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Author Topic: FTL - Faster than light - spaceship crew management and roguelike.  (Read 372652 times)

Tilla

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Re: FTL - Faster than light - spaceship crew management and roguelike.
« Reply #90 on: March 31, 2012, 07:14:32 pm »

With 4 hours left they're not very far from /2000%/ funding!
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The Scout

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Re: FTL - Faster than light - spaceship crew management and roguelike.
« Reply #91 on: March 31, 2012, 08:10:28 pm »

Awww man, I have to pay to play it. It's looks very fun too.
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Orangebottle

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Re: FTL - Faster than light - spaceship crew management and roguelike.
« Reply #92 on: April 01, 2012, 12:12:28 am »

Welp, the kickstarter just ended. Huh.
So, now that they've reached 2000% funding, they should be able to make the game 14x as awesome as they originally planned!
...
Right?

Anyway, the closed beta will be coming out in May, according to the kickstarter page.
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Anvilfolk

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Re: FTL - Faster than light - spaceship crew management and roguelike.
« Reply #93 on: April 01, 2012, 11:17:50 am »

I'm waiting for August :(

Mullet Master

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Re: FTL - Faster than light - spaceship crew management and roguelike.
« Reply #94 on: April 04, 2012, 11:10:12 pm »

Anyone notice in the kickstarter that the studio is based in Shanghai, China? Am I the only person bothered by this?

I just have a bad feeling that some of these extremely overfunded kickstarter games will become vaporware...
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Neonivek

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Re: FTL - Faster than light - spaceship crew management and roguelike.
« Reply #95 on: April 04, 2012, 11:52:20 pm »

Welp, the kickstarter just ended. Huh.
So, now that they've reached 2000% funding, they should be able to make the game 14x as awesome as they originally planned!
...
Right?

Anyway, the closed beta will be coming out in May, according to the kickstarter page.

Honestly has ANY kickstarter ever done the honest thing and just outright said that their game is overfunded and send some of the money back?

Or do they ALL have to take all the money and still charge inspite of this starting off as a small game that was hoping to earn maybe 10,000 dollars.
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Thexor

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Re: FTL - Faster than light - spaceship crew management and roguelike.
« Reply #96 on: April 05, 2012, 12:46:41 am »

Welp, the kickstarter just ended. Huh.
So, now that they've reached 2000% funding, they should be able to make the game 14x as awesome as they originally planned!
...
Right?

Anyway, the closed beta will be coming out in May, according to the kickstarter page.

Honestly has ANY kickstarter ever done the honest thing and just outright said that their game is overfunded and send some of the money back?

Or do they ALL have to take all the money and still charge inspite of this starting off as a small game that was hoping to earn maybe 10,000 dollars.

Remember, Kickstarter isn't asking for investment money. Donating money gets you some sort of 'reward' - in this case, a copy of the game, and optionally a few limited-edition, high-price options.

In other words, the devs sold ~20x as many pre-orders as they expected. Why on earth would they tell people "sorry, we got too many pre-orders, we're giving you your money back"?  :P
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getter77

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Re: FTL - Faster than light - spaceship crew management and roguelike.
« Reply #97 on: April 05, 2012, 06:57:17 am »

More money allows them to develop with more confidence as well as dip into the well of their dreams while living comfortably and be better equipped to grant community requests.  The future is uncertain, especially the farther out they go, so now they can work straight away on the sorts of things that they'd perhaps only hoped to include a year or whatever later IF sales were good enough.
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forsaken1111

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Re: FTL - Faster than light - spaceship crew management and roguelike.
« Reply #98 on: April 05, 2012, 07:13:17 am »

Anyone notice in the kickstarter that the studio is based in Shanghai, China? Am I the only person bothered by this?

I just have a bad feeling that some of these extremely overfunded kickstarter games will become vaporware...
This comment actually bothers me a lot. You're afraid the game won't appear because they're based in China? So everyone in China is a thief who will promise you anything for money? Just seems like an incredibly racist and stupid thing to say...
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Mullet Master

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Re: FTL - Faster than light - spaceship crew management and roguelike.
« Reply #99 on: April 05, 2012, 08:29:08 pm »

Anyone notice in the kickstarter that the studio is based in Shanghai, China? Am I the only person bothered by this?

