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Author Topic: Demonhood. -Slumbering for an indeterminate number of Strange Aeons-  (Read 237390 times)

Ukrainian Ranger

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Re: Demonhood. -Hasty tactical withdrawals made: One-
« Reply #930 on: February 07, 2012, 08:00:49 am »

The UR's Plan ver 3.0 (added blue imps and other minor changes)

Bassicaly: Rampage through the countryside, so even in their so-called victory these mortals will still have to deal with corruption of their lands
In details:

Plan below is valid for the next weeks\month: (until something decisive happens at Grantown)

Krlnkir Yrlvnt + his army
1) Wage strategical warfare. Destroy infrastructure, food producing, industry, small settlements, travelers, small squads, avoid really big fights:
Quote from: plan
we just can't leave now, eat their beloved caws, burn their villages, corrupt water, let them starve to death in that damned city.
Use our advantage in mobility to avoid hard fights, it's like war with aviation against someone, who has no effective AA guns (bows and arrows aren't effective).... move from village to village, from helmet to helmet, from field to field, from caravan to caravan, from bridge to bridge, from mountain pass to mountain pass, from boat to boat. Carpet bombing it is.
2) While we rampage create: red imps , blue imps (feel the Ian river with it) , flocks of Hitchcock's birds (corrupt existing wild birds, obviously).
Quote from: blue imp
Appearance: mermaidlike, big claws and teeth. Sharp enough to damage wooden ships
Advantages: Fast in water, Swarm attack (like piranhas)
Disadvantages: completely useless on land
3) Carefully learn about that good thing
4) Don't get too close to the city (max 5km)


The Realm

Long term orders:
Transfer resources to the CFM (construction material, firewood, small animals, food) : 10 resources per week
Build a tunnel from Barrspring mines to Akataki: at first 1 meter wide, 1.5 meters high, then expand to 1.5*2 meters, then to, then to 3*2.5 meters, then to 4*3 meters. Use mined out materials for fortifying: 30 resources per week (I suspect it is a very longtime project, but I think it is useful in a long run)
Build slave galleys in Akataki: 10 resources per week
Generic fortifying: 20 resources per week

The CFM
One time orders:
Design and build an "Amberash furnace" (Basically an automatic Amberash creation machine powered by crystal\Asylum itself: 1)open 2) Put animals 3)put firewood, 4)close 5) light it up 6)wait, 7)open 8)get a fresh amberash pack)
After it finished go on to long term  orders:
1)Operate Amberash furnace: 1 power per week
2)Upgrade Cultists to to Acolytes, upgrade Acolytes to Experienced Cultists: 6 power per week
3)Research new spells: 6 power per week

other cults
Same as before

Dal'Kahh the Avaricious
1)Commands an operation without our interference or aid
2)Don't do a rush assault thing, methodically weaken the enemy by catapults, tunneling, commando attacks, then start an assault when a good opportunity arise.
3)Be ready to retreat to Akataki if scouts inform him about big reinforcements nearby (week away or closer)
« Last Edit: February 07, 2012, 08:13:37 am by Ukrainian Ranger »
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

Evil Marahadja

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Re: Demonhood. -Hasty tactical withdrawals made: One-
« Reply #931 on: February 07, 2012, 08:03:53 am »

Why not create a portal here? Just a temporary one like the one in barrspring but only used for like a week or two. Then we could send a proper army her. A la oblivion.
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Ukrainian Ranger

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Re: Demonhood. -Hasty tactical withdrawals made: One-
« Reply #932 on: February 07, 2012, 08:22:58 am »

Why not create a portal here? Just a temporary one like the one in barrspring but only used for like a week or two. Then we could send a proper army her. A la oblivion.
So
1) We lose 10% of army just to get it here
2) Also we lose: tons of mental might to build a portal and  teleport all that huge forces
3) And we assault, big, ready to fight, highly fortified, heavy garrisoned, magically defended city,  with roughly 1000 soldiers equivalent force.
4) Or we besiege it, and let our soldiers freeze to death\starve
5) While at other front, big enemy force effortlessly takes defenseless Akataki.

This is a good suggestion... for Divinity
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

NUKE9.13

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Re: Demonhood. -Hasty tactical withdrawals made: One-
« Reply #933 on: February 07, 2012, 10:48:58 am »

Riiight, so, is everyone down with UR's latest plan?
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NRDL

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Re: Demonhood. -Hasty tactical withdrawals made: One-
« Reply #934 on: February 07, 2012, 10:52:07 am »

Yep.

Let's get ready for DEMONHOOD: Total War. 
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Ukrainian Ranger

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Re: Demonhood. -Hasty tactical withdrawals made: One-
« Reply #935 on: February 07, 2012, 11:26:03 am »

To keep GM busy between updates. :)

Glossary request: Angels , Dragons, Dorael(god of earth) , Gods, Black imp, Red imp

Especially Dragons, their intelligence, origins, variants, morality, reproduction, sizes
« Last Edit: February 07, 2012, 11:32:16 am by Ukrainian Ranger »
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

Flying Dice

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Re: Demonhood. -Hasty tactical withdrawals made: One-
« Reply #936 on: February 07, 2012, 11:29:48 am »

Once again, hard to oppose UR's suggestions. Let's go with it.
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kaian-a-coel

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Re: Demonhood. -Hasty tactical withdrawals made: One-
« Reply #937 on: February 07, 2012, 11:55:12 am »

WAIIIT!
I support UR's plan, but I'd like to add my living crossbows:
Then, I think we lack conventional ranged weaponry. Like crossbows.
Make living crossbows out of Akatrees' fleshwood and barr-iron. Muscles and tendons will be and pull the bowstrings (yes, plural). bow himself is iron. mechanisms are iron and bones.

