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Author Topic: Gruesome sculptures  (Read 7603 times)

Akroma

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Re: Gruesome sculptures
« Reply #90 on: April 23, 2008, 11:16:00 am »

quote:
Originally posted by Fedor:
<STRONG>Here might a good place to plea for an Elven gardener.  Heck, I don't want him to be a slave; I want to pay him well and get the best out of him!  Multicolored flowers, trees, grass, ponds, scrubbery and hedges - it'd be amazing.  Letting elves turn your fortress green ought to improve relations no end.    :)</STRONG>


green ?

the only green thing in my fortress that isn't vomit is stone

!

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Willfor

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Re: Gruesome sculptures
« Reply #91 on: April 23, 2008, 11:38:00 am »

On the one hand, green means more edible things laying around the fortress. On the other hand, it doesn't sit very well with my extreme right-wing oil steel barons to have so many flammable things sitting around. By Jove, we're trying to single handedly cause global climate change here! Pre-industrial just means people are less likely to complain about the world going back to the stone age!

... What was I trying to say? Oh right. Yeah, I would prefer elf lumberjacks unless I was trying to recreate the Hanging Gardens in a project.

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In the wells of livestock vans with shells and garden sands /
Iron mixed with oxygen as per the laws of chemistry and chance /
A shape was roughly human, it was only roughly human /
Apparition eyes / Apparition eyes / Knock, apparition, knock / Eyes, apparition eyes /

umiman

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Re: Gruesome sculptures
« Reply #92 on: April 23, 2008, 12:08:00 pm »

No one said anything about the elven sex slaves getting it on with dwarves. Anything an elf can do workwise, a dwarf can do better. The entire purpose of an elf sex slave, particularly an elven diplomat sex slave would be to placate and breed with goblin, kobold, and troll prisoners.

Hopefully they get impregnated and give me some strange halfbreed creature with troll strength, goblin tenacity and elven agility which I can conscript for an awesome mutant army... to send against the elven retreats of the world! MUAHAHAHAHAHAHAHAAAAA!!!! THESE ARE YOUR GRANDCHILDREN!!! DO YOU LOVE THEM NOW!!!? LOVE THEM!!!! GO ON!!! AHAHAHAHAHHAAAAAAA!!!!!!!!

Keizo

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Re: Gruesome sculptures
« Reply #93 on: April 23, 2008, 12:47:00 pm »

quote:
Originally posted by pepeshka:
<STRONG>Can we back off on the sexual slavery talk?

I don't want that in my game.</STRONG>


This netnanny-ish post reminds me that Toady should put a simple init option in:

[KIDDIEMODE:1]

To easily and quickly remove all sexual slavery, gruesome tapestries, crucifixions, and torture.

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火族

Fishersalwaysdie

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Re: Gruesome sculptures
« Reply #94 on: April 23, 2008, 01:33:00 pm »

Yeah, only grannies and little kids play games with no sexual slavery!
Which one are you!
Real men enjoy their ascii sex.
People had rape and sex in medieval times so it's not strange of me to desire it in my fantasy game!
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Earthquake Damage

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Re: Gruesome sculptures
« Reply #95 on: April 23, 2008, 01:43:00 pm »

quote:
Originally posted by Kagus:
<STRONG>Oh dear, the floodgate's been opened...  In more ways than one.</STRONG>

Speaking of which, do we have any mechanics here willing to hook a floodgate to this thread?

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ikkonoishi

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Re: Gruesome sculptures
« Reply #96 on: April 23, 2008, 04:39:00 pm »

Sadly the only thing I can think of is that facials would be deadly...

The spinning spunk hits Urist Uristurist in the head.
It is broken.
Urist gives into pain.

*sigh*

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Cthulhu

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Re: Gruesome sculptures
« Reply #97 on: April 23, 2008, 07:00:00 pm »

Must...

Not...

Laugh...

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Koji

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Re: Gruesome sculptures
« Reply #98 on: April 23, 2008, 08:46:00 pm »

The blood eagle is a laughable invention by medieval and post-medieval clergy talking about how evil the norse were. You can't pull someone's lungs out without them suffocating, because they don't breathe on their own, the diaphragm (a huge muscle in the bottom of the thoracic cavity) does it. Also, they're not on huge cords or anything, they don't really pull out without just coming off.

ahem

I don't think dwarves would be down for slavery, really. They seem like they'd be too practical to want someone to do their jobs for them. That doesn't mean they wouldn't subjugate another race and force them to adopt their lifestyle as second-class citizens, though.

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Capntastic

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Re: Gruesome sculptures
« Reply #99 on: April 23, 2008, 08:52:00 pm »

I think different racial civs could have different tolerances.   Like a particularly twisted group of elves turning humans into slaves, or something.
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Willfor

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Re: Gruesome sculptures
« Reply #100 on: April 23, 2008, 11:53:00 pm »

According to the dev logs (I THINK that's where I read it) Toady was toying around with randomisable ethics at some point to allow just that sort of thing to be possible.
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In the wells of livestock vans with shells and garden sands /
Iron mixed with oxygen as per the laws of chemistry and chance /
A shape was roughly human, it was only roughly human /
Apparition eyes / Apparition eyes / Knock, apparition, knock / Eyes, apparition eyes /

JT

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Re: Gruesome sculptures
« Reply #101 on: April 24, 2008, 12:30:00 am »

Sexual slaves would add nothing to the game.  The way I see this, horny teenagers want to sneak some text porn past their parents by using Dwarf Fortress as their outlet.

You want porn, download porn.  You want a game, download Dwarf Fortress.  Pardoning the pun, sex doesn't need to be intimately detailed.  It might be possible to have a slave in the Teutonic tribe sense -- where female slaves were required to sleep in the same bed as their masters, but were otherwise just domestic slaves -- but turning out slaves purely for sexual purposes screams "teenage perversion" more than it screams realism.

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Kagus

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Re: Gruesome sculptures
« Reply #102 on: April 24, 2008, 12:52:00 am »

I wonder...  If you had a fortress with tentacle demons, and thus had the puddles of "an unknown substance" down in the deeps, would you be able to pick it up and throw it with an adventurer?

umiman

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Re: Gruesome sculptures
« Reply #103 on: April 24, 2008, 01:23:00 am »

Kagus: I think you can, actually. I'm not sure, but if it functions like vomit, it should be pick-uppable. I did venture into an old demon infestation once, but it was to get my old equipment... didn't check the goo.

I can tell you that you explode when you touch the glowing stuff though.

Cthulhu

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Re: Gruesome sculptures
« Reply #104 on: April 24, 2008, 06:22:00 am »

quote:
Originally posted by Koji:
<STRONG>The blood eagle is a laughable invention by medieval and post-medieval clergy talking about how evil the norse were. You can't pull someone's lungs out without them suffocating, because they don't breathe on their own, the diaphragm (a huge muscle in the bottom of the thoracic cavity) does it. Also, they're not on huge cords or anything, they don't really pull out without just coming off.

</STRONG>


I knew it probably wasn't true, but this is Dwarf Fortress!  Can you kill a person with water from your waterskin in the real world?  Also, I always assumed pulling them out meant pulling them completely out.

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