Another win on Normal - this time with the Zoltan ship type B (3772 points.)
All I've got to say is that wow, multiple burst laser IIs are totally insane: Two of them followed by a hull laser I will take down any shields (and probably a good chunk of the shield generator) and leave the enemy totally open to slicing and dicing with a pike beam across four or five rooms. Nothing stood a chance - I only wish I'd also had the weapon pre-igniter, just for the extra lols.
By the flagship, I had full stealth and stealth weapons, 3 pips of shield, dual mantis boarders... it wasn't even a close fight - I barely even took a scratch.
My only regret was that I ran into the Mantis ship, but at that time I hadn't gotten the teleporter yet, so I had to let him go (Again.) This marks encounter number four with the Mantis ship... I will get the damn thing eventually.
As to the other topic of conversation:
To my knowledge, we got improved music with some of the extra money they took in (which turned out well, I must say - I really like the music,) and they fulfilled what they said they would do: Make the game and give everyone who gave them money a copy of it.
That's it. They specifically did not go for huge, extravagant stretch goals because when they got to the Kickstarter phase, they were already somewhere around 2/3rds done - they wanted to get this out the door without losing the vision they had.
And that's fine by me. I've gotten hours (and hours and hours) of enjoyment out of this title.
Now, would I like to see them continue to improve the game? Absolutely. But I don't think they "owe" us anything, just because they were sucessful.