Chapter One: Striking the Earth[dramatic music]
As the sims began two settle in a region whose terrain was suspiciously similar to that of San Fransisco, a mysterious group known only as Bay12 began to make plans. Some of the group wanted to create an industrial heartland, driven only by concerns of profit and production. Others sought to create a gleaming, pure, metropolis, a shining example to the whole world. In the end, two cities were created. These are their stories.
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Phobos exists mostly on a large island, with a few small land areas lying within the city limits.
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A gas power plant was placed on one of these land areas, to keep its pollution isolated from the main island area. At the moment, I have it running at reduced output, to save money. In time, I plan on upgrading it to something more suitable (solar or hydrogen most likely).
I also added land connections to Deimos and simNation at large. The ferry will service the main island.
The initial layout of the settlement. A school and small fire station were added, as well as a water tower. I also dropped about $1000 to plant some trees.
Mayor Sheb moves in. Population is about 600 here.
The addition of a clinic and small police station spurs additional development.
Phobos after 5 years, with a population of around 1100. A church was built recently. Strangely, its congregation worships a man who was launched into space and never returned.
Currently, we have about $68000 in the bank, and are losing about $100 a month, using the Herman Cain tax plan. No ordinances have been enacted. Transit network consists of two bus stops at opposite ends of the town, and a ferry link to the mainland. Utilities are one natural gas plant operating at about 25% capacity, and two water towers.
Meanwhile, industry rapidly grows in the city of Deimos.
Highway and rail connections have been developed to neighboring cities. Also, a coal powerplant has been built to provide energy. Population is about 1100 after 5 years in the residential area east of the highway. We have about $50000 in the bank, and are running a profit of about $100 per month, mainly because of legalized gambling. Transportation includes two freight and one passenger rail station. There is one water pump, which has been moved multiple times, as the game automatically shuts it down whenever pollution gets too high. Also, about a dozen buildings have caught fire so far.
I'm not sure about importing sims, since I don't have any of The Sims games, but I will make some dudes using the My Sim mode.