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Author Topic: GURPS/Maptools: The Arund Chronicles - Weekend Sessions?  (Read 1476 times)

Skyrunner

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GURPS/Maptools: The Arund Chronicles - Weekend Sessions?
« on: January 20, 2012, 10:57:36 pm »

Okay! Here goes!

-----------------

Spoiler: Before embarking (click to show/hide)

Spoiler: Introduction (click to show/hide)


What? - A classic RP, involving dungeons, quests, monsters, friends, enemies, and the occasional explosion. Plenty of door-kicking inside! Set in the generic age of fantasy, between TL 3(Medieval) and TL 4(Age of Sail), there is magic aplenty in this cinematic RP. You and your fellow players are all one party. Your party is part of Overgne's organization. You get paid.


Who? - I am GMing this game. It is a first for me in many ways: first time GMing a TRPG, first time using Maptools, and ... no third reason. Damn you, rule of three! I will happily accept any help for running the game, may it be pointing out errors, helping with balance, or troubleshooting Maptools.

When? - Sessions will be called according to consensus. I forsee it being on Friday and Saturday most of the time: most people work/go to school on other days!

How? - Say you are in. Create a character sheet. You do not have to be present at every single session, but it will be better if you attend all sessions of a single quest. Summaries of each session are planned to be posted here.

Specifics? - 200 Character points, and up to -100 in disadvantages! There may be 5 quirks. The technology level is either 3 or 4. Should you choose 3, take a "Low TL" disadvantage. Should you choose 4, take a "High TL" advantage. I will be using GURPS:Basic and GURPS:Magic. Also, GURPS:Low-Tech may be used for equipment tables.



Homebrew? - I would like it if something similar to DnD's magic system was implemented: suffixes like "Enhanced", "Quickened", "Maximized" and such. But because I don't know the GURPS system very well, I would like it if anyone could advise me on this.



TL;DR? - Yay yay RPG yay!!!1!! [redacted]. Yay!



EDIT: It seems the very first hurdle is actually getting Maptools to host correctly,..
EDIT2: Hopefully, maptools is now working.
« Last Edit: January 21, 2012, 03:15:13 pm by Skyrunner »
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Skyrunner

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Re: GURPS game :: The Arund Chronicles :: Beginner GM :: Pickup?
« Reply #1 on: January 21, 2012, 09:27:57 am »

Oh noes 0 replies :'(
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"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Haika

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Re: GURPS game :: The Arund Chronicles :: Beginner GM :: Pickup?
« Reply #2 on: January 21, 2012, 10:52:52 am »

Just now noticing this. I might be up for another game, but my views on pickup games are low at the least.

And my GURPS know how is limited to what I've learned from the other game. XD At least I have the character assistant and pdfs ready to use.
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Skyrunner

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Re: GURPS game :: The Arund Chronicles :: Beginner GM :: Pickup?
« Reply #3 on: January 21, 2012, 11:25:32 am »

Me too :P I'm mostly waiting for te other game >.>
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"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Skyrunner

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Re: GURPS/Maptools: The Arund Chronicles - Weekend Sessions?
« Reply #4 on: January 21, 2012, 03:10:14 pm »

Bump..../ (shifty eyes)


Random facts: Portfowarding! Yay for no hamachi needed :D
                      Maptools is quite cool :-0
                      I think the fights are mostly what should be done on Maptools...
                      I can't figure out Fog of War o_o
                      It should probably be a 5 person party.
« Last Edit: January 21, 2012, 03:14:37 pm by Skyrunner »
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bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward