Ok, here we go. Sorry about this being late.
TURN 1
A shadowy figure is seen distributing medical supplies to Dariush and Mcclay. (heal)
A shadowy figure fires the missiles he traded for the supplies at Lemon10 and Lopocozo (atk)
Lemon 10 has been struck down!
Loud Whispers again shows his kindness by mailing supplies to everyone.(heal)
The giving is spreading, Dariush sends packages to Tayright, Loud Whispers, and Mcclay.(heal)
Dariush also sends a bomb to Phantom(atk)
Tellemurius shoots Mcclay(atk)
Tayright hops on the bandwagon and heals Tiruin and Tellemurius(heal)
Tayright then proceeds to shoot lopocozo in the foot.(atk)
Phantom, made suddenly aware of a bomb strapped to his chest, divulges the location of his medical supplies to Dariush.(heal)
Phantom has been struck down!
(please note: Phantom killed himself by healing too much. He wins the derp of the round trophy.)
NEW MOVE UNLOCKED: DEFLECTIVE SHIELDING!!!
Somebody has Attacked you before you could even make your Move? You're not so helpless now... by expending 3 Energy, you can Deflect a single incoming Attack unto another target of your choice! You can trigger it anytime, and it'll affect the most recent Attack against you prior to the triggering. If you use it multiple times, then each subsequent activation will Deflect an even earlier Attack (if there is one... otherwise it'll just go to waste).
Do note however that the Deflection Shield is not discriminative; it'll also Deflect Healing away from you if you're careless in your timing! so coordinate your Healing efforts well between your teammates...
To invoke Deflective Shielding, send a PM to me in the following format: "DEFLECT x to Player YYY", where x is the number of Deflections you want to activate. Each Deflection redirects a single incoming Attack/Heal towards player YYY instead.
If player YYY (your Deflection target) happens to be the original Attacker/Healer in the first place, then their expended cost goes to waste (i.e. Self-Deflected Attackers don't leech Life despite the spent Energy, and Self-Deflected Healers lose Life without regenerating Energy). Do note that Deflections only work backward in time, not forward; i.e., you can't deflect yet-unlaunched attacks.