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Author Topic: ~'Medieval' The Forum RPG~ (Adventure Awaits)  (Read 92372 times)

SeriousConcentrate

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1680 on: February 25, 2012, 03:30:20 pm »

A) "I cannot say. The elves seem to be trying to make peace with the Orcs; perhaps we should not interfere." She smiled. "But stay on your guard anyway, Tala. We'll leave them alone until they accost us."
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thatkid

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1681 on: February 25, 2012, 03:30:43 pm »

((Wait, does this mean the charging runes count as enchanting runes? Because I could have sworn I've used the arcanite I found in the tower to raise corpses before...))

Ezriel A)Have all six corpses placed in a crate, with the two humans on top. Check to see how many skeletons are required to carry said crate.
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Lillipad

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1682 on: February 25, 2012, 03:34:05 pm »

>Meditate.
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Sinpwn

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1683 on: February 25, 2012, 03:35:04 pm »

B) Swim to the east.
Well, this entire escapade is rather high on the list of incredibly stupid things I've done.
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Dwarmin

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1684 on: February 25, 2012, 03:37:11 pm »

~~~~~~~~~~Asha~&~Tala~Blackstone~~~~~~~~~~

A)Be on our guard, but otherwise ignore the Orcs on our way past.

Though Tala will be aloof and arrogant toward them. :P
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Azthor

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1685 on: February 25, 2012, 03:37:58 pm »

Melritch
A) Have two elementals Arcane Bolt the skeleton.
« Last Edit: February 25, 2012, 03:44:47 pm by Azthor »
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1686 on: February 25, 2012, 04:06:46 pm »

~~~~~~~~~~Cero~Undulai~&~Caboose~~~~~~~~~~
~~~~~~~~~~~~57%~&~0%~~~~~~~~~~~

The Strange Creature (Blue) claws at Caboose's Arcane Elemental, dealing 8 Damage!

Caboose's Arcane Elemental casts Arcane Bolt on the Strange Creature (Blue), dealing 8 Damage!

You both hear a strange, low, humming noise to the Southeast.

Caboose: Level 2 (30/200)
Health: 15/15
Mana: 33/35
Energy: 10/10
A)Stab (2-14 Piercing Damage)
B)Slash (4-12 Cutting Damage)
C)Cast a Spell
D)Move 1 Tile
E)Sprint 3 Tiles (5 Energy Cost)

Arcane Elemental: Level 1
Health: 22/30
Mana: 32/32

~~~

Cero Undulai: Level 1 (25/80)
Health: 15/15
Energy: 25/25
Mana: 5/5
Defense: +6
A)Stab (3-18 Piercing Damage)
B)Slash (5-16 Cutting Damage)
C)Ranged Attack (3-16 Piercing Damage) (59 Arrows Remaining)
D)Cast Spell/Use Ability
E)Use An Item
F)Nevermind



~Enemies~

Strange Creature: Level 1 (Blue)
Health: 7/15

Strange Creature: Level 1 (Red)
Health: 15/15

Strange Creature: Level 1 (Orange)
Health: 15/15

Strange Creature: Level 1 (Yellow)
Health: 15/15

Strange Creature: Level 1 (Light Green)
Health: 15/15

Strange Creature: Level 1 (Dark Green)
Health: 15/15

Strange Creature: Level 1 (Cyan)
Health: 15/15

Strange Creature: Level 1 (Magenta)
Health: 15/15

Strange Creature: Level 1 (Pink)
Health: 15/15



~~~~~~~~~~Melritch~The~Mad~~~~~~~~~~

Your Arcane Elemental (Cyan) casts Arcane Bolt on the Skeleton, dealing 8 Damage!

Your Arcane Elemental (Brown) casts Arcane Bolt, striking the Arcane Elemental (Cyan) and dealing 4 Damage. (4 Resisted)



Melritch The Mad: Level 3 (100/400)   
Health: 10/10
Mana: 60/60

Arcane Elemental: Level 1 (Blue)
Status: (Carrying Crate: Unable to Attack)
Health: 30/30
Mana: 32/32

Arcane Elemental: Level 1 (Brown)
Health: 30/30
Mana: 24/32

Arcane Elemental: Level 1 (Teal)
Status: (Carrying Crate: Unable to Attack)
Health: 30/30
Mana: 32/32

Arcane Elemental: Level 1 (Dark Blue)
Status: (Carrying Crate: Unable to Attack)
Health: 30/30
Mana: 32/32

Arcane Elemental: Level 1 (Cyan)
Health: 26/30
Mana: 24/32

Skeleton: Level 1 (White)
Status: (Carry Papers: Unable to Attack without Possible Damage to Said Papers)
Health: 18/18

~Enemies~

Skeleton: Level 1
Health: 12/20

A)<Insert Action Here>



~~~~~~~~~~Ezriel~~~~~~~~~~

((The Charger isn't a Rune, it's an object that charges Runes. So the Runes in the Chargers are Enchanting Runes.))

The crates aren't big enough to hold all of the corpses. You could hold one corpse (Or two Dwarves) per Crate, and it'd take two Skeletons to lift one Crate.

A)<Insert Action Here>



~~~~~~~~~~Asha~&~Tala~Blackstone~~~~~~~~~~

You both return to the Marketplace, to find tents being set up by more Orcs beneath the trees... This is certainly strange.

A)<Insert Action Here>



~~~~~~~~~~Sinclair~Nilnekod~~~~~~~~~~

You begin to swim to the East before realizing that most of the port is located to the East.

