Turn 10: Don't touch the funnel cloud
Next time PM TURNS.When attacking,
remember to decide which part to attack, and also with which weapons. Also, some new buyable items.
Part1:
Luke Prowler: Race
Toaster: Race
Dariush: Action 1:
1) Attack Scelly with missiles;(
Next time, please give a module/part to fire on2) Attack Toaster with flamethrower;
3) Attack anybody with robopincers if possible
( It is not, but next turn it will be)Maximum Mc Dreith: Race
Tyrin: Fire minigun at nearest opponent: Engine
Scelly: RACE + Nitro
Monk 12: Kamikaze drone attack on Dariush Rocket launcher
The wind is howling, lightning is crackling through the sky and the third day of the AFWRC begins. The first of the contenders have already reached the Dam, but a mudslide has damaged the rood up ahead. In the midst of this thunderstorm, a battle is fought. Dariush fires another longrange missile[3] at the Starrunner, which it cannot evade[1+1]. Sadly it seems the warhead didn't detonate[1]vs[2].
Dariush then activates his flamethrower[4] which hits The darkling shadow straight on[2]. Sadly the flames fail to penetrate:[2] vs [2]. The retribution comes from an unexpected angle, as Monk fires another pair of his kamikaze drones. Despite the bad weather conditions they manage to hit[2]vs[1-1]. However they are unable[3] to breach Dariush armor[7+1]. Much further behind on the track Tyrin fires his miniguns at Max, though the bullets hit nothing more than thin air[1]vs[3].
Despite the bad weather conditions, Luke Prowler manages to make good progress[5+5] or he would have, If a gigantic landslide hadn't barred his way. Toaster can easily catch up with him, and he to finds himself blocked at the landslide. Max has trouble making progress[2+2], and doesn't accomplisch much. Above them the Starrunner roars past[1*2+5]*75%.
Part2:
Luke Prowler:Go around the landslide safely. If I'm wrong about my assumsion, and I do need to wait next turn to get around safely, I search for fuel instead.
Toaster: 2. Use my nanogenerator to search for Ammo! I need more missiles!
Dariush: Race
Maximum Mc Dreith:Action 2: If, by a freak stroke of luck, I race to tile 19, where the obstacle is (I'd need a 6 on the roll) then use this action to bypass it. If I don't reach it, then... well... uhm... search for fuel.
Tyrin: Race
Scelly: Clear checkpoint. If I don't reach the checkpoint: If in range, Fire at Toaster's fuel. If not in range of toaster, but in range of anyone else, SHOOT THE ENGINES WITH EVERYTHING!
Monk 12: Race
Luke safely passes the landslide and arrives at the checkpoint. He can just see the Starrunner departing. Meanwhile Dariush arrives at the landslide[6+2]. Tyrin makes good progress[3+3]. The Zephyr cathedral seems to be suffering from the heavy weather though[1+3] and doesn't make much progress.
As the evening comes closer Toaster gets out of his vehicle to search more ammo. They don't find much[4][2]. Max however is more succesful and they return with 4 units of fuel, which is more than can fit in their tank[2][6].
Weather forecast:(Extremely nice, nice, cloudy, raining, stormy ,heavy storm)
[5] The rains and windspeeds fall a little, but the weather remains generally hostile.
(Nothing-Minor annoyance-Annoyance-Progress impeded-Possible path blockage-Chance of random damage)(The last 2 only happen during storms)
Land: [3] The rain has soaked the ground, making complicated maneuvres more difficult.( -1 to dodge for all ground targets)
Water:[3] The river and the dam lake have flooded, preventing boats from docking at the shores( No search rolls next turn)
Air[6] It seems that a Tornado has formed near the river, sucking debris into the air. While the funnel cloud is not flying over the circuit, the air above is filled with debris.
Leaderbord:
Scelly: 21
Luke Prowler:20(Checkpoint not cleared)
Toaster: 19
Dariush: 19
Tyrin: 16
Maximum Mc Dreith:14
Monk12: 13
Cash rewards:
-Scelly: +300(Checkpoint+ FIRST!)
-Monk12: +100(LAST!)
New Obstacles/ mapevents(other look at map):
-Land:19: Obstacle
-Water:26: Obstace
-Air: 22-27: Danger zone( Flying through might result in d6 damage, dodge requirement d8)
Name contestant: Luke Prowler (Original, right? )
Reason: His family has a long history of racers, but after a legal dispute over thr rights of a logo, he could not afford the fancy speeders than have become common place. The AFWRC, on the other hand, allows for a lower standard.
