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Author Topic: ~'Medieval' The Forum RPG~ (Adventure Awaits)  (Read 92487 times)

Azthor

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #975 on: February 12, 2012, 09:28:48 pm »

Melritch
A) Evaluate the Patrol, specially the number of soldiers.
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Lillipad

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #976 on: February 12, 2012, 09:30:05 pm »

>Walk to Russennul, stop if any hostile animals are encountered.
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Tiruin

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #977 on: February 12, 2012, 09:40:11 pm »

Feleris

From here

E. 'There must be something here...Unless I have to travel deeper in.'
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thatkid

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #978 on: February 12, 2012, 10:04:32 pm »

Ezriel: B)Cast Spell: Shadowbolt on Cyan guard.
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #979 on: February 12, 2012, 10:16:28 pm »

~~~~~~~~~~Melritch~The~Mad~~~~~~~~~~

There are five or six of them, and one of them appears to be capable of using magic.


A)<Insert Action Here>



~~~~~~~~~~Caboose~~~~~~~~~~
~~~~~~~~~~~~72%~~~~~~~~~~~

You walk to Russennul to find that the roads are even being patrolled by small groups of soldiers. After a short journey, you arrive at its southern gates.

A)Enter the Town
B)Walk to the West, into the Forest
C)Walk to the South, back down the Road
D)Look Around



~~~~~~~~~~Feleris~Valinar~~~~~~~~~~

There's a wide range of interesting looking plantlife, but none of it looks useful.

A)Travel back into Town
B)Travel to the North, through the Jungle
C)Travel to the South, through the Jungle
D)Travel to the West, Further Down the Road
E)Look Around


~~~~~~~~~~Ezriel~~~~~~~~~~

You cast Shadowbolt on the Dwarvern Caravan Guard (Cyan) Dealing 9 Damage!

The Dwarvern Caravan Guard (Teal) Hacks at the Summoned Skeleton (Blue), dealing 6 Damage.

The Dwarvern Caravan Guard (Cyan) Hacks at the Summoned Skeleton (Black), dealing 18 Damage!

Ezriel: Level 1 (40/80)   
Health: 15/15
Energy: 10/10
Mana: 9/25
Defense: 3.75
A)Punch (0-1 Blunt Damage)
B)Cast a Spell
C)Move to the N/S/E/W/NW/NE/SW/SE
D)Sprint (Move up to 3 Tiles in a single turn.) (5 Energy Cost)

Igor: Level 2 (Yellow)
Health: 50/50

Fritz: Level 2 (Red)
Health: 50/50

Ezriel's Summoned Skeleton: Level 1 (Black)
Health: 2/20

Ezriel's Summoned Skeleton: Level 1 (Dark Blue)
Health: 20/20

Ezriel's Summoned Skeleton: Level 1 (Teal)
Health: 20/20

Ezriel's Summoned Skeleton: Level 1 (Brown)
Health: 20/20

Ezriel's Summoned Skeleton: Level 1 (Blue)
Health: 14/20

Ezriel's Summoned Skeleton: Level 1 (Cyan)
Health: 20/20



Dwarvern Caravan Guard: Level 2 (Cyan)
Health: 41/50

Dwarvern Caravan Guard: Level 2 (Dark Blue)
Health: 50/50

Dwarvern Caravan Guard: Level 2 (Teal)
Health: 36/50

Dwarvern Carriage Driver: Level 1 (Green)
Health: 30/30

Horse: Level 3 (Blue)
Health: 80/80

Horse: Level 3 (Brown)
Health: 80/80
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

thatkid

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #980 on: February 12, 2012, 10:17:54 pm »

Ezriel: B)Cast Spell: Shadowbolt on Cyan guard.
Repeating this.
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Tiruin

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #981 on: February 12, 2012, 10:21:23 pm »

Feleris
B. 'So I went...west, and now north.'
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Lillipad

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #982 on: February 12, 2012, 10:30:02 pm »

>A
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #983 on: February 12, 2012, 10:40:19 pm »

~~~~~~~~~~Caboose~~~~~~~~~~
~~~~~~~~~~~~72%~~~~~~~~~~~

You enter the Town, finding yourself in the Marketplace. Its some time late in the evening now.

A)Look at the Shops
B)Walk to the North, through Town
C)Walk to the East, through Town
D)Look Around
E)Speak with a Guard
F)Leave Town (South)



~~~~~~~~~~Feleris~Valinar~~~~~~~~~~

You leave the road, wandering into the dense jungle to the North.

A)Look Around
B)Travel Further North
C)Travel to the South, back to the Road
D)Travel to the West
E)Travel to the East


~~~~~~~~~~Ezriel~~~~~~~~~~

You cast Shadowbolt on the Dwarvern Caravan Guard (Cyan) Dealing 9 Damage!

The Dwarvern Caravan Guard (Teal) Hacks at the Summoned Skeleton (Blue), dealing 6 Damage.

The Dwarvern Caravan Guard (Cyan) Hacks at the Summoned Skeleton (Black), killing it!

The Summoned Skeleton (Blue) punches the Dwarvern Caravan Guard (Teal), dealing 5 Damage!

Ezriel: Level 1 (40/80)   
Health: 15/15
Energy: 10/10
Mana: 1/25
Defense: 3.75
A)Punch (0-1 Blunt Damage)
B)Cast a Spell
C)Move to the N/S/E/W/NW/NE/SW/SE
D)Sprint (Move up to 3 Tiles in a single turn.) (5 Energy Cost)

Igor: Level 2 (Yellow)
Health: 50/50

Fritz: Level 2 (Red)
Health: 50/50

Ezriel's Summoned Skeleton: Level 1 (Dark Blue)
Health: 20/20

Ezriel's Summoned Skeleton: Level 1 (Teal)
Health: 20/20

Ezriel's Summoned Skeleton: Level 1 (Brown)
Health: 20/20

Ezriel's Summoned Skeleton: Level 1 (Blue)
Health: 8/20

Ezriel's Summoned Skeleton: Level 1 (Cyan)
Health: 20/20



Dwarvern Caravan Guard: Level 2 (Cyan)
Health: 41/50

Dwarvern Caravan Guard: Level 2 (Dark Blue)
Health: 50/50

Dwarvern Caravan Guard: Level 2 (Teal)
Health: 31/50

Dwarvern Carriage Driver: Level 1 (Green)
Health: 30/30

Horse: Level 3 (Blue)
Health: 80/80

Horse: Level 3 (Brown)
Health: 80/80
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Lillipad

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #984 on: February 12, 2012, 10:41:24 pm »

>Look for a butchery
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thatkid

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #985 on: February 12, 2012, 10:42:18 pm »

Ezriel: B)Cast Spell: Shadowbolt on Cyan guard.
Repeating this.
aaand...again
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Azthor

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #986 on: February 12, 2012, 10:43:58 pm »

Melritch
A) Summon 5 Arcane Elementals then stal.k the patrol. When his MP have been fully replenished, initiate an ambush.
« Last Edit: February 12, 2012, 10:47:03 pm by Azthor »
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #987 on: February 12, 2012, 10:45:48 pm »

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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

thatkid

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #988 on: February 12, 2012, 10:50:22 pm »

Ezriel: B)Cast Spell: Shadowbolt on Cyan guard.
Repeating this.
aaand...again


(You don't have enough Mana.)
Oh, oops. Read that as "10", not "1"...heh

Ezriel E) Rest.
Also, are Fritz and Igor incapable of sprinting?
« Last Edit: February 12, 2012, 10:52:33 pm by thatkid »
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Chaos Armor

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #989 on: February 12, 2012, 10:58:10 pm »

A)Enter the cave silently.
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Leerooooooooy walk forward twice
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