Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2] 3 4 ... 14

Author Topic: Ai adventure  (Read 8335 times)

rarborman

  • Bay Watcher
  • Penguin Dungonmaster
    • View Profile
    • dice
Re: Ai adventure
« Reply #15 on: January 18, 2012, 01:22:09 pm »

scan  URIST for lifeforms
~URIST internal sensors  detect one subclass lifeform error : unknown species registry
UI_query "Are you friendly?"
Logged
"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Loud Whispers

  • Bay Watcher
  • They said we have to aim higher, so we dug deeper.
    • View Profile
    • I APPLAUD YOU SIRRAH
Re: Ai adventure
« Reply #16 on: January 18, 2012, 01:23:56 pm »

UI_query "Are you friendly?"

What weapons do we have ready?

Keff

  • Bay Watcher
    • View Profile
Re: Ai adventure
« Reply #17 on: January 18, 2012, 01:32:03 pm »

Logged

rarborman

  • Bay Watcher
  • Penguin Dungonmaster
    • View Profile
    • dice
Re: Ai adventure
« Reply #18 on: January 18, 2012, 01:34:48 pm »

Armorment check
~Main cannon offline
secondary weapons offline
internal defenses error
power system overload error
self destruct error
Logged
"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Jerick

  • Bay Watcher
    • View Profile
Re: Ai adventure
« Reply #19 on: January 18, 2012, 02:18:15 pm »

Repond(UI_query, "Identify?");
Logged

rarborman

  • Bay Watcher
  • Penguin Dungonmaster
    • View Profile
    • dice
Re: Ai adventure
« Reply #20 on: January 18, 2012, 02:54:48 pm »

"Identify?"
UI_input "I'm not your enemy."
Logged
"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Jerick

  • Bay Watcher
    • View Profile
Re: Ai adventure
« Reply #21 on: January 18, 2012, 03:03:00 pm »

Repond(UI_query, "Verify");
Logged

Loud Whispers

  • Bay Watcher
  • They said we have to aim higher, so we dug deeper.
    • View Profile
    • I APPLAUD YOU SIRRAH
Re: Ai adventure
« Reply #22 on: January 18, 2012, 03:10:07 pm »

Repond(UI_query, "Verify");
+1

Also, aim main cannon at UI_input. It may be offline, but we can still bluff.

Monkeyfacedprickleback

  • Bay Watcher
  • Sweet flaming monkey fire WHY are they doing that?
    • View Profile
Re: Ai adventure
« Reply #23 on: January 18, 2012, 03:10:51 pm »

Repond(UI_query, "Verify");

If Verification is lacking Open all airlocks> Purge ship.
Logged

rarborman

  • Bay Watcher
  • Penguin Dungonmaster
    • View Profile
    • dice
Re: Ai adventure
« Reply #24 on: January 18, 2012, 03:11:06 pm »

"Verify."
UI_input "I dont know how."
Logged
"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Loud Whispers

  • Bay Watcher
  • They said we have to aim higher, so we dug deeper.
    • View Profile
    • I APPLAUD YOU SIRRAH
Re: Ai adventure
« Reply #25 on: January 18, 2012, 03:14:48 pm »

Repond(UI_query, "Verify");
+1

Also, aim main cannon at UI_input. It may be offline, but we can still bluff.
Repeat the response. For panicky glory.

rarborman

  • Bay Watcher
  • Penguin Dungonmaster
    • View Profile
    • dice
Re: Ai adventure
« Reply #26 on: January 18, 2012, 03:23:10 pm »

aim main weapon at UI
error main weapon aiming motivators offline
"Verify."
UI_input "I turned you back on after who knows how long, didnt I?"
Logged
"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Jerick

  • Bay Watcher
    • View Profile
Re: Ai adventure
« Reply #27 on: January 18, 2012, 03:27:20 pm »

Repond(UI_input, "Identify!");
Logged

rarborman

  • Bay Watcher
  • Penguin Dungonmaster
    • View Profile
    • dice
Re: Ai adventure
« Reply #28 on: January 18, 2012, 03:47:34 pm »

"Indentify!"
UI_input "I'm Balast, a vagabond."
Logged
"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Monkeyfacedprickleback

  • Bay Watcher
  • Sweet flaming monkey fire WHY are they doing that?
    • View Profile
Re: Ai adventure
« Reply #29 on: January 18, 2012, 03:58:21 pm »

>check Memory banks for Manufactorer/Owner/Organisation.
>Query: State Your organisation.
>release deadly neurotoxins.
Also are we the ship bigger then the Vagabonds ship?
Logged
Pages: 1 [2] 3 4 ... 14