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Author Topic: ~'Medieval' The Forum RPG~ (Adventure Awaits)  (Read 92410 times)

Sinpwn

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1545 on: February 24, 2012, 02:17:22 pm »

Flee.
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Dwarmin

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1546 on: February 24, 2012, 02:27:09 pm »

Tala watched her sister go, then turned to the throng.

She cupped her hands to her mouth, and bellowed out...

"Elves!

Tala Blackstone is my name, and I'm looking for a fair challenge.

Who among you is brave enough match blades against me?"
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Aninimouse

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1547 on: February 24, 2012, 02:33:04 pm »

~~~~~~~~~~Ezriel~~~~~~~~~~

Just regular robes, but they do appear to have Mages' Guild insignias.

You pour the crystals out of the chest and search it for secret compartments, but there are none.

A)<Insert Action Here>



~~~~~~~~~~Asha~Blackstone~~~~~~~~~~

You split up from Tala, at least for the moment, in search of any potential sparring partners, but everyone you run into seems like they'd be at too much of an advantage. Maybe there are some mages closer to your level of skill, but you haven't found any just yet...

A)Keep Looking
B)Speak with Someone
C)Return to Tala



~~~~~~~~~~Tala~Blackstone~~~~~~~~~~

A few of the younger Elves approach you from nearby. "Ha. Do you really think you could beat an Elf in one on one combat?" One of them asks.

A)<Insert Action Here>



~~~~~~~~~~Caboose~~~~~~~~~~
~~~~~~~~~~~~67%~~~~~~~~~~~

You meditate, pondering the meaning of your tattoos for a while.

A)<Insert Action Here>



~~~~~~~~~~Melritch~The~Mad~~~~~~~~~~

You enter the room. There are piles of bones strewn about on the floor.



Melritch The Mad: Level 3 (100/400)   
Health: 10/10
Mana: 60/60

Arcane Elemental: Level 1 (Blue)
Status: (Carrying Crate: Unable to Attack)
Health: 30/30
Mana: 32/32

Arcane Elemental: Level 1 (Brown)
Health: 30/30
Mana: 32/32

Arcane Elemental: Level 1 (Teal)
Status: (Carrying Crate: Unable to Attack)
Health: 30/30
Mana: 32/32

Arcane Elemental: Level 1 (Dark Blue)
Status: (Carrying Crate: Unable to Attack)
Health: 30/30
Mana: 32/32

Arcane Elemental: Level 1 (Cyan)
Health: 30/30
Mana: 32/32

A)<Insert Action Here>



~~~~~~~~~~Sinclair~Nilnekod~~~~~~~~~~

You attempt to flee from the Bookstore, but you're unable to gain any distance from the Guard.

A)<Insert Action Here>
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Quote
He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Lillipad

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1548 on: February 24, 2012, 02:36:23 pm »

>Try to recall mana drain spell witnessed in Aninthor.
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Quote from: BaerTaffy
If Adele covered Aerosmith, that would be my life right now.

SeriousConcentrate

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1549 on: February 24, 2012, 02:36:40 pm »

~Asha~Blackstone~

B) Asha thought that perhaps honesty was the best policy, and it was difficult to judge a mage from appearances. She approached one she was sure was at least a magic user and inclined her head and upper body slightly. "Greetings. My name is Asha Blackstone. I am studying the arcane arts, but I am still a novice. Is there anyone here who is also in training and would like to test theirskills against an opponent of equal level?"
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Azthor

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1550 on: February 24, 2012, 02:44:36 pm »

Melritch
A) Averiguate wheter the piles of bone are just a bunch of random parts or complete skeletal remains of a living entity. Look around for any apparatus which may have been used to create the construct, or, should that fail, search for hidden entrances which may lead to the would be workshop.
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1551 on: February 24, 2012, 02:48:22 pm »

~~~~~~~~~~Asha~Blackstone~~~~~~~~~~

 The Elf stares at you for a moment. "I would recommend trying near-"

 "Elves! Tala Blackstone is my name, and I'm looking for a fair challenge! Who among you is brave enough match blades against me!?"

 "... I would recommend trying near the Northern end of the Glade." He finishes.

A)<Insert Action Here>



~~~~~~~~~~Caboose~~~~~~~~~~
~~~~~~~~~~~~67%~~~~~~~~~~~

You don't remember enough about it to be able to cast it, or anything like it.

A)<Insert Action Here>



~~~~~~~~~~Melritch~The~Mad~~~~~~~~~~

The bones all appear to be human, but the piles don't appear to be made up of complete skeletons.
Looking around, you find no hidden entrances or doors of any sort.


A)<Insert Action Here>
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Quote
He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

SeriousConcentrate

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1552 on: February 24, 2012, 02:52:24 pm »

~Asha~Blackstone~

A) "Thank you." Asha headed to the north end of the glade and also announced her challenge, stating that she was looking for an apprentice-level magician to test her skills against.
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Azthor

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1553 on: February 24, 2012, 02:53:37 pm »

Melritch
A) Try and patch together one or more skeletons from the piles, then raise them if possible.
« Last Edit: February 24, 2012, 02:55:49 pm by Azthor »
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Lillipad

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1554 on: February 24, 2012, 02:54:58 pm »

>Trace along the tattoos.
(I knew I wouldn't be able to cast it, I was just trying to recall what it was like.)
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If Adele covered Aerosmith, that would be my life right now.

Araph

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1555 on: February 24, 2012, 03:05:48 pm »

>A) Feel inept about lack of job-hunting prowess. Then think to yourself 'Meh' and quit searching for work. Wait until night and plan a book-store heist. When night gets here, execute what will (hopefully) be a brilliant plan.
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Sinpwn

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1556 on: February 24, 2012, 03:14:08 pm »

A) Try to remember if there were any windows upstairs.
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1557 on: February 24, 2012, 03:18:35 pm »

~~~~~~~~~~Agamemnon~Viadystyni~~~~~~~~~~

((Your ineptitude is mostly due to the fact you're being so vague, and leaving your character to the mercy of the RNG Gods. That's an especially bad idea when you're trying to come with a potentially fatal robbery plan.))

A)<Insert Action Here>



~~~~~~~~~~Asha~Blackstone~~~~~~~~~~

You travel to the Northern section of the Training Grounds, finding yourself a Nature Mage to duel with.

A)Prepare for the Duel
B)Speak With Your Opponent
C)Call Off the Duel



~~~~~~~~~~Caboose~~~~~~~~~~
~~~~~~~~~~~~67%~~~~~~~~~~~

You trace along the tattoos with your finger, but nothing out of the ordinary happens.

A)<Insert Action Here>



~~~~~~~~~~Melritch~The~Mad~~~~~~~~~~

You're only able to raise a single skeleton, although you think it may be missing a few bones...

A)<Insert Action Here>



~~~~~~~~~~Sinclair~Nilnekod~~~~~~~~~~

There are windows, but that probably doesn't matter now, as the only place to run was out of the shop.

A)<Insert Action Here>
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Quote
He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Sinpwn

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1558 on: February 24, 2012, 03:23:28 pm »

(Whoops, didn't realize I had ran outside.)
A) Run down an alley and try to maintain the pace until there's enough mana to cast blind.
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Azthor

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1559 on: February 24, 2012, 03:24:38 pm »

Melritch
A) Search the one tile corridor between two doors. Have Melritch, the skeleton and two elementals haul the construct.
« Last Edit: February 24, 2012, 03:31:53 pm by Azthor »
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