Name vehicle: Red Wrecker Supreme
Stats:
-100 Moneys
-5 food
-20 ammo points
-10 rations
-Ground
-Cheap fuel(+2 to searching rolls, -100 fuel price)
-Jamming systems(-1 to hit for enemies, activate able every 3 turns)
-Reuseable booster(Allows 2 race actions a turn, reusable, engine output halved next turn due to overheating)
-28.5 food
-20 machine gun ammo
Health:
-Armor:d7
-Dodge:d5
-Engine:(+5)
-Fuel 5/8
-Crew: 1/1
-Range: 3(can shoot up too three tiles ahead)
-Accuracy: d6
-Damage: d4
-Ammo: Size 1
- Misc: Front mounted (can only shoot forward)
-Wrecking ball: Melee d3
-Battering Ram Melee damage d(8+1/2speed)(Speed bonus only applies when this is the 2 action) Halve the damage is returned to sender.
Name: Toaster
Reason: Toaster enjoys speed, money, women, and booze. Since this race will cover two of the four, it's got his attention- and surely it'll impress the ladies, right?
Vehicle Name: Darkling Shadow
First Turn: Stats:
-350 moneys
-6.5 food supplies
-Ground/water
-Nanobots: 1*4 50 %rebellion chance
-Very cheap fuel: (+2 to searching rolls, -100 price, fuel is highly explosive)
-4: 4 Rations
8: 4 Laser Ammo
0.75 Miselle ammo[13]
Health:
-Armor: d4 (Dented)
-Dodge: d5
-Engine: +4
-Fuel: 3/6
-Crew: 3/4(1 bad,1 Veteran(acc))
-Range: 3(front and backward)
-Accuracy: d4
-Damage: d4
-Ammo size:2
-Special:Can fire multiple shots at the same time for a +1 hit bonus per extra ammo
-Range: 5(Front and backward)
-Accuracy d10 +2
-Damage: d6
-Ammo size: 15
-Special:
WMD The Punisher Repulsor: d3 melee weapon ( Medium damage)
Name contestant: Dariush the Mad;
Reason: This world has gone for far too long without a suitable dictatorship to stir it's reins! But, barging there headfirst would be silly. So, I can use this race to test out my primary method of achieving world domination! They called me mad, they did! But I'll show them... Wait, I am mad. Well, I'll show them HOW mad I am! MUAHAHAHA!
Name vehicle: WorldConq Mk.1;
-Stats:
-2000 moneys
-Ground
-16 ammo points
Multiuse repair kit:4*2
Automated Robo hands defence system: Can be used every 3 turns for a 1 turn +2 dodge bonus. (Needs a weapon firing action to be activated, other weapons can be fired at the same time)Last used 2 turns ago
-Very Cheap fuel:(+2 to searching rolls,-100 price)
-Ridiculous EMP, Every 4 turns, must roll at least a 4 to be able to race that turn. Last used 2 turns ago
-13.5 food
-5 flamer ammo
-2 missiles
Health:
-Armourd10+1
-Dodge d4-1
-Engine:2
-fuel3/6
-Crew 1/1
Robopincer:(melee,d8 damage . can grapple)
-Range 2
-Accuracy d7
-Damage d7
-Ammo size: 2
-Misc: Damage spread: damage automaticly spreads over different parts.
- Range 4
- Accuracy d3
- damage d5
- Ammo size : 5
Name contestant: Connor Hasbin
Reason: Connor had a dream he did! A wonderful, beautiful dream! But that's not important! What's important is that in that dream he saw an awesome vehicle of awesome, and he knew he had to make it and race it! KNEW IT! Problem was, it was armed, which immediately put him in this death-race. Oh well.
His dream may or may not be the result of telepathy, alien tinkering or magical faries that are bored.
Name vehicle: Armadillo
Stats:
-2000 moneys
-ground/Boat
-Cheap fuel( +1 to searching rolls, -50 price)
-Percusive maintenance kit, doubles your repair values when the repair roll succeeds, but deals damage(damage=2*repair roll -1) when it fails.
--17 food[17]
-5 torp ammo( Torp ammo size is 2 not 1)[10]
-6 air defense ammo[6]
Health:
-antiground/water Armor d10
-Air defense system: d7 anti air defense. Ammo size 1
-dodged2
-Engine +2 speed, Functions until Heavy damage
- Fuel tanks-10/10
-2/2 crew.(1 Good)
-Range: 1
-Damage: d2
-Accuracy: d3
-Ammo: 2
-Range: 5
-Damage: d10
-Accuracy: d10
-Ammo: 2
-Misc: Only useable in water, can be launched at air/land targets for half damage/acc, but launcher must be in water.
[
Name contestant: Tyrin Ferric
Name vehicle: Valkyrie
Stats:
Air/ground
-600 moneys
-20 cargo point worth of ammo
Cheap fuel: +1 to finding rolls, -50 price
Auto repair drone: Repairs the ship using leftover energy from the engines.(+1 health if speed roll(whitout speed modfiers) is higher or equal than 3)
Armor shielding system: Can burn 1 fuel to halve damage.(Halving is applied after armor vs hit roll)(Can be activated every 5 turns whitout fuel consumption)Last used 3 turns ago(whitout fuel).
