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Author Topic: Spawn of Chronus - OOC: no spots open  (Read 7951 times)

Lillipad

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Re: Spawn of Chronus - OOC: two spots
« Reply #30 on: January 21, 2012, 09:41:45 pm »

They went insane and started razing the world seeing it as entirely corrupt, under the excuse that they were on a crusade against darkness(not the magic, the forces). You guys witness them do this, and then watch them be killed by Chronus. He resets the world to a point before he gave them any power, then gives the six players their positions.
One of the things about being a part of the Six is that you have no idea you're one of the Six, you just instinctively know that something is happening somewhere in that direction, and that there are others like you. In this game, meta-gaming is used to find fun times or other players, but since meta-gaming = instinct, you don't know anything about what you're doing in character.
« Last Edit: January 21, 2012, 09:44:17 pm by Lillipad »
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Weirdsound

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Re: Spawn of Chronus - OOC: one spot
« Reply #31 on: January 22, 2012, 12:07:37 am »

Roscow Illiad
Spoiler (click to show/hide)
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Lillipad

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Re: Spawn of Chronus - OOC: one spot
« Reply #32 on: January 22, 2012, 12:18:03 am »

Oh yeah, I never mentioned, but since I forgot to add short swords back onto the list(since there would be too many skills with the word 'sword' in the name), short swords count as daggers. Or knives, depending on the type of sword.
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Tiruin

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Re: Spawn of Chronus - OOC: one spot
« Reply #33 on: January 22, 2012, 12:20:58 am »

Question: how is time really considered in battle? Seconds seem to really need a quick reaction, how are we to expect that?

Edit: In the inventory, Overall means a cloak or some sort of covering above the armor/clothes?
« Last Edit: January 22, 2012, 12:23:25 am by Tiruin »
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Lillipad

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Re: Spawn of Chronus - OOC: one spot
« Reply #34 on: January 22, 2012, 12:29:16 am »

3 seconds is equivalent to one turn. In the basic time spell, it slows down how time flows around you, making a few seconds into, potentially, several hours. The spell that speeds up the flow of time around you causes enemies to experience motion at the speed of light, and I can't imagine that being anything but confusing.

Overalls are robes, cloaks, cloaked armor, or full sets of armor I just don't want to fix. Also, I forgot to add armor to one guy, so I'm going to go fix that. It should be noted that cloaks are different from cloaked armor. Because that makes total sense.
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Tiruin

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Re: Spawn of Chronus - OOC: one spot
« Reply #35 on: January 22, 2012, 12:32:39 am »

Oh...great. So Cloaked armor is what exactly, overalls? (I've been thinking Cloaked armor means cloaks. Sorry, not good at these things {I'm not that fluent in English}, though I'm not changing my preference in my sheet.)
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Lillipad

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Re: Spawn of Chronus - OOC: one spot
« Reply #36 on: January 22, 2012, 01:16:26 am »

Cloaks are considered robes. Cloaked armor would be like this, this, or this. It's basically just an overall armor set that has a protective cloak as an inherent part of its design.
« Last Edit: January 22, 2012, 01:30:52 am by Lillipad »
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Tiruin

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Re: Spawn of Chronus - OOC: one spot
« Reply #37 on: January 22, 2012, 01:30:31 am »

Thanks for clarifying.

Why am I the only female?

Can't wait for this to start  :)
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Lillipad

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Re: Spawn of Chronus - OOC: one spot
« Reply #38 on: January 22, 2012, 01:35:56 am »

I've already introduced everyone and started the prologue. It's 1:30 right now, so I won't be running the next turn until I've had sleep, but I don't expect I'll be asleep anytime soon, so if you have more questions, feel free to ask.
Weirdsound, it takes a while to finalize sheets, so I'm not adding you to the list until tomorrow, but you're still in.
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Weirdsound

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Re: Spawn of Chronus - OOC: zero spots for now
« Reply #39 on: January 22, 2012, 01:38:03 am »

Well, I'll wait to post an action before I see what spells are at my disposal.
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Lillipad

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Re: Spawn of Chronus - OOC: zero spots for now
« Reply #40 on: January 22, 2012, 01:47:20 am »

75 health and mana, 13 inventory spaces.

    -time-
Time Slow level 0: Allows you to slow time down for three seconds. Higher levels can bring time to a standstill. Has no mana cost, but takes five turns to recharge.
-
Time Read level 0: Allows you to read time for up to six years into the past. Higher levels allow you to see the history of what you are reading. Has no mana cost or recharge time.
-
Time Speed level 0: Speeds the perceived time of hostiles up for three seconds, bewildering enemies within its range. Has no mana cost, but takes six turns to recharge.
    -light-
Blinding Burn level 0: Sends a ball of pure light energy at the enemy. The enemy hit by the ball takes 15 damage, and is blinded for 2 turns. Costs 15 mana.
-
Sunshine Blast level 0: Brings down a wave of pure light energy upon an area. Enemies caught within its range take 10 damage, and are blinded for 2 turns. Costs 20 mana.
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Tiruin

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Re: Spawn of Chronus - OOC: zero spots for now
« Reply #41 on: January 22, 2012, 01:53:27 am »

All our locations are different from each other right? Or are we only able to act based on what we see currently, and from our own PoV?
One of the things about being a part of the Six is that you have no idea you're one of the Six, you just instinctively know that something is happening somewhere in that direction, and that there are others like you. In this game, meta-gaming is used to find fun times or other players, but since meta-gaming = instinct, you don't know anything about what you're doing in character.
So that means we have some sort of mental bond? Sorry if my questions are keeping you up.  :P
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Lillipad

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Re: Spawn of Chronus - OOC: zero spots for now
« Reply #42 on: January 22, 2012, 02:00:17 am »

Currently, Weirdsound and Shootandrun are in the same place.
TF is by himself.
Then you, Dwarmin, and ElfCollab are in, or nearing the same location.

You're all bound by being the Six chosen by Chronus the god of time. You can sense disaster and each other through meta-gaming because why not. Also, this game is set in pre-history Runners of Hyperion universe, so you can meet the mage king, and have super happy fun times with him.
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Weirdsound

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Re: Spawn of Chronus - OOC: zero spots for now
« Reply #43 on: January 22, 2012, 02:02:35 am »

Do I get my Stone Spells, or no? I'll just assume they are the same as the dwarves' stone spell list.
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Lillipad

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Re: Spawn of Chronus - OOC: zero spots for now
« Reply #44 on: January 22, 2012, 02:08:47 am »

Oh, hey. You do have points in stone.
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