To Everyone Interested in Modieval: If you want to create a character early, whether to get it out of the way now, to have a spot reserved, or to make my job easier/allow Modieval to be started faster once the thread is up. (Not sure when that'll be.), I'll post the application here: As there is no information on display, or a thread to explain things, you don't need to include stuff like hometown, etc. And if you want to go in depth with your character history, you'll have to ask me for information, but I'll be glad to provide it.
A lot of Modieval is done, but it isn't quite ready yet. I did decide to leave a lot of the work to be done
while the game is already being run. There's just so much of it, Modieval wouldn't see the light of day for a very long time if I waited until it was finished. But, because there's so much to do, and to see, no one is going to be running into unfinished stuff/have to wait for their options for me to do stuff, unless everyone is actively trying to do just that.
Character's Name:
Character's Race: (Human, Dwarf, Elf, Thelenawen Elf, Orc, Goblin, Undead, etc.)
Character's Gender:
Character's Age:
Character's Description:
Character's History: (Include their non-Weapon/Armour/Magic Skills.)
Can Your Character Use Magic?
Character's Stats: (You have 15 Points to Spend)
Strength: 0 (1 = +1 Melee Damage, 4 = +1 Min Melee Damage) (5 = +1 Inventory Slot) (5 = +1% Block Chance)
Agility: 0 (1 = +5 Energy) (5 = +1 Attack Speed) (5 = +1% Dodge Chance)
Endurance: 0 (1 = +5 Health/Thirst/Hunger) (5 = +1 Defense) (Endurance is no longer a stat you NEED to have. You will start with health regardless of whether or not you place points in Endurance, and the bonus provided by the stat is relatively small.)
Perception: 0 (1 = +1 Ranged Damage, 4 = +1 Min Ranged Damage) (4 = +1% Stealth Detection Chance) (2 = +1% Accuracy)
Intelligence: 0 (1 = +* Intelligence-Based Skills) (1 = +1 Magic Damage/Bonuses) (5 = +1 Casting Speed)
Willpower: 0 (1 = +5 Mana) (2 = +1 Magic Resistances) (1 = +2 Magic Damage/Bonuses)
Character's Skills:
Weapon Skills: (30 Points to Spend Here) (And An Additional 15 if your Character can not use Magic.)
Hand to Hand: 0/20
One Handed Blade Weapons: 0/20
Two Handed Blade Weapons: 0/20
One Handed Blunt Weapons: 0/20
Two Handed Blunt Weapons: 0/20
Polearms: 0/20
Bows: 0/20
Crossbows: 0/20
Thrown Weapons: 0/20
Pistols: 0/20
Rifles: 0/20
Shotguns: 0/20
Automatic Weaponry: 0/20
Heavy Weaponry: 0/20
Explosives: 0/20
Weapon Specialties: (You have 15 Points to Spend Here) (And An Additional 5 if your Character can not use Magic.)
Human: 0/20
Dwarvern: 0/20
Elven: 0/20
Thelenawen: 0/20
Orcish: 0/20
Goblin: 0/20
Gnomish: 0/20
Dual Wielding: 0/20
Armour: (You have 15 Points to Spend Here) (And An Additional 5 if your Character can not use Magic.)
Unarmoured: 0/20
Light Armour: 0/20
Medium Armour: 0/20
Heavy Armour: 0/20
Bucklers: 0/20
Shields: 0/20
Tower Shields: 0/20
Magic: (You have 25 Points to Spend Here)
Arcane: 0/20
Air: 0/20
Water: 0/20
Fire: 0/20
Ice: 0/20
Stone: 0/20
Nature: 0/20
Shock: 0/20
Light: 0/20
Shadow: 0/20
Alchemy: 0/20
Enchanting: 0/20