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Poll

Most awesome player

Scelly9
- 4 (11.4%)
Dariush
- 7 (20%)
Luke Prowler
- 2 (5.7%)
Tiruin
- 2 (5.7%)
Maxinum McDreich
- 1 (2.9%)
Toaster
- 6 (17.1%)
Monk 12
- 2 (5.7%)
The G.M
- 5 (14.3%)
Random Lurker
- 6 (17.1%)

Total Members Voted: 20


Pages: 1 ... 8 9 [10] 11 12 ... 41

Author Topic: Wacky Death Race RTD Supposedly Updated every 2 days Turn 32 The end ?  (Read 49202 times)

monk12

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Re: Wacky Death Race RTD (Spots Open)(Updated every 2 days)(Turn 6)
« Reply #135 on: January 27, 2012, 03:22:36 pm »

So, uh. Turn's still in progress, right? What with it being only half done?

10ebbor10

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Re: Wacky Death Race RTD (Spots Open)(Updated every 2 days)(Turn 6)
« Reply #136 on: January 27, 2012, 03:24:32 pm »

So, uh. Turn's still in progress, right? What with it being only half done?
Working on it.
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Scelly9

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Re: Wacky Death Race RTD (Spots Open)(Updated every 2 days)(Turn 6)
« Reply #137 on: January 27, 2012, 03:35:52 pm »

Roll 1: Re-roll speed.
Roll 2: Re-roll money.
Roll 3: Re-roll Shotgun.

See new post.
« Last Edit: January 27, 2012, 04:30:25 pm by Scelly9 »
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Maxinum McDreich

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Re: Wacky Death Race RTD (Spots Open)(Updated every 2 days)(Turn 6)
« Reply #138 on: January 27, 2012, 04:05:30 pm »

Can we buy re-rolls?

I also assume we can't buy any items until the race starts at the shoppe, yeah?

Also, BLEGH! Rolled high on something I'd more than happy to get s 2 with (money) but oh well.

The mighty re-rolls.

Roll 1: Ground/Sea armour re-roll.
Roll 2: If the ground/sea armour re-roll is equal to or less than 2, re-roll that re-roll. If not, then re-roll anti-air defense
Roll 3: If the ground/sea armour re-roll re-roll is equal to or less than 2, re-roll the re-roll of the re-roll. If not, but ground/sea armour was a re-roll of the re-roll, then re-roll anti-air defense. If anti-air defense was re-roll'd and is equal to or less than 2, re-roll the re-roll. *breathes* If none of those criteria apply (ergo, ground/sea armour AND anti-air was 3 or above) then re-roll Machine Guns.

nice and simple :P

(as much as I would have wanted the repair perk, it seems that double repair is better anyway, even if there is a chance of damage (no idea how likely failure is) so I guess no need to re-roll that)
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Luke_Prowler

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Re: Wacky Death Race RTD (Spots Open)(Updated every 2 days)(Turn 6)
« Reply #139 on: January 27, 2012, 04:07:26 pm »

So I assume we get three rerolls
1: Reroll armor. I'm willing to take a worse armor roll if it means not losing speed
2: Reroll food, since that's the only 1 I got
3: Reroll dodge.

Buying 5 units of food (-500)
Leaving me with 500 left
Taking 20 ammo with me now, use the rest of the space for food.
« Last Edit: January 27, 2012, 04:43:02 pm by Luke_Prowler »
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10ebbor10

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Re: Wacky Death Race RTD (Spots Open)(Updated every 2 days)(Turn 6)
« Reply #140 on: January 27, 2012, 04:14:39 pm »

You can buy items  before the race starts(ak now)

You can't buy rerolls.
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monk12

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Re: Wacky Death Race RTD (Spots Open)(Updated every 2 days)(Turn 6)
« Reply #141 on: January 27, 2012, 04:15:37 pm »

Reroll 1: Cargo Space
Reroll 2: Fuel Tanks
Reroll 3: That nasty "everything is more expensive forever" thing

10ebbor10

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Re: Wacky Death Race RTD (Spots Open)(Updated every 2 days)(Turn 6)
« Reply #142 on: January 27, 2012, 04:17:26 pm »

Reroll 3: That nasty "everything is more expensive forever" thing
Oops,  wasn't clear in the description. That only counts for supply airdrops, other things are normally priced.
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Scelly9

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Re: Wacky Death Race RTD (Spots Open)(Updated every 2 days)(Turn 6)
« Reply #143 on: January 27, 2012, 04:31:57 pm »

Roll 1: Re-roll speed.
Roll 2: Re-roll money.
Roll 3: Re-roll Shotgun.

