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Author Topic: Dwarven Invaders - Dead Roots Stirring  (Read 113067 times)

ank

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Re: Dwarven Invaders - A social experiment based on Minecraft
« Reply #195 on: February 01, 2012, 07:11:45 am »

sure thang.
you should have told me in chat you were bay12.
saw you attempt to join, i will send invite asap!

Progress report:
The Epic Dining room looks really good now!
Magma under a glass floor, paintings on the walls, and engravings about our journey to the fort.
i've made a mosaic of the DF logo on the ceiling in wool, and patterns around it.
working on a minecart systems now, we got Hall to Mine and Dining Room to Pasture now. gonna work on a train from the dining room to the farm next. then a trainstation to the left of the smelting works, where you can go anywhere from.
Walking up steps are for suckers!
« Last Edit: February 01, 2012, 08:14:21 am by ank »
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Deadmeat1471

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Re: Dwarven Invaders - A social experiment based on Minecraft
« Reply #196 on: February 01, 2012, 09:05:04 am »

Which server are you guys on at the moment? I'll join!
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klingon13524

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Re: Dwarven Invaders - A social experiment based on Minecraft
« Reply #197 on: February 01, 2012, 09:21:16 am »

The server is is somewhere near page 11 of this topic, but I don't know how large your pages are so that might be inaccurate for you.
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By creating a gobstopper that never loses its flavor he broke thermodynamics
Maybe it's parasitic. It never loses its flavor because you eventually die from having your nutrients stolen by it.

ank

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Re: Dwarven Invaders - A social experiment based on Minecraft
« Reply #198 on: February 01, 2012, 09:55:31 am »

Deadmeat, please provide your minecraft name so i can pre-invite you.

to find the server google citycraft survival.
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IamanElfCollaborator

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Re: Dwarven Invaders - A social experiment based on Minecraft
« Reply #199 on: February 01, 2012, 10:52:57 am »

May I join in?

ingame name: crazymama98

I applied earlier, don't expect me until Friday/Saturday GMT.

ank

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Re: Dwarven Invaders - A social experiment based on Minecraft
« Reply #200 on: February 01, 2012, 11:00:42 am »

We can't invite before you have logged on the server at least once
« Last Edit: February 01, 2012, 11:04:57 am by ank »
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Deadmeat1471

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Re: Dwarven Invaders - A social experiment based on Minecraft
« Reply #201 on: February 01, 2012, 12:34:54 pm »

Deadmeat, please provide your minecraft name so i can pre-invite you.

to find the server google citycraft survival.

deadmeat1471
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Wayward Device

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Re: Dwarven Invaders - A social experiment based on Minecraft
« Reply #202 on: February 01, 2012, 12:54:07 pm »

 What does everyone think about the engraved history in the dining room? I left a wall blank so we can add later accomplishments (I'll probably use lots off those "fighting" paintings for that, once we've beaten off a few sieges.)
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or maybe Valve goes out of business because they invested too heavily in something which then fails - like, say, human civilization.
Alternatively, initiate strife to refuse additional baked goods, and then abscond.

ank

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Re: Dwarven Invaders - A social experiment based on Minecraft
« Reply #203 on: February 01, 2012, 01:01:11 pm »

it's super super awesome with spikes of adamantite!
i love it!
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Karakzon

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Re: Dwarven Invaders - A social experiment based on Minecraft
« Reply #204 on: February 01, 2012, 01:09:41 pm »

We seem to be pritty damn large.

By the way: seems repairing using an anvil dosent work as far as i can make things happen. unless im just unskilled enought to do anything.
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I am Dyslexic. No its not going to change any time soon.
Bolts of Exsanguination THE terrifying glacier export, get yours today!

Blaze

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Re: Dwarven Invaders - A social experiment based on Minecraft
« Reply #205 on: February 01, 2012, 01:26:17 pm »

Repair (and skills in general) is an MCMMO ability, Citycraft doesn't use it.
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Karakzon

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Re: Dwarven Invaders - A social experiment based on Minecraft
« Reply #206 on: February 01, 2012, 04:06:38 pm »

righto.
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I am Dyslexic. No its not going to change any time soon.
Bolts of Exsanguination THE terrifying glacier export, get yours today!

Duntada Man

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Re: Dwarven Invaders - A social experiment based on Minecraft
« Reply #207 on: February 01, 2012, 07:20:34 pm »

As for the final parting move, it is of course to shout "PULL THE LEVER!" and cover the entire surface world with magma. Then dying in the blaze ourselves, because it is fire and we don't notice.
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Girlinhat: The biggest issue seems to be size.  A 1x1 room would allow for maximum child desecration.

ank

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Re: Dwarven Invaders - A social experiment based on Minecraft
« Reply #208 on: February 02, 2012, 05:47:04 am »

Progress report from yesterday:

Device build himself a mayor's office and claimed it for himself, with failing mandate lever. then build an oppulant throne room.
A railway line from the Dinning Room to the farm has been build.
A great lighthouse has been constructed outside or fort, along with 2 whatchtowers.
I made a mechanism for automatic closing of the front door, and demanded an engraving!
Device was right on the spot and made 2 epic engravings, realated to the creation of the artifact Self Closing Door, both deserving of engravings commemerating their creation.


Then Fritz invited a guy to the faction, and he went around looking in the chests.
i went into panic, kicked the guy and killed him. then tried to kick Fritz! >:(
then people assured me they were both on the level, and he was just looking at the chests :)

i might be a little too eager to hammer people... sorry.

tonights projects for me will be more railways, a combination lock for mayors throne room, and a new better Diamond vault.


EDIT: Progress report for today:
made the train station and many new train lines, we now have:
Trainstation to and back from:
Farm
Pasture
Epic Dining hall
Mine

secondary lines between:
Farm and Dining Hall
Farm and Pasture
Pasture and Dining Hall

please request more lines if needed!
Also we need to have a mosaic depicting the railway lines, like a subway map!
« Last Edit: February 02, 2012, 08:18:13 am by ank »
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Roboboy33

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Re: Dwarven Invaders - A social experiment based on Minecraft
« Reply #209 on: February 02, 2012, 01:12:21 pm »

I could start on that mosaic.
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SHUT UP AND ENJOY THE CATS

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