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Author Topic: Dwarven Invaders - Dead Roots Stirring  (Read 113000 times)

Blaze

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Re: Dwarven Invaders - A social experiment based on Minecraft
« Reply #90 on: January 29, 2012, 07:02:48 am »

If we start a faction and claim the area, we can set a faction home. After that, it's just a quick invite, and then the player can /f home to teleport to the set faction home.
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Karakzon

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Re: Dwarven Invaders - A social experiment based on Minecraft
« Reply #91 on: January 29, 2012, 08:48:16 am »

whats the conditions to start a faction?
Im on the server.
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I am Dyslexic. No its not going to change any time soon.
Bolts of Exsanguination THE terrifying glacier export, get yours today!

GreatJustice

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Re: Dwarven Invaders - A social experiment based on Minecraft
« Reply #92 on: January 29, 2012, 09:53:38 am »

I think you can set one up from the get-go.

If you want I can make one right away, set the faction home to where we should start building, and then work from there.
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The person supporting regenerating health, when asked why you can see when shot in the eye justified it as 'you put on an eyepatch'. When asked what happens when you are then shot in the other eye, he said that you put an eyepatch on that eye. When asked how you'd be able to see, he said that your first eye would have healed by then.

Professional Bridge Toll Collector?

Blaze

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Re: Dwarven Invaders - A social experiment based on Minecraft
« Reply #93 on: January 29, 2012, 09:56:15 am »

Send me an invite when you see me on. I'm currently leading the one man "Dorfs" faction.
« Last Edit: January 29, 2012, 11:27:05 am by Blaze »
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Karakzon

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Re: Dwarven Invaders - A social experiment based on Minecraft
« Reply #94 on: January 29, 2012, 09:58:24 am »

Invite me, still Karakzon.
Just got killed, probably by the dorfs faction members xP
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I am Dyslexic. No its not going to change any time soon.
Bolts of Exsanguination THE terrifying glacier export, get yours today!

Wayward Device

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Re: Dwarven Invaders - A social experiment based on Minecraft
« Reply #95 on: January 29, 2012, 11:16:50 am »

I would like to be a part of this, now that an appropriate server has been found. I'm going to wander around the server a bit, see if I can find find the embark ( if nobody minds me joining that is). 
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or maybe Valve goes out of business because they invested too heavily in something which then fails - like, say, human civilization.
Alternatively, initiate strife to refuse additional baked goods, and then abscond.

GreatJustice

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Re: Dwarven Invaders - A social experiment based on Minecraft
« Reply #96 on: January 29, 2012, 11:55:45 am »

Well, stuff happened and now we have a base, supplies, and five people presently.

We're making fast progress for sure, if you need an invite just say you're a bay12/dwarf and I'll invite you
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The person supporting regenerating health, when asked why you can see when shot in the eye justified it as 'you put on an eyepatch'. When asked what happens when you are then shot in the other eye, he said that you put an eyepatch on that eye. When asked how you'd be able to see, he said that your first eye would have healed by then.

Professional Bridge Toll Collector?

Wayward Device

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Re: Dwarven Invaders - A social experiment based on Minecraft
« Reply #97 on: January 29, 2012, 12:14:25 pm »

Well, stuff happened and now we have a base, supplies, and five people presently.

We're making fast progress for sure, if you need an invite just say you're a bay12/dwarf and I'll invite you

Cool, I found the village but can't find our base, I'll keep looking around and hunting. I also found a small above ground magma pool about 300-400 blocks away.
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or maybe Valve goes out of business because they invested too heavily in something which then fails - like, say, human civilization.
Alternatively, initiate strife to refuse additional baked goods, and then abscond.

Wannazzaki

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Re: Dwarven Invaders - A social experiment based on Minecraft
« Reply #98 on: January 29, 2012, 12:20:16 pm »

The group mod isn't about but the fortress is expanding. Farm for cane and wheat is up and the mines coming along nicely.
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Blaze

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Re: Dwarven Invaders - A social experiment based on Minecraft
« Reply #99 on: January 29, 2012, 12:36:58 pm »

There's a voting thing in place that gives free diamonds and iconomy funds daily for voting.

1. Head to http://dashboard.minecraftnode.net/Vote
2. Create an account, it must have the same account name as your in-game character.
3. They'll send an email that has your password.
4. Login and head to the "Voting" node. You must be logged in the game as well.
5. Vote for them using the site buttons.
6. Wait about 5-10 minutes for your account to be credited. You MUST be in-game to receive the bonuses.
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Wannazzaki

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Re: Dwarven Invaders - A social experiment based on Minecraft
« Reply #100 on: January 29, 2012, 01:43:40 pm »

Forget the hitman server. Actually playing gets you labelled a hacker for doing too much..well. mining. basically. We need another
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Son of Slaanesh, full of desire, He does cocaine and his head's on fire! DOOOOOOOOOOOOOM Rider! Doom rider! Na na, na na!

Tellemurius

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Re: Dwarven Invaders - A social experiment based on Minecraft
« Reply #101 on: January 29, 2012, 01:46:28 pm »

i make a server for us, let others go rampant first, then we strike the earth?

Blaze

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Re: Dwarven Invaders - A social experiment based on Minecraft
« Reply #102 on: January 29, 2012, 01:46:52 pm »

I dunno, we've already put in an awful lot of effort into the place and it's become quite nice. I'd hate to have people give that up for a misunderstanding.

You'll just have to keep going without me. Not much of a loss, as I've already moved all my resources into the fortress chest.
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Wayward Device

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Re: Dwarven Invaders - A social experiment based on Minecraft
« Reply #103 on: January 29, 2012, 01:48:40 pm »

Yeah, I saw that happen, shit times. Could just have been a fluke/shitadmin. On the up side there's a mineshaft in the ravine next to the village. A bit of mining while I've been waiting for someone with faction mod powers to let me join has netted me 1 stack of iron, more coal than we will ever need, 6 pumpikin seeds, 2 saddles and a music disk. Also, there's a spider spawner in there that's just being crying out to be turned into a danger room.
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or maybe Valve goes out of business because they invested too heavily in something which then fails - like, say, human civilization.
Alternatively, initiate strife to refuse additional baked goods, and then abscond.

Wannazzaki

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  • [PRONE_TO_RAGE:9001][TOO_HAIRY][ADAMANTINE BEARD]
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Re: Dwarven Invaders - A social experiment based on Minecraft
« Reply #104 on: January 29, 2012, 01:50:17 pm »

Well have fun with that, i will wait until a splinter group finds another server or something. It's a matter of time until people doing mining (Us) and not pvping will get called hackers for having too many resources.
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Son of Slaanesh, full of desire, He does cocaine and his head's on fire! DOOOOOOOOOOOOOM Rider! Doom rider! Na na, na na!
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