Sell all three crew, buy one good one. Buy a medium if money permits after re-roll. Otherwise, save the money.

Starting Stuff:
1 ammo for shotgun (5)
2 ammo for missiles (10)
5 ammo for turret (10)
7 ammo for point defence turret (7)
8 food (8)

Rations take up cargo, right?
« Last Edit: January 27, 2012, 04:45:38 pm by Scelly9 »
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monk12

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Re: Wacky Death Race RTD (Spots Open)(Updated every 2 days)(Turn 6)
« Reply #144 on: January 27, 2012, 04:33:41 pm »

Reroll 3: That nasty "everything is more expensive forever" thing
Oops,  wasn't clear in the description. That only counts for supply airdrops, other things are normally priced.

Ah, I see. Revised (now with inventory!) Do we start with a full tank of fuel, or do we have to pay for it?

Reroll 1: Cargo Space
Reroll 2: Fuel Tanks
Reroll 3: Supply Airdrops


Current Supplies:

1500 monies
5 rations
6/6 fuel

30 cargo ammo:
2 MG ammo (size 2 each)
2 SUV ammo (size 5 each)
4 Kamkazi Drones (size 4 each)

Crew: Gunnery Officer (+1acc)
« Last Edit: January 27, 2012, 04:49:54 pm by monk12 »
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10ebbor10

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Re: Wacky Death Race RTD (Spots Open)(Updated every 2 days)(Turn 6)
« Reply #145 on: January 27, 2012, 04:45:32 pm »

Full tank
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Scelly9

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Re: Wacky Death Race RTD (Spots Open)(Updated every 2 days)(Turn 6)
« Reply #146 on: January 27, 2012, 04:45:56 pm »

do rations take up cargo?
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You taste the jug! It is ceramic.
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SUPPORT THE COMMUNIST GAY MOVEMENT!

Maxinum McDreich

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Re: Wacky Death Race RTD (Spots Open)(Updated every 2 days)(Turn 6)
« Reply #147 on: January 27, 2012, 04:53:59 pm »

Buying now is an awesome thing.

Selling my bad crew member
Buying a good crew member.
Leaves me with 2 grand. I'll think of what to spend it on in a bit.

If I can, I'll decide final distribution of cargo when I have the re-rolls (after all, if both machine gun and anti-air ammo size go down, then I'll use less cargo for them.)

[Edit: If I had known about pricing for crew members and the money roll, I'd've skipped the crew roll and gone for a re-roll. Oh well. Enjoying this ^^]
« Last Edit: January 27, 2012, 04:59:23 pm by Maxinum McDreich »
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Toaster

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Re: Wacky Death Race RTD (Spots Open)(Updated every 2 days)(Turn 6)
« Reply #148 on: January 27, 2012, 05:08:18 pm »

Er... you rerolled the wrong fuel.  I asked for the fuel type to be rerolled, not the fuel tanks. (The expensive and highly explosive bit.)
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
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Tiruin

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Re: Wacky Death Race RTD (Spots Open)(Updated every 2 days)(Turn 6)
« Reply #149 on: January 27, 2012, 05:38:23 pm »

Woah, I thought that Modify button worked...Bad connection.



And I'm still unsure if that 6 on my crew I had earlier was for something, sorry for not really specifying. Reroll - Crew Quarters.

This turn:
Roll 1: Reroll Fuel Tanks
Roll 2: Reroll Armor Shielding System
Roll 3: Reroll Rations
Roll 3:
Spoiler: Sheet finished! (click to show/hide)
[1] The Valkyrie is hybrid transport, which means that it fails to be effective both on land as in the air.( Requires 2 fuel and 1 action to switch). (-2 speed)
Reroll that.


« Last Edit: January 29, 2012, 03:06:04 am by Tiruin »
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