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Author Topic: Bay 12 Mafia 2,71828 All alone T_T  (Read 47869 times)

webadict

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  • Former King of the Mafia
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Re: Bay 12 Mafia 2,71828 Perfect Day (4/12)
« Reply #450 on: March 06, 2012, 09:15:54 pm »

Sorry, guys. I was busy [OUT WALKING THE DOG].

Excellent.

My idea:
*We lynch Toaster.
*I NK Webadict.
*Webadict NKs Jim.

The only ways I can see this going wrong depend on multiple anti-town third parties remaining.

Toaster gets lynched because of Jim's protection.
I NK Webadict to prevent his victory, if he is scum.
Webadict NKs Jim because Jim can't stop Webadict.

How does this sound?
Sounds pretty godawful and stupid, actually. Explain how the fudge I could be scum, and why I shouldn't be killing you first, and then we'll talk.
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Jack A T

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Re: Bay 12 Mafia 2,71828 Perfect Day (4/12)
« Reply #451 on: March 06, 2012, 09:30:30 pm »

Webadict: Basically, the purpose is to prevent every possible anti-town player from winning, and gain a mechanical victory.

On why you shouldn't kill me...oh, just read the rest of the day.  We've already dealt with both the possibility that I lied about my alignment and the possibility that my alignment changed.

On how the fudge you could be scum...there is the potential that you are an SK with a power that makes you look town when inspected.  Slim,
I know, but I wanted to cover all possibilities.
Logged
Quote from: Pandarsenic, BYOR 6.3 deadchat
FUCK YOU JACK
Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
YOU TRAITOROUS SWINE.
Screw you, Jack.

webadict

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Re: Bay 12 Mafia 2,71828 Perfect Day (4/12)
« Reply #452 on: March 06, 2012, 09:56:11 pm »

On why you shouldn't kill me...oh, just read the rest of the day.  We've already dealt with both the possibility that I lied about my alignment and the possibility that my alignment changed.
I tried. It literally doesn't make any sense to me, because I assume everyone it thinking on some sort of wavelength that exceeds my particular threshold.

In reality, I don't really care what you say. You get to stay inside the death circle, especially when you suddenly become a vigilante out of nowhere.
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Jack A T

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Re: Bay 12 Mafia 2,71828 Perfect Day (4/12)
« Reply #453 on: March 06, 2012, 11:06:15 pm »

Webadict: You might not care what I say, but I'm going to try to say something right now:
*We have confirmed, through the mod and Ottofar, that I did not carry out some sort of "lie about my alignment in the post Ottofar tested" plan.
*We have confirmed, through the mod, that my alignment has not changed.

With that in mind, I think I can safely be left outside the death circle.
Logged
Quote from: Pandarsenic, BYOR 6.3 deadchat
FUCK YOU JACK
Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
YOU TRAITOROUS SWINE.
Screw you, Jack.

webadict

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Re: Bay 12 Mafia 2,71828 Perfect Day (4/12)
« Reply #454 on: March 06, 2012, 11:26:48 pm »

Webadict: You might not care what I say, but I'm going to try to say something right now:
*We have confirmed, through the mod and Ottofar, that I did not carry out some sort of "lie about my alignment in the post Ottofar tested" plan.
*We have confirmed, through the mod, that my alignment has not changed.

With that in mind, I think I can safely be left outside the death circle.
Not really. All I'm hearing is that I shouldn't kill you for some reason.
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Jack A T

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Re: Bay 12 Mafia 2,71828 Perfect Day (4/12)
« Reply #455 on: March 06, 2012, 11:33:27 pm »

Well, then...please explain to me how I'm not a confirmed miffed townie at this point.
Logged
Quote from: Pandarsenic, BYOR 6.3 deadchat
FUCK YOU JACK
Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
YOU TRAITOROUS SWINE.
Screw you, Jack.

Toaster

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Re: Bay 12 Mafia 2,71828 Perfect Day (4/12)
« Reply #456 on: March 06, 2012, 11:41:05 pm »

Jack:  Problem is, if you're not technically a townie (just you win with them), then the rest of the town loses when you kill off all of them.  So yeah, I think that plan is holey.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Jack A T

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Re: Bay 12 Mafia 2,71828 Perfect Day (4/12)
« Reply #457 on: March 07, 2012, 12:39:34 am »

Jack:  Problem is, if you're not technically a townie (just you win with them), then the rest of the town loses when you kill off all of them.  So yeah, I think that plan is holey.

From what I can tell from my role PM, I am a townie with a bonus wincon.  I'm not a non-town who happens to win with the town, I'm a townie who happens to win if everybody is dead.  Heck, Darvi calls me a modified townie and even told PM that I'm a townie (and when asked, confirmed to PM that that was truthful) (Heck, I used my mod power with that to guarantee truthfulness).

Just to be completely clear and open...

Darvi: If only one player lives, and that player's alignment is Miffed Town, does the town win?
Logged
Quote from: Pandarsenic, BYOR 6.3 deadchat
FUCK YOU JACK
Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
YOU TRAITOROUS SWINE.
Screw you, Jack.

Darvi

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Re: Bay 12 Mafia 2,71828 Perfect Day (4/12)
« Reply #458 on: March 07, 2012, 12:42:24 am »

Town is town. So yeah.
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Jack A T

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Re: Bay 12 Mafia 2,71828 Perfect Day (4/12)
« Reply #459 on: March 07, 2012, 12:44:23 am »

Excellent.
Logged
Quote from: Pandarsenic, BYOR 6.3 deadchat
FUCK YOU JACK
Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
YOU TRAITOROUS SWINE.
Screw you, Jack.

Darvi

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Re: Bay 12 Mafia 2,71828 Perfect Day (4/12)
« Reply #460 on: March 07, 2012, 12:45:27 am »

Still one more vote for extension.
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Jack A T

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Re: Bay 12 Mafia 2,71828 Perfect Day (4/12)
« Reply #461 on: March 07, 2012, 12:56:04 am »

Oh, and Darvi says Mod is the most overpowered power ever.
Logged
Quote from: Pandarsenic, BYOR 6.3 deadchat
FUCK YOU JACK
Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
YOU TRAITOROUS SWINE.
Screw you, Jack.

Jim Groovester

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Re: Bay 12 Mafia 2,71828 Perfect Day (4/12)
« Reply #462 on: March 07, 2012, 02:24:09 am »

How about this plan:

1. Lynch webadict today.
2. I block Jack A T during the night.
3. Lynch me tomorrow.
4. Then Jack A T shoots Toaster as many times as necessary over successive nights to kill him.
5. Mr. Mod Confirmed Town is the only person remaining, town win.

This should win the game mechanically for the town.

Why Step 2? You ask, to which I respond: I'd rather have as much of this done by lynches as possible. Letting stuff go to night lets things like one-shots come into play, which could be game-ending. The result is the same as Jack A T's plan, but I feel it's safer.

I mean, fuck, how long are we just going to sit around watching Darvi confirm Jack A T as town? We need to get some sort of plan in action.
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I understood nothing, contributed nothing, but still got to win, so good game everybody else.

Darvi

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Re: Bay 12 Mafia 2,71828 Perfect Day (4/12)
« Reply #463 on: March 07, 2012, 02:33:32 am »

7.5 hours 'til day end.
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Jim Groovester

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Re: Bay 12 Mafia 2,71828 Perfect Day (4/12)
« Reply #464 on: March 07, 2012, 02:54:51 am »

Extend.
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I understood nothing, contributed nothing, but still got to win, so good game everybody else.
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