Hello !
Even though I play until 40d and feel at ease with the game commands, I still feel quite like a noob since I never managed to build a fort I was really proud of (I usually abandon around year 3-5 out of boredom or on the contrary way too much FUN), so I just thought I might as well stop being a passive reader here and register and ask for help.
I found a really nice embark site, and I'd like to exploit the full potential of it. It has a 6z-level waterfall, flux, iron, lignite, clay, almost 20k kaolinite, fire clay, sand, and other metals. Magma is 40z under the surface but I don't mind having the forges far below ground.
(For those interested: )
Worldgen :
[WORLD_GEN]
[TITLE:PADZ WATERFALL]
[SEED:1424224667]
[HISTORY_SEED:1541505225]
[NAME_SEED:982010362]
[CREATURE_SEED:1412454156]
[DIM:129:129]
[EMBARK_POINTS:1274]
[END_YEAR:332]
[BEAST_END_YEAR:200:90]
[REVEAL_ALL_HISTORY:1]
[CULL_HISTORICAL_FIGURES:0]
[ELEVATION:1:400:401:401]
[RAINFALL:0:100:200:200]
[TEMPERATURE:50:60:200:200]
[DRAINAGE:0:100:200:200]
[VOLCANISM:0:100:200:200]
[SAVAGERY:0:60:200:200]
[ELEVATION_FREQUENCY:1:1:1:1:1:1]
[RAIN_FREQUENCY:1:1:1:1:1:1]
[DRAINAGE_FREQUENCY:1:1:1:1:1:1]
[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
[SAVAGERY_FREQUENCY:1:1:1:1:1:1]
[VOLCANISM_FREQUENCY:1:1:1:1:1:1]
[MINERAL_SCARCITY:500]
[MEGABEAST_CAP:9]
[SEMIMEGABEAST_CAP:18]
[TITAN_NUMBER:4]
[TITAN_ATTACK_TRIGGER:120:0:1000000]
[DEMON_NUMBER:14]
[NIGHT_CREATURE_NUMBER:28]
[GOOD_SQ_COUNTS:25:251:503]
[EVIL_SQ_COUNTS:0:0:0]
[PEAK_NUMBER_MIN:0]
[PARTIAL_OCEAN_EDGE_MIN:1]
[COMPLETE_OCEAN_EDGE_MIN:0]
[VOLCANO_MIN:75]
[REGION_COUNTS:SWAMP:260:1:1]
[REGION_COUNTS:DESERT:260:1:1]
[REGION_COUNTS:FOREST:1040:3:3]
[REGION_COUNTS:MOUNTAINS:2080:2:2]
[REGION_COUNTS:OCEAN:2080:1:1]
[REGION_COUNTS:GLACIER:0:0:0]
[REGION_COUNTS:TUNDRA:0:0:0]
[REGION_COUNTS:GRASSLAND:2080:3:3]
[REGION_COUNTS:HILLS:2080:3:3]
[EROSION_CYCLE_COUNT:250]
[RIVER_MINS:300:250]
[PERIODICALLY_ERODE_EXTREMES:1]
[OROGRAPHIC_PRECIPITATION:1]
[SUBREGION_MAX:3750]
[CAVERN_LAYER_COUNT:3]
[CAVERN_LAYER_OPENNESS_MIN:0]
[CAVERN_LAYER_OPENNESS_MAX:100]
[CAVERN_LAYER_PASSAGE_DENSITY_MIN:0]
[CAVERN_LAYER_PASSAGE_DENSITY_MAX:100]
[CAVERN_LAYER_WATER_MIN:0]
[CAVERN_LAYER_WATER_MAX:100]
[HAVE_BOTTOM_LAYER_1:1]
[HAVE_BOTTOM_LAYER_2:1]
[LEVELS_ABOVE_GROUND:15]
[LEVELS_ABOVE_LAYER_1:8]
[LEVELS_ABOVE_LAYER_2:5]
[LEVELS_ABOVE_LAYER_3:2]
[LEVELS_ABOVE_LAYER_4:3]
[LEVELS_ABOVE_LAYER_5:2]
[LEVELS_AT_BOTTOM:1]
[CAVE_MIN_SIZE:5]
[CAVE_MAX_SIZE:25]
[MOUNTAIN_CAVE_MIN:12]
[NON_MOUNTAIN_CAVE_MIN:25]
[ALL_CAVES_VISIBLE:1]
[SHOW_EMBARK_TUNNEL:2]
[TOTAL_CIV_NUMBER:15]
[TOTAL_CIV_POPULATION:15000]
[SITE_CAP:520]
[PLAYABLE_CIVILIZATION_REQUIRED:1]
[ELEVATION_RANGES:2080:4160:2080]
[RAIN_RANGES:2080:4160:2080]
[DRAINAGE_RANGES:2080:4160:2080]
[SAVAGERY_RANGES:2080:4160:0]
[VOLCANISM_RANGES:2080:4160:2080]
Embark :
Screenshots :
Top :
Bottom :
And now, here are the questions !
1) I never seemed to be able to really use the military aspect of the game in DF2010, so what kind of defensive setup would you recommend me to use ? (Taking trapavoid creatures into account)
2) I also need ideas/advices on pretty and dwarwish things to do with this map... Perhaps a fort spreading by the two sides of the canyon, connected with bridges crossing it ? Do you have something better and/or complementary to propose ?
3) Concerning pressure and waterfalls : the lower river goes south to north ; if I do tap it southern of the waterfall, will it be pressurized or not ?
4) I usually embark with 5 seeds of each crop and run 4 of them in a 3x3 farm plot (never made it to the point where I have use for dye yet) but each fort I made was overstocked with booze and meals in 1 or 2 years... (not even counting hundreds of seeds). Even though meals are a great trading item, how much could I reduce the size of my plots without starving my dwarves ?
5) I HATE having too many migrants too soon, but still end up with a 50+ population fort in 2 years. Is it possible to attract less of them ? How ? (by creating much less wealth ?) I'd like to say that killing them is not an option, I like it when my deceased dwarves screen is reduced to the minimum.
6) Will grates placed on the side of the river prevent my fisherdwarves from being interrupted by carps/longnoses/etc. ? (of course with fishing areas so that they don't go and fish on the grates)
I'm pretty sure I forgot some other questions, but that will be a good start. Thank you for helping me.
P.S. : Please excuse my approximative english : despite my efforts, it is not my mother tongue.