Tracking device : Can be used every other turn to get a +3 on hitting rolls and a +1 to range, sadly others can use it to track you to and get the same bonus. Last used 2 turns
6 food
19 auto miniguns ammo[38]
Health:
Armor: d6-1(Dented)
dodged2+1
Fragile Engine:+3
fuel tanks 5/9
crew(1 bad)2/4
-Range:3
-Damage:d4
-Accuracy d4
-Misc: Fires fuel(1 per use)You can decide to race at half speed( or don't race at all) for a 50% chance of firing the Solar guns whitout requiring ammo. ( Note, only counts if guns are fired that turn)
-Range: 2(front and backward)
-Accuracy: d3
-Damage: d5
-Ammo size:2
Name contestant: Jack Dendy
Reason: An adrenaline junky, Jack is currently trying to raise money to create a planet dedicated to a massive deathmatch.
Name vehicle: Starrunnner
Stats:
Plane
-800 moneys
-20 food
-30 ammo
Very cheap fuel(+2 to finding things, -100 price)
Advanced nitrosystem. Uses 1 fuel( and can be used every 2 turns) doubles the d6 roll in racing. LAst used previous turn
Orbital laser: cost 1000 moneys to use( you're hiring this thing) can be used every 5 turns. Counts as a certain hit with a d6 for damage
Point defense turrets: 1 ammo size, when activates: counts as an extra d6 dodge roll. Can use 1 extra ammo for a +1 to dodge(stackable).Deals damage back to sender if dodge is succesfull(damage= (dodge roll - Acc roll)/2
Working Nanobots: 5 uses, repairs 3 component levels. Safeties can be overriden(50% chance of revolution) for double healing.
0 ammo for missiles
4 ammo for turret [8]
7 ammo for point defence turret [7]
5.5 food [5.5]
Health:
-Armor: d2
-Dodge: d6+1
-Engine+5 Speed( Slight damage:75%)
-crew3/4(1 good, one medium))
-fuel4/9
-Range: 4
-Accuracy: d3
-damage: d6
-ammo size: 5
- Range:1
- Accuracy: d4
- Damage: d6
-Ammo size: 5
-Does 2 damage to self every shot( armor isn't counted)
-Range: 3
-Accuracy: d3
-damage: d3
-ammo size: 2
Name contestant: Monk
Reason: To realize his dream of becoming SKY KING
Name vehicle: The Zephyr Cathedral
Stats:
- 1600 money
-5 ammo supply points
Air
Very cheap fuel( +2 finding rolls, -100 price)
Explosive fuel
- Supply drop: 500 delivery fee
2 rations
1 MG ammo (size 2 each)
1 SUV ammo (size 5 each)
2 Kamkazi Drones (size 4 each)
2 Goober Round (size 1 each)
1 Point Defense (size 4 each)
Point defense turrets: 4 ammo size, when activates: counts as an extra d6 dodge roll. Can use 1 extra ammo for a +1 to dodge(stackable).Deals damage back to sender if dodge is succesfull(damage= (dodge roll - Acc roll)/2
Repair kit: Doubles repair results and ensures a minimum repair of 1 per repair action
Health:
-d7-1 armor
-d2 dodge
-Crew:2/2(AFWRC veteran: +1 acc)
-Engine: +3
- fuel 9/10
-range: 5
-Accuracy: d7
-Damage d7
-Ammo size: 4
-Special: Autotargetting: In case the target's missed(dodge roll fail) and Acc roll is more then 2 , acquire new target.
-Range: 3
-Accuracy: d2
-Damage: d8
-Ammo size: d5
-range 2
- accuracy d4
- damage: d3
-Ammo size: 1
-range: 6
- acc: d10
-damage: none
- Ammo size: 1
-Special: Can target components: correct hit results in a -1 for all associated actions: stacks
Shoppe(buys and sells):
-Bad crew: 500/person
-Medium crew: 1000/person
-Good crew: 1500/person
-Food: 100/1Cargo Unit
-Ammo: 50/Cargo unit
-Fuel: 200/unit
Special Items:
-Defective Omnicorp 20 GJ shield Generator: 1 use, 5 cargo space Defends against all attacks for one turn, 1500
-Supersonic booster: 1 use, Allows 2 racing actions in 1 turn 1000
-Repair kits: 100+ 500*(times useable*points healed/2)
-Balloon/ Flotation pack/ WHeels: 1000 (allows you to change your type for 1 turn(use cost 1 fuel, 1 action)
-Mines: Prices= (X+Y)*500( Damage:d(X*4),Acc d(Y*4)) One use.(5 cargo space required
-
Fancy headgear: 1000-More to be added: suggestions are fine
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