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Author Topic: What to do first in the new version?  (Read 2620 times)

dbay

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What to do first in the new version?
« on: January 24, 2012, 04:18:39 pm »

There's so many awesome new features in the upcoming release that I can't decide what to do first. I need help! I have several conflicting goals:
-I want to create and play a long-term, massive fortress with the new vampires, werewolves, and other ghastly things in one of the new 'hell-on-earth' biomes as quickly as possible, but I have to start after playing as adventurers in order for them to have a chance at migrating into my fort.
-I'm not wild about adventurer mode, but I want to explore the new cities, dungeons, sewers, and whatnot and heroically battle all the afforementioned ghastly things BUT I also want to be a necromancer and a vampire but I can't be both at once.
-I want to play in a long-history world so as to get the maximum amount of cities, vampires and necromancers but I want my adventurer(s) to  immigrate to my fortress, which is practically impossible with the number of historical figures a worldgen that long will create.
-I want to play a fortress with guards at all the corners armed with wooden spears to hunt down the undead vampire threat inquisition-style, but I actually want to have vampires plaguing the populace for Fun so I can't be too effective at protecting against them and in any case love the idea of having a vampire duke running the fort or superdwarven vampires in the army...

What do I do? I am locked in indecision! Long or short world gen? Play as a hero adventurer? become a vampire? become a necromancer? play multiple adventurers, thus delaying the time in which I can enjoy fortress mode (my favourite mode)? hunt down all the vampires? put the vampires in charge? create vampire stormtroopers? Is there a brilliant third option I'm missing?

Thanks in advance!

Yoink

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Re: What to do first in the new version?
« Reply #1 on: January 24, 2012, 04:29:40 pm »

Here: Quit your job/school/college and forgo any social interaction whatsoever as you submerge completely into the greatness of the new version, generating worlds and sampling its delights, fighting monsters, ransacking cities, creating great forts only to be destroyed from within by insidious vampires, and having lots, and lots, of !!FUN!!

...'Swhat I'm planning to do! ;D
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Urist Imiknorris

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Re: What to do first in the new version?
« Reply #2 on: January 24, 2012, 04:46:33 pm »

Make several fortresses/adventurers at once.
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Urist Imiknorris

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Re: What to do first in the new version?
« Reply #4 on: January 24, 2012, 05:08:58 pm »

No. Separate worlds, separate fortresses, concurrently.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Loud Whispers

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Re: What to do first in the new version?
« Reply #5 on: January 24, 2012, 05:20:44 pm »

Flip a coin, then eat it.

Koronii

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Re: What to do first in the new version?
« Reply #6 on: January 24, 2012, 05:42:57 pm »

Learn necromancy, tear a bandit to pieces, and set his remains on his former allies.
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werechicken

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Re: What to do first in the new version?
« Reply #7 on: January 24, 2012, 07:05:44 pm »

Two words: goblin massacres

I'll be embarking on an evil region attempting to weaponise necromancers, werecreatures, vampires and the evil mists.

Those green skinned b******s won't know what hit them (if they're lucky)
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UltraValican

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Re: What to do first in the new version?
« Reply #8 on: January 24, 2012, 07:11:00 pm »

Mod in Goblin adventures, leather whips, pistols, and a fedora.
Goblinana Jones.
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612DwarfAvenue

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Re: What to do first in the new version?
« Reply #9 on: January 24, 2012, 07:21:26 pm »

First i shall play the hell out the game so i can check out all the new features. Then i shall get back to work on my mod which i had to temporarily shelve because it needs the new features (but espectially the syndrome and were-creature stuff) to work right.
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Quietust

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Re: What to do first in the new version?
« Reply #10 on: January 24, 2012, 08:24:19 pm »

I'll be digging through bits of its code with a disassembler, trying to determine the layouts of the new data structures, changes made to the existing structures, and offsets of various global variables so that I can help get DFHack working with it. I imagine that peterix and angavrilov will be doing the same thing.
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sneakey pete

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Re: What to do first in the new version?
« Reply #11 on: January 24, 2012, 09:21:54 pm »

Come onto the forums and read about the awesome new stuff, probably.
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FearfulJesuit

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Re: What to do first in the new version?
« Reply #12 on: January 24, 2012, 09:59:43 pm »

Drink vampire blood.
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loose nut

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Re: What to do first in the new version?
« Reply #13 on: January 24, 2012, 11:06:18 pm »

Wait for the bug reports! And play if they are funny bugs. :D
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lastofthelight

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Re: What to do first in the new version?
« Reply #14 on: January 24, 2012, 11:18:33 pm »

Set up the 'vampire blood well', transform the largest number of people I can in the largest fortress possible into vampires, wait as long as possible (until the fortress collapses), get way cool history, ensure TONS of vampiric children if possible, then abandon!


and ENJOY THE MIGRANT WAVES. YES. WAVES. FEASTING FOR YOUR SOFT, SUCCULANT DWARVEN BLOOD! KILL US WILL YOU, MORTALS? WE ARE VAMPIRIC MIGRANTS, AND WILL -FEAST UPON YOU- AS IS OUR DUE!

I mean, enjoy useful migrants for a change, without having to worry about sleeping quarters/feeding them/etc.
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