Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 73 74 [75] 76 77 ... 105

Author Topic: Dwarven Invaders - Dead Roots Stirring  (Read 113369 times)

Ivefan

  • Bay Watcher
    • View Profile
Re: Dwarven Invaders - We have moved to a tekkit server!
« Reply #1110 on: April 10, 2012, 03:18:24 am »

on that, would you rather we use metal poles for the pillars?
could look good if it was not all concrete.
Problem is that they're looking a bit too thin to be pillars, which is why i suggested to use them for the rails under the upper platform.
Logged

ank

  • Bay Watcher
    • View Profile
Re: Dwarven Invaders - We have moved to a tekkit server!
« Reply #1111 on: April 10, 2012, 05:57:45 am »

so, i've redone 2 of the reed farms.

however, instead of building 2 more next to it, why dont we just dig out 2 more levels with the filler?

if you agree, let me know by digging a hole under the reed farm :)
Logged

Ivefan

  • Bay Watcher
    • View Profile
Re: Dwarven Invaders - We have moved to a tekkit server!
« Reply #1112 on: April 10, 2012, 07:32:18 am »

It's the same except for looks. so do as you decide is better transport wise.
-edit-
I see you've already dug a third layer underneath so i guess we'll do one column.
« Last Edit: April 10, 2012, 08:20:13 am by Ivefan »
Logged

Vattic

  • Bay Watcher
  • bibo ergo sum
    • View Profile
Re: Dwarven Invaders - We have moved to a tekkit server!
« Reply #1113 on: April 11, 2012, 06:10:49 am »

It looks like the next map won't have Forestry. This is because the creator of Forestry doesn't like Technic, he's made it so it won't work with Technic, and the Technic crew have relented and removed it from the next release. We might have to rethink our power source.
Logged
6 out of 7 dwarves aren't Happy.
How To Generate Small Islands

ank

  • Bay Watcher
    • View Profile
Re: Dwarven Invaders - We have moved to a tekkit server!
« Reply #1114 on: April 11, 2012, 06:36:18 am »

no problem, next map will feature nuclear and solar power.

Did somebody take the 14 ender pearls in the chest?

Ivefan: you got steam or some other kinda IM?
« Last Edit: April 14, 2012, 02:38:38 pm by ank »
Logged

Akhier the Dragon hearted

  • Bay Watcher
  • I'm a Dragon, Roar
    • View Profile
    • My YouTube Channel
Re: Dwarven Invaders - We have moved to a tekkit server!
« Reply #1115 on: April 14, 2012, 10:50:24 pm »

There is now a list of what will be transferred and what won't be on the Terra Novo's site.
Logged
Quote
Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

ank

  • Bay Watcher
    • View Profile
Re: Dwarven Invaders - We have moved to a tekkit server!
« Reply #1116 on: April 15, 2012, 03:41:52 am »

thanks for the heads up!

so it seems metal blocks are whitelisted, so there is no reason to keep ore in unprocessed form.
Logged

Akhier the Dragon hearted

  • Bay Watcher
  • I'm a Dragon, Roar
    • View Profile
    • My YouTube Channel
Re: Dwarven Invaders - We have moved to a tekkit server!
« Reply #1117 on: April 15, 2012, 09:03:20 am »

Correct though do note that Diamond blocks are black listed. My chests in the basement are fully open for use if I don't manage to get on tonight or later so someone can if they want to, smelt all my ore. Do note though that coal dust is blacklisted so keep coal as coal.
« Last Edit: April 15, 2012, 09:05:29 am by Akhier the Dragon hearted »
Logged
Quote
Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

A Spoony Bard

  • Bay Watcher
  • [MANNERISM:lute]
    • View Profile
Re: Dwarven Invaders - We have moved to a tekkit server!
« Reply #1118 on: April 15, 2012, 11:22:02 am »

Well, I just had a pretty successful hour on the server.
First I raided a huge tower, and managed to get several stacks of netherwart, which are in my personal double chest int he lower level of the storage room. Then I managed to find the end portal, which is actually on our little island, just past the skypirate village.
the co-ords are
x: -982
y: 31
z: 650
I dug a hole down to it, so you won't have to do too much digging.
« Last Edit: April 15, 2012, 11:49:03 am by A Spoony Bard »
Logged

ank

  • Bay Watcher
    • View Profile
Re: Dwarven Invaders - We have moved to a tekkit server!
« Reply #1119 on: April 16, 2012, 02:10:25 am »

Good job on finding the end portal!
Now I'll never have to worry about pearls again!
Logged

Vattic

  • Bay Watcher
  • bibo ergo sum
    • View Profile
Re: Dwarven Invaders - We have moved to a tekkit server!
« Reply #1120 on: April 16, 2012, 01:54:20 pm »

Hopefully I'll have some time to play this weekend. Are we mostly collecting resources for the move or are other plans in motion?
Logged
6 out of 7 dwarves aren't Happy.
How To Generate Small Islands

ank

  • Bay Watcher
    • View Profile
Re: Dwarven Invaders - We have moved to a tekkit server!
« Reply #1121 on: April 17, 2012, 06:26:51 am »

me and Ivefan are working on a new mine, since we kinda used up all the copper, building ridiculous concrete structures :)
Logged

Ivefan

  • Bay Watcher
    • View Profile
Re: Dwarven Invaders - We have moved to a tekkit server!
« Reply #1122 on: April 17, 2012, 07:20:41 am »

me and Ivefan are working on a new mine, since we kinda used up all the copper, building ridiculous concrete structures :)
Got a UU factory going so we can make 10 copper from 3 matter i think.
Logged

killnox

  • Escaped Lunatic
    • View Profile
Re: Dwarven Invaders - We have moved to a tekkit server!
« Reply #1123 on: April 25, 2012, 06:17:07 pm »

I'm on the server. Where is all this stuff going on? as far as I've been told, the server was reset. Am I missing something?
« Last Edit: April 25, 2012, 07:13:08 pm by killnox »
Logged

Matz05

  • Bay Watcher
    • View Profile
Re: Dwarven Invaders - We have moved to a tekkit server!
« Reply #1124 on: April 25, 2012, 07:02:22 pm »

So, has the reset happened?
Does this version have/will have without reset Redpower PR5?
If it does/will, I think that autocannons would be allowed if used on our territory as anti-vehicular weapons, it's just offensive use that is against the Admin Conventions!
Logged
Pages: 1 ... 73 74 [75] 76 77 ... 105