So I managed to eke out a normal win (3 HP left at win) with Slug B... by turning it into a gunship. Two Flak I's and a Hull Laser III picked the flagship apart pretty well. I only regret not buying sensors, which cost the lives of two of my three mantis boarders. Godspeed, Whatsisname and Billybob, we hardly knew ye. I managed to get a drone bay but not a single shop had a defense drone, so I think I used the Offense I a single time, on a shield-less autodrone in an ion storm. That makes all 8 C-class ships unlocked, the only ship I'm missing (including the crystal which I unlocked legit pre-patch) is the Lanius B. Then I can start playing with all these new toys sitting in the hangar...
Re: Fed Cruisers/defensive games, I actually don't mind them because I try to keep a single weapon to snipe the crew with once a ship's incapacitated. If I manage to pick them off, bonus loot! Otherwise, they would have died anyway, so no loss.
Honestly I wouldn't mind a FTL with a longer campaign.
I know many people would disagree as the current 8 is long enough... but I wouldn't mind one that is like... 16 or 24 parsecs with minibosses and stuff.
That might be tough to implement without either being grindy, cutting resource gains to make it more grindy, or some pretty impressive power creep. It's pretty easy to fill up a whole ship as-is if you get a good run; I can't imagine twice or thrice the resources dumped into it (or the monstrosity flagship that would show up to pose a challenge to such an Olympian player ship).