A)Continue to the East Anyways
B)Turn Around and Swim to the West
C)Swim to the North, out to Sea
D)Return to the City
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Chaos Armor

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1687 on: February 25, 2012, 04:10:03 pm »

C)Ranged attack on the dark green one.
« Last Edit: February 25, 2012, 04:15:03 pm by Chaos Armor »
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Lillipad

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1688 on: February 25, 2012, 04:12:03 pm »

(Is my ward still up, or do I recover 5 mana from meditation?)
>Arcane Bolt Red.
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Azthor

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1689 on: February 25, 2012, 04:14:04 pm »

Melritch
A) Have the frontmost elemental Arcane Bolt the skeleton.
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thatkid

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1690 on: February 25, 2012, 04:14:27 pm »

((Ah, alright then. Here I was thinking I couldn't actually enchant things, but at least I had rechargeable EP lol))

Ezriel A)Place the mages in two separate crates. Leave the dwarves and elves behind. Have two skeletons carry each crate. Leave a mark on the floor just outside the door somehow, so I know how far I've traveled since the last time I entered, then return to the tower.
« Last Edit: February 25, 2012, 04:23:04 pm by thatkid »
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Sinpwn

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1691 on: February 25, 2012, 04:27:29 pm »

B)
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SeriousConcentrate

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1692 on: February 25, 2012, 04:41:53 pm »

A) Asha raised an eyebrow. "This is certainly... odd. What do you think we should do?" she asked Tala. Since she was out of mana, she was essentially next to useless should violence occur, but she would try her best to back her sister up if it came to that.
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MrCelt

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1693 on: February 25, 2012, 04:46:21 pm »

Spoiler (click to show/hide)
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1694 on: February 25, 2012, 04:47:16 pm »

~~~~~~~~~~Cero~Undulai~&~Caboose~~~~~~~~~~
~~~~~~~~~~~~57%~&~0%~~~~~~~~~~~

Caboose casts Arcane Bolt on the Strange Creature (Red), killing it. It falls to the ground, crumbling away to dust.

Caboose's Arcane Elemental casts Arcane Bolt on the Strange Creature (Blue), killing it.

Cero fires a ranged shot at the Dark Green Creature, dealing 7 Damage!

The strange humming noise grows louder.

Caboose: Level 2 (30/200)
Status: Arcane Ward (With 8 Resistance)
Health: 15/15
Mana: 25/35
Energy: 10/10
A)Stab (2-14 Piercing Damage)
B)Slash (4-12 Cutting Damage)
C)Cast a Spell
D)Move 1 Tile
E)Sprint 3 Tiles (5 Energy Cost)

Arcane Elemental: Level 1
Health: 22/30
Mana: 16/32

~~~

Cero Undulai: Level 1 (25/80)
Health: 15/15
Energy: 25/25
Mana: 5/5
Defense: +6
A)Stab (3-18 Piercing Damage)
B)Slash (5-16 Cutting Damage)
C)Ranged Attack (3-16 Piercing Damage) (58 Arrows Remaining)
D)Cast Spell/Use Ability
E)Use An Item
F)Nevermind



~Enemies~

Strange Creature: Level 1 (Orange)
Health: 15/15

Strange Creature: Level 1 (Yellow)
Health: 15/15

Strange Creature: Level 1 (Light Green)
Health: 15/15

Strange Creature: Level 1 (Dark Green)
Health: 8/15

Strange Creature: Level 1 (Cyan)
Health: 15/15

Strange Creature: Level 1 (Magenta)
Health: 15/15

Strange Creature: Level 1 (Pink)
Health: 15/15



~~~~~~~~~~Melritch~The~Mad~~~~~~~~~~

Your Arcane Elemental (Cyan) casts Arcane Bolt on the Skeleton, dealing 8 Damage!

Are those more Skeletons behind it?..



Melritch The Mad: Level 3 (100/400)   
Health: 10/10
Mana: 60/60

Arcane Elemental: Level 1 (Blue)
Status: (Carrying Crate: Unable to Attack)
Health: 30/30
Mana: 32/32

Arcane Elemental: Level 1 (Brown)
Health: 30/30
Mana: 24/32

Arcane Elemental: Level 1 (Teal)
Status: (Carrying Crate: Unable to Attack)
Health: 30/30
Mana: 32/32

Arcane Elemental: Level 1 (Dark Blue)
Status: (Carrying Crate: Unable to Attack)
Health: 30/30
Mana: 32/32

Arcane Elemental: Level 1 (Cyan)
Health: 26/30
Mana: 16/32

Skeleton: Level 1 (White)
Status: (Carry Papers: Unable to Attack without Possible Damage to Said Papers)
Health: 18/18

~Enemies~

Skeleton: Level 1
Health: 4/20

Skeleton: Level 1
Health: 20/20

Skeleton: Level 1
Health: 20/20

A)<Insert Action Here>



~~~~~~~~~~Ezriel~~~~~~~~~~

You use the blood of the corpses to draw an x on the floor outside of the door... Blood is pretty evil, right?

You return to the Tower.

A)<Insert Action Here>


~~~~~~~~~~Sinclair~Nilnekod~~~~~~~~~~

You swim away from the port, out towards the shoreline in the distance... It's going to be a long swim...

A)Continue to the East
B)Swim back to the West
C)Swim to the North, out to Sea
D)Swim to the South, towards Aninthor
« Last Edit: February 25, 2012, 04:50:11 pm by Aninimouse »
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.
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