Krlnkir Yrlvnt and servants
1) Attack villages around Akitaki
2) Convert children in cultists and send to Barrsping
3) Enslave fit adults
4) Use old\sick\weak\killed as a source for new uberghouls and as a food for existing. But don't create more than 3 new uberghouls
5) Create more Amberärshs
The cult of the Tall Man
1) Worship us, but save remaining slaves
2) Gather resources
Flames of Madness
Recruit, create Amberärshs, train. They are our armed hidden reserve
Naming
Merged ghoul thing: Baneghoul.
Axe: Barrsdoom
A quiet night in Sunset Village. The wind blows softly through the trees, the pattern of moonlight shifting as the leaves rustle. Then, all through the village, the sound of a lot of people quietly opening doors. Children come out of their homes, carrying bundles of food and firewood. They all run out into the woods upon some unknown mission. One accidentally slams a door, waking his parents. They quickly discover that their child is missing and go out to look for him. Soon more parents are woken, and within minutes the entire village is up- but that is when the attack starts. Rising from the darkness, a huge, lumbering Baneghoul screams at the villagers, each head shouting something slightly different, creating an unharmonious cacophony of terror. The villagers scream and flee in the opposite direction, but there rises another Baneghoul, more repulsive than the last. The villagers scatter. Some return to their houses and lock the doors, some try to flee the village another way. Some even try to run around the baneghouls, thinking themselves more agile than the clumsy beasts. But having seven heads has its advantages; the baneghouls spot the runners and grab them easily, raising them up to their main head and biting their heads off, before ripping them to pieces and distributing the flesh amongst the heads. Smaller arms reach greedily from the flesh around the heads to hold the meat and stuff it into the controlling head's mouth.
The villagers who try to flee the village find their every path blocked by flaming amberärshs, who snarl and spit fire at them, driving them back into the center of the village. Some turn and fight; these the amberärshs gang up on, and tear to pieces.
The village priest tries to organize people; calling for them to grab improvised weapons from the blacksmith or their homes, and fight off the invaders. A cloud of spectres bears down upon him, and carry him off into the night, laughing madly.
Then the Baneghouls get aggressive. They advance towards the crowd, swinging their arms, bowling people over like so many dominoes, eating some, leaving others stunned on the ground. The spectres return, the priest no longer with them, and find those villagers cowering in their houses and direct the baneghouls to them. The beasts tear through the wooden walls of the houses like paper, and pull out the villagers cowering within, throwing them on the ever-growing pile of villagers who figure the best plan is probably to stay down and hope they go away. The amberärshs advance as well, setting fire to the houses on the outskirts, driving anyone hiding within to the village center, then closing in for the next ring of houses. Soon, all the villagers are either dead, or hemmed in on the village square by baneghouls and burning houses.
And then their dark lord appears. He commands the villagers stand in neat rows, to which they immediately comply. He picks out the old and weak, and drawing on the death and destruction around him, merges them into a new baneghoul, delighting in the screams of the victims as their flesh melts and their bones shift violently, before their brains become ghoul-like and their screams of pain become screams of irritation and hunger. The oldest, weakest, and dead villagers he grants to the baneghouls, and all three begin feasting upon them. The tastiest-looking ones he picks up and eats himself.
To the rest, he whispers words in the tongue of demons. As the villagers descend into madness, he binds them in magical coils, and commands them leave the village and join his horde. Though not fully enslaved, their minds are sufficiently broken that they cannot help but comply. The enslavement will be performed in peace and quiet, when there's no rush.
With an almost dismissive air of finality, he raises a few of the villages dogs.
Meanwhile, at the mines: Ghouls grow ever more numerous. The two bands of 'sane' humans have lost all pretence of civility, and engage in ambushes against the other side not just for food, but for sport. The Ghouls and spectres prey on all equally. Eventually, the last of the 'sane' humans wakes up one day and doesn't bother to think, but just starts eating the corpse of her brother, which has tasted especially fine recently.
Your cultists hold off on opening the mines until they have to, though. At the moment, it is full of ghouls and spectres, who are very aggressive. There's about a dozen ghouls in there, and for the moment, they have plenty of food.
You have acquired some slaves and a new baneghoul from raiding a village near Akataki. You should
-Attack Akataki
-Use a combination of corruption and brute force to capture the town
-Return to Barrspring; open the mine, grab some ore, and use it to arm the slaves
-Spend more than two weeks down here and miss your daughter's birth
Name: Krlnkir Yrlvnt
Physical might: 41 (+1 Rampage)(+1 Axe)
Mental might: 46 (+5 Worship)(+1 Rampage)
Other: Feeling pretty pumped. Barrsdoom (Axe; +1 to physical might. Can be granted to champion; will have greater effects)
Followers: 91
Slaves: 82 | 5 (slaves at Barrspring)
Servants: 65 (67 Amberärshs, 10 Spectres, 3 Baneghouls, 1 Red Imp) | 12 (12 Amberärshs at CFM)
Cults:
The cult of the Tall Man. Low organisation. 52 (of which 16 are 32 kids) members in Barrspring.
Power level: 15 -10 Worship -5 Resources
Resources: 5 (+5 Gathering resources)
Cultists: 1 Acolyte (control magic)
Slaves: 5 slaves
Branch-Cult: Flames of Madness. 39 members in The Church of The Flames of Madness (Dolnar Asylum)
Power level: 12 -4 Recruit -3 Summoning -3 Resources -2 Train
Resources: 1 (+1 Workshops)(+3 Gathering Resources)(-4 Arming Cultists)
Cultists: 6 Acolytes, 16 Armed Cultists
Slaves: Woman from Ylm.
Servants: 15 Amberärshs
Champions:
Unborn Half Demon: estimated 0.75 months till birth.
Female, considerable demonic half.
Fortresses:
The Church of the Flames of Madness. Formerly Dolnar Asylum, HQ of Barrtal monster hunters.
Mighty Walls (50). Moat (5, slows attackers). Weak Wards (12). Evil Stones (cause illusions and madness to attackers, also act as a second set of Weak Wards(10)). Rampant Spectres (cause madness to attackers. May randomly attack occupants (friend or foe))
Sacrificial Chamber: An excellent location for worship and sacrifice.
Workshops: A large forge and a series of workshops allow cultists to refine resources much more efficiently. Would be more useful with a steady supply of raw materials, but lets the cultists repurpose, recycle, and repair enough to generate a small amount of resources.
Library: A (slightly empty) library and series of studies allow cultists to learn the arts of magic. Contains scrolls on the creation of Amberärshs.
Source of Evil: This place has a long history, and much of it unpleasant. The reserves of evil seem nearly bottomless. It has built up to such a level that it seems to generate evil on its own (in small amounts). This makes it an excellent place for summoning or necromancy.
Barrspring. Iron mining village in the eastern mountains.
Hard to get to. Stone Wall (20). Treacherous Terrain (defensive bonuses)
Barrspring Iron Mines: Renowned as a source of high-quality iron, these mines could easily provide enough ore to keep the furnace of the Forge-Temple busy. The mines are an evil place now; dark power fills the air, and infects the ore. It is currently inhabited by a nest of wild ghouls and a host of wild spectres.
Forge-Temple: An unholy place for worship and forging. A great furnace which takes live sacrifices as fuel, feeding liquid metal to four dark forges. Would produce vast amount of resources (especially weaponry), but requires ore, sacrifices, and workers.