so if we put water down around the spawner so it pushed the skeletons away into pockets were they could be easily harvested could we potentialy get more skeletons for our buck?
EDIT:
we need more stone, we need a hell of alot more fuel (i suggest some peeps go on and harvest all the forrest and replant it -wich glowstones if nessacery- so we can turn it into charcoal), and we need glass like no-bodys buisness.
Right now: ive been linning the top of the wall/start of the roof with steps so no one can jump up onto it without going right to the end. wich i intend to put stone blocks on so no one can even get up their without an ender pearl let alone try throw one over the top. After the steps are completed we can fill the sands top with magma, and focus on the glass roof. -we should start a glass walk way around the entire edge first that way we can easily work on any part from any tower starting point- I intentionaly left the roof lower than the tower tops.
And yes one tower -the flag one- is slightly taller than the rest, this is just because of how its base is laied out and its fine since its the flag tower.
Im going to miss diving into the lakes from the tower tops when construction is finished.
p.s. no tower should have a button or switch to open its door to the top of the sandwall on the outside. On pain of being locked in the chicken coop for a few hours.
After that we need to finish the corridors inside, smooth everything up. then we can decide on the corridor branches and everyone can make their rooms and we can make the special dwarven bits were all proud of