I just have a bad feeling that some of these extremely overfunded kickstarter games will become vaporware...
This comment actually bothers me a lot. You're afraid the game won't appear because they're based in China? So everyone in China is a thief who will promise you anything for money? Just seems like an incredibly racist and stupid thing to say...

Spare me your indignation. This has nothing to do with race but human beings in general. 

This is all about motivation and accountability.

There have been incidents before where people have essentially stolen/grossly misused Kickstarter money, and they ended up in court. There's an example on the Wikipedia page on Kickstarter. "In May 2011 a New York University film student raised $1,726 to make a film, but plagiarized another film instead. The student publicly apologized and the issue has since been settled.[11][12]" from http://en.wikipedia.org/wiki/Kickstarter .

The only reason why that was settled? Because it occurred in the United States & Kickstarter is based there. There's a whole plethora of laws which could be broken by somebody , and a larger number of lawyers which would be willing to come after somebody who conned the public.

On Kickstarter's own page, http://www.kickstarter.com/help/faq/creating%20a%20project#Acco they say you can be legally accountable. But how is a company based out of China legally accountable to donors primarily in the United States? If Fortune 500 companies can barely get court cases settled in China , then how in the world is a group of donors going to get their money back if some developer goes rogue?

Look at it this way. Give a random person a huge amount of money for any task, and then tell them they can walk away from the task without any consequences. How many people - of ANY race,gender,ethnicity,background - would do the right thing?
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hemmingjay

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Re: FTL - Faster than light - spaceship crew management and roguelike.
« Reply #100 on: April 05, 2012, 08:51:14 pm »

Contract law is the same regardless in which country the offender lives in. When they sign the contract agreement with kickstarter they are liable to keep their obligations. In fact the US and China have a good history of business law enforcement partnership. It is in both nation's interest to maintain the status quo. I would be more concerned with certain South American or countries that have consistently refuted international business practices.

I would also like to point out that your post did indeed appear to imply dishonesty because the company was based in China. I understand it was not your intention, but you can see how it drew offense I hope.
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Tilla

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Re: FTL - Faster than light - spaceship crew management and roguelike.
« Reply #101 on: April 05, 2012, 08:56:42 pm »

I don't even think the guys are all in China, from what I understand most of the team are in fact in America - a fact furthered by the important rule of Kickstarter that all projects MUST be linked to an American bank account to even receive money.
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forsaken1111

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Re: FTL - Faster than light - spaceship crew management and roguelike.
« Reply #102 on: April 05, 2012, 09:00:10 pm »

Spare me your indignation. This has nothing to do with race but human beings in general.
Had you elaborated on your point a bit I may have understood what you meant, but your original post seemed to indicate that them being based in china was what made you uncomfortable.

Regardless I doubt they'd go to all the trouble of making a working demo and gameplay movies just to swipe a bit of cash from you.
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Tilla

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Re: FTL - Faster than light - spaceship crew management and roguelike.
« Reply #103 on: April 05, 2012, 09:03:04 pm »

Fun fact: to make the demo they had (which I played) and to also submit it to the IGF and win awards there would have taken way, way more effort than the money is worth.
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Mullet Master

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Re: FTL - Faster than light - spaceship crew management and roguelike.
« Reply #104 on: April 05, 2012, 09:09:57 pm »

Contract law is the same regardless in which country the offender lives in. When they sign the contract agreement with kickstarter they are liable to keep their obligations. In fact the US and China have a good history of business law enforcement partnership. It is in both nation's interest to maintain the status quo. I would be more concerned with certain South American or countries that have consistently refuted international business practices.

I would also like to point out that your post did indeed appear to imply dishonesty because the company was based in China. I understand it was not your intention, but you can see how it drew offense I hope.

I'll agree, I didn't really make a good initial post. The world runs off commerce with China - I realize that there must be a large number of honest people in China.
I would have been raising the same concern about South America, Africa, Eastern Europe, and similar places, but without me putting some more detail in, the post would have came off the same.

But, I'm going to say this. It's well established that contract law is not the same in US as it is in China. It is very, very likely that any ordinary user agreement  Kickstarter puts forth is pretty much unenforceable in China. If you are really interested in the differences, a simple google search will help, but there's alot of resources at http://www.chinalawblog.com/ . As far as national policy goes, there's almost 0% chance anything Kickstarter ever does that would ever be "big" enough for serious politicians to get involved in.

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