET_RANGE:A:25]
[CDI:TARGET_RANGE:B:1]
[CDI:MAX_TARGET_NUMBER:A:1]
[CDI:MAX_TARGET_NUMBER:B:1]
[CDI:WAIT_PERIOD:500]

spacey thing

[INTERACTION:MINIFY_ENEMY]
[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_CANNOT_TARGET_IF_ALREADY_AFFECTED]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_IMMEDIATE]
[IE_ARENA_NAME:tiny]
[SYNDROME]
[CE_BODYSIZE_PERC_CHANGE:2:START:0:END:1000]

can do:

[CAN_DO_INTERACTION:MINIFY_ENEMY]
[CDI:ADV_NAME:shrink enemy]
[CDI_TARGET:A:LINE_OF_SIGHT]
[CDI:USAGE_HINT:ATTACK]
[CDI:TARGET_RANGE:A:25]
[CDI:MAX_TARGET_NUMBER:A:1]
[CDI:TARGET_VERB:see everything growing around you:is suddenly extremely small]
[CDI:WAIT_PERIOD:500]

For first guardian types:

[INTERACTION:TELEPORT]
[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_CANNOT_TARGET_IF_ALREADY_AFFECTED]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_IMMEDIATE]
[IE_ARENA_NAME:teleporting]
[SYNDROME]
[CE_SPEED_CHANGE:SPEED_PERC:500000:START:0:END:100]

the actual method to do so:

[CAN_DO_INTERACTION:TELEPORT]
[CDI:ADV_NAME:begin teleportation]
[CDI_TARGET:A:SELF_ONLY]
[CDI:USAGE_HINT:ATTACK]
[CDI:TARGET_RANGE:A:1]
[CDI:MAX_TARGET_NUMBER:A:1]
[CDI:TARGET_VERB:begin teleporting:suddenly disappears]
[CDI:WAIT_PERIOD:300]
« Last Edit: January 26, 2012, 06:26:48 pm by Putnam »
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Aspgren

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  • Every fortress needs a spike pit.
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Re: What to do first in the new version?
« Reply #16 on: January 26, 2012, 03:13:40 pm »

I will build in a evil biome.
 I shall interpret the expedition leaders' will through what dieties he/she worships and will model the fort along those wishes.
 I shall keep a detailed log over the fort.
 I shall make an illustrated fortress diary out of it. With battle segments presented as comics and individual portraits for every single dwarven resident.

 My body is ready.
Logged
The crossbow squad, 'The Bolts of Fleeing' wouldn't even show up.
I have an art blog now.
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