UR's plan, version two:
Army raising (in order of importance)
1) Convert 21 slaves into 3 baneghouls, (Krlnkir Yrlvnt )
2) Convert all baneghouls into armoured baneghouls. (Krlnkir Yrlvnt, cult, black imps)
3) Arm 40+ cultists with crossbows (cult)
4) Train 10+ new acolytes (cult, Krlnkir Yrlvnt)
5) Raise new Amberashs packs (cult)
6) Experiment: combine one spectre and one one fire elemental (Krlnkir Yrlvnt)
7) re-raise zombies that decay as skeleton warriors (if possible) (Krlnkir Yrlvnt)
Note: don't use Krlnkir Yrlvnt might for summoning\mutations, just make less if evil limit is reached
Army orders
Patrol, control conquered territory, avoid big battles(spectres, elementals, sintaurs, cult, Dal'Kahh the Avaricious)
Economy
1) Start using the farmsteads (cult)
2) Cultist should worship Krlnkr to negate Mental Might leakage (cult)
3) Build a big brewery in Barrspring. It will brew beverages that slowly corrupt and mutate mortals, but is perfectly fine for any demon (cult, black imps, Krlnkr Yrlvnt)
Fortification
1) Improve wards in CFM (cult)
Terraforming
1) Dig many, many canals near Akataki for; irrigating farms and villages, defense bonuses, draining river downstream (zombies, cult)
Parenting
1) First lesson: (Lock Alyshtr in a room, alone, order single Amberash to kill her, stop it if it injuries her too severely. If she lose, scold her and take away red imp for few days.)
Having fun
1) Mutate Former Akataki Guard (take a slave, rip his arms, add this arms to the guard). Also, lie to him that he is your son, half demon and his name is Trfosht Yrlvnt
2) Have sex (not impregnating) with the consort
edited: Version two, added skeletons