There should be four strings, and multiple arming muscle-systems. A magazine on the top allow, with clever mechanisms, a repeatitive fire without the user ever needing to reload himself, except when magazine's empty. arrows may even be living fleshwood entities, able to direct themselves onto the enemies, thanks to their mobile membranes, and bite them profoundly, yipping in joy as they do so.
The crossbow itself must alas be feeded... Only downside in having sintaurs firing living, medieval, evil AK-47. :P
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zomara0292

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Re: Demonhood. -Hasty tactical withdrawals made: One-
« Reply #938 on: February 07, 2012, 12:42:49 pm »

WAIIIT!
I support UR's plan, but I'd like to add my living crossbows:
Then, I think we lack conventional ranged weaponry. Like crossbows.
Make living crossbows out of Akatrees' fleshwood and barr-iron. Muscles and tendons will be and pull the bowstrings (yes, plural). bow himself is iron. mechanisms are iron and bones.

There should be four strings, and multiple arming muscle-systems. A magazine on the top allow, with clever mechanisms, a repeatitive fire without the user ever needing to reload himself, except when magazine's empty. arrows may even be living fleshwood entities, able to direct themselves onto the enemies, thanks to their mobile membranes, and bite them profoundly, yipping in joy as they do so.
The crossbow itself must alas be feeded... Only downside in having sintaurs firing living, medieval, evil AK-47. :P
After three days of reading and I have finally caught up. I might as well get to the point. cross bolts are good. especially if they can burrow in and hijack. Or corrupt mid-battle. Or force unwilling enslavement. Or, even better, poisoned with a hallucination?
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I hear a piranha is good eating.  I have a spear; I'll be fine!
The Pilot and their cargo handlers paused when they saw that the entire camp is covered in eldritch runes coated in blood. And rotting monkey corpses everywhere..

They decide that they didn't get paid enough for this..

kaian-a-coel

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Re: Demonhood. -Hasty tactical withdrawals made: One-
« Reply #939 on: February 07, 2012, 01:09:02 pm »

it's living bolts made of fleshwood. They could do anything...

BTW, we WILL get REVENGE on this city. (add it to the glossary). one dy we'll be back, with bigger army, siege engines and all. And we will watch from our throne the town burning, as our servants use catapults and dragons to rain down fire and rotten corpse on the city, and the surroundings will be on fire, and people impaled all around the place... yes...
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zomara0292

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Re: Demonhood. -Hasty tactical withdrawals made: One-
« Reply #940 on: February 07, 2012, 01:12:43 pm »

How about all those left alive are strapped to fledgling fleshtrees. They grow with the worsening of their situation.
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I hear a piranha is good eating.  I have a spear; I'll be fine!
The Pilot and their cargo handlers paused when they saw that the entire camp is covered in eldritch runes coated in blood. And rotting monkey corpses everywhere..

They decide that they didn't get paid enough for this..

kaian-a-coel

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Re: Demonhood. -Hasty tactical withdrawals made: One-
« Reply #941 on: February 07, 2012, 01:19:06 pm »

impaled on fleshbranchs. :P
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Gollum loves and hates the precious.
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Karakzon

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Re: Demonhood. -Hasty tactical withdrawals made: One-
« Reply #942 on: February 07, 2012, 01:26:58 pm »

You could do the strategic weakening then simply send some of our belovid doom bolts and blast the castle to ruin.

that and raising the dead would be a very quick cheep source of forces that we can just command to keep the peons in their shatterd castle wile you rage about. Mass sacrafices etc to eat up the power and regain what we lost in the assault.
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IamanElfCollaborator

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Re: Demonhood. -Hasty tactical withdrawals made: One-
« Reply #943 on: February 07, 2012, 01:29:07 pm »

Oh, and keep an eye to the west. Rumblings are beginning to rise from the army that the gods have answered their call and they have sent a being of good to fight you.

(Get the reference?)

Ukrainian Ranger

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Re: Demonhood. -Hasty tactical withdrawals made: One-
« Reply #944 on: February 07, 2012, 03:04:16 pm »

I am rereading all updates, it's useful,
Level of Organisation: (None: You are the absolute ruler of the cult. No one has any authority but you. Highest: A complex hierarchy. It runs itself, and there are so many intermediaries between you and the bottom that the lowest orders are not even your followers, but hired employees; janitors, mercenaries, etc)
I think this should go into glossary, because I was sure that level of organization mean something different


As for crossbows, it's a nice idea, but has nothing to do with the current turn, we have no one at home who can make this crossbows
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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.
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