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Poll

Most awesome player

Scelly9
- 4 (11.4%)
Dariush
- 7 (20%)
Luke Prowler
- 2 (5.7%)
Tiruin
- 2 (5.7%)
Maxinum McDreich
- 1 (2.9%)
Toaster
- 6 (17.1%)
Monk 12
- 2 (5.7%)
The G.M
- 5 (14.3%)
Random Lurker
- 6 (17.1%)

Total Members Voted: 20


Pages: 1 ... 12 13 [14] 15 16 ... 41

Author Topic: Wacky Death Race RTD Supposedly Updated every 2 days Turn 32 The end ?  (Read 49174 times)

10ebbor10

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Re: Wacky Death Race RTD Updated every 2 days)(Turn 8: Starting the game)
« Reply #195 on: January 31, 2012, 01:17:19 pm »

Fuel isn't stored in the cargo, but in the fuel tanks
Confirming is needed because I might have screwed up and lost some of you data( I don't think I did, but it's possible)
Food should be in sheets( If it isn't, I'll fix it next turn)
You can use it directly from the first turn, it counts EMP's and other superweapons count as auto weapons
You give me the weapon , target and targeted module(ie engines, armor)
No

You can PM actions to me if you want to, please make a post to tell me when you do/ did so.
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Toaster

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Re: Wacky Death Race RTD Updated every 2 days)(Turn 8: Starting the game)
« Reply #196 on: January 31, 2012, 01:19:55 pm »

Shouldn't my fuel be +2 to searching rolls not -2 searching rolls after the reroll?
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Dariush

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Re: Wacky Death Race RTD Updated every 2 days)(Turn 8: Starting the game)
« Reply #197 on: January 31, 2012, 01:24:16 pm »

Ok, looks like confirmed (if you add food).

When is damage applied? After the action or after the whole turn?

10ebbor10

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Re: Wacky Death Race RTD Updated every 2 days)(Turn 8: Starting the game)
« Reply #198 on: January 31, 2012, 01:25:51 pm »

Shouldn't my fuel be +2 to searching rolls not -2 searching rolls after the reroll?
My mistake.
Fixed.
Ok, looks like confirmed (if you add food).

When is damage applied? After the action or after the whole turn?
After the action, I think
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Dariush

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Re: Wacky Death Race RTD Updated every 2 days)(Turn 8: Starting the game)
« Reply #199 on: January 31, 2012, 01:29:14 pm »

Okaaay... so if I grapple in the first action and then we both race and I let go in the second action, does the grappling still work, averaging our racing rolls?

10ebbor10

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Re: Wacky Death Race RTD Updated every 2 days)(Turn 8: Starting the game)
« Reply #200 on: January 31, 2012, 01:31:24 pm »

Okaaay... so if I grapple in the first action and then we both race and I let go in the second action, does the grappling still work, averaging our racing rolls?
Yes, it would still work.  However, I thought I had said somewhere you couldn't grapple and let go in the same turn.
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Dariush

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Re: Wacky Death Race RTD Updated every 2 days)(Turn 8: Starting the game)
« Reply #201 on: January 31, 2012, 01:34:40 pm »

Okaaay... so if I grapple in the first action and then we both race and I let go in the second action, does the grappling still work, averaging our racing rolls?
Yes, it would still work.  However, I thought I had said somewhere you couldn't grapple and let go in the same turn.
You said I can't do it in the same action, but you gave an example that had grappling and releasing in separate actions during the same turn.

If I Grapple someone, will I be dragged along if I don't race that turn? Also, can I let the enemy go and immediatly attack, grappling him again?
Yes, you will.
That depends, while letting go does not require an action, you can't let go and grapple in the same roll. What you can do is:
1. Search for stuff( also let go)
2. Retry to grapple someone

10ebbor10

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Re: Wacky Death Race RTD Updated every 2 days)(Turn 8: Starting the game)
« Reply #202 on: January 31, 2012, 01:46:39 pm »

Oh, my bad.
 So in that case, yes you can do it. Just wasn't sure what I had said before.
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Scelly9

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Re: Wacky Death Race RTD Updated every 2 days)(Turn 8: Starting the game)
« Reply #203 on: January 31, 2012, 02:48:25 pm »

You do realize its going to suck for you once I get into the air and you fall to your death after grappling me, right?
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Toaster

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Re: Wacky Death Race RTD Updated every 2 days)(Turn 8: Starting the game)
« Reply #204 on: January 31, 2012, 02:50:13 pm »

Unless he just doesn't let go and clings to you the whole race!
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Scelly9

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Re: Wacky Death Race RTD Updated every 2 days)(Turn 8: Starting the game)
« Reply #205 on: January 31, 2012, 02:53:26 pm »

If that happens, I will salute his awesome. As he explodes. From my missiles.
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You taste the jug! It is ceramic.
Quote from: Loud Whispers
SUPPORT THE COMMUNIST GAY MOVEMENT!

Dariush

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Re: Wacky Death Race RTD Updated every 2 days)(Turn 8: Starting the game)
« Reply #206 on: January 31, 2012, 03:00:13 pm »

If that happens, I will salute his awesome. As he explodes. From my missiles. While I'm being fried by his flamethrower. And bombarded by his missiles.
Fixed that for you.

Toaster

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Re: Wacky Death Race RTD Updated every 2 days)(Turn 8: Starting the game)
« Reply #207 on: January 31, 2012, 03:01:35 pm »

Shooting missiles at the craft you are directly grappled to doesn't strike me as a brilliant plan.

Especially if you're relying on the other craft for lift.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Dariush

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  • I don't think I !!am!!, therefore I !!am!! not
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Re: Wacky Death Race RTD Updated every 2 days)(Turn 8: Starting the game)
« Reply #208 on: January 31, 2012, 03:06:13 pm »

Shooting missiles at the craft you are directly grappled to doesn't strike me as a brilliant plan.

Especially if you're relying on the other craft for lift.
I will be careful.

Scelly9

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Re: Wacky Death Race RTD Updated every 2 days)(Turn 8: Starting the game)
« Reply #209 on: January 31, 2012, 03:08:02 pm »

You
Shooting missiles at the craft you are directly grappled to doesn't strike me as a brilliant plan.

Especially if you're relying on the other craft for lift.
I will be shrapnel.
Fixed
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You taste the jug! It is ceramic.
Quote from: Loud Whispers
SUPPORT THE COMMUNIST GAY MOVEMENT!
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