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Author Topic: ~'Medieval' The Forum RPG~ (Adventure Awaits)  (Read 92458 times)

Aninimouse

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #915 on: February 12, 2012, 12:43:18 am »

~~~~~~~~~~Ezriel~~~~~~~~~~

You raise the two dwarves from the dead, using the Enchanter's Rune you left charging in the Enchanting Workshop, and one of your 4 remaining Arcanite Crystals.

((If you want to start the Strategy-ish style of play that Melritch started, now that you've obtained two permanent minions, just let me know.))

A)<Insert Action Here>



~~~~~~~~~~Asha~Blackstone~~~~~~~~~~

The woman looks up from the desk. "Hello, all you need to do to join the Mages' Guild is prove you can use magic, and sign a few papers." She says.

A)<Insert Action Here>



~~~~~~~~~~Feleris~Valinar~~~~~~~~~~

You climb back up, and onto the road before returning to the General Store. True to the Elf's word, the torches are 5 Copper Coins a piece.

A)Buy __
B)Buy Something Else
C)Sell Something
D)<Insert Action Here>
E)Nevermind



~~~~~~~~~~Caboose~~~~~~~~~~

The Lich takes your own sword from a table within the room, before placing you back on the altar and pinning you to it with the sword.


A)<Insert Action Here>



~~~~~~~~~~Melritch~The~Mad~~~~~~~~~~

* He hadn't put up a fight at all, there's not much to learn from kicking him around.

* You have neither, unfortunately.

A)<Insert Action Here>
« Last Edit: February 12, 2012, 12:52:14 am by Aninimouse »
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Tiruin

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #916 on: February 12, 2012, 12:47:23 am »

Feleris

D. Inquire about any antidote potions or knowledge of the local flora. If the price of an antidote potion is exactly 6 coppers or less, buy it along with a torch- if not, then buy two torches.

Feleris really regretted leaving that book back home. Well, he could try reading the others, but bargaining was to be his first priority. Those ruins really hooked his curiosity.
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thatkid

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #917 on: February 12, 2012, 12:47:37 am »

"THEY LIVE!" Ezriel cackled, raising his hands above his rotting skull in a maniacal display of his power. "Ahhhh...it feels good to have minions again, does it not?" he asked nobody in particular as he moved towards the stairs.
"Come, come, follow me. I doubt you remember anything, or are even sentient for that matter, but I'll have to pick names for you nonetheless. Igor and Fritz will do, recognize those."

Ezriel A)Dub the two dwarves Igor and Fritz. See if they have retained any knowledge at all from life. Head to the second floor of the tower, with Igor and Fritz in tow.
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Azthor

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #918 on: February 12, 2012, 12:48:29 am »

(The actiosn in the last post were being edited when you answered, please, have another look at it).
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SeriousConcentrate

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #919 on: February 12, 2012, 12:54:51 am »

~Asha~Blackstone~

A) Asha nodded. "Very well." When given the requisite paperwork, she filled it out quickly and efficiently. "About this test...?"
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #920 on: February 12, 2012, 12:59:16 am »

~~~~~~~~~~Ezriel~~~~~~~~~~

You bring Igor and Fritz down to the second floor, all the while evaluating them to see if they have any knowledge from their past lives. They don't appear to have any memories, or any actual intelligence. All they've retained is their ability to walk, and use an axe.

A)<Insert Action Here>



~~~~~~~~~~Feleris~Valinar~~~~~~~~~~

You buy two torches for 10 Copper Coins.

"Venturing into the ruins? There are a number of poisonous plants, and animals hiding down there, as well as the undead. Keep a wary eye out for traps as well, they usually take the form of pressure plates, so they can be easy to miss."


A)<Insert Action Here>



~~~~~~~~~~Asha~Blackstone~~~~~~~~~~

"Simply cast a few of the spells you know." She replies.

A)<Insert Action Here>
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

SeriousConcentrate

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #921 on: February 12, 2012, 01:05:15 am »

~Asha~Blackstone~

A) "All right." She decided to cast a few different spells. First, she cast Water Bolt on the far wall. Second, she raised a Light Ward briefly, then an Arcane Ward. Finally, she summoned a swarm of bees, let them linger for five seconds, and banished them. "Is that sufficient?" she asked.

(30-8 Water Bolt-2Light Ward-2Arcane Ward-10 Summon Bees=10 Mana at the moment. Also, could you update the spell list in my bio? ^^^)
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thatkid

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #922 on: February 12, 2012, 01:09:24 am »

"Bah, oh well..." Ezriel muttered, before turning to head back up the stairs. It would be best to stay cautious, lest retribution befall him for his recent crimes.

Ezriel A) Leave Igor and Fritz on the second floor to act as guards, and head to the top floor once more. Utilize the map and book again to pinpoint the location of the nearest village, estimate how well-guarded it might be, and how long it will take to travel there while accompanied by Igor and Fritz. Then use the Telescope to keep tabs on the nearest road, as well as the surrounding forest, until I've just enough time in the day to travel to this town and arrive at dusk.
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Sinpwn

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #923 on: February 12, 2012, 01:16:13 am »

To the Docks! Profit awaits!
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #924 on: February 12, 2012, 01:26:21 am »

~~~~~~~~~~Ezriel~~~~~~~~~~

(For your use/expansion plans: A map of the immediate surroundings of your tower.)
Spoiler (click to show/hide)

Both of the nearest towns are Dwarvern, and would therefor probably be located underground... That means sneaking in would be quite hard. The road might still be your best bet for now.

A)Travel to a nearby Town Anyhow
B)Travel back to the Road
C)<Insert Action Here>



~~~~~~~~~~Asha~Blackstone~~~~~~~~~~

"Everything seems to be in order then... You are familiar with the Guild's Rules, correct?"

A)"Yes, I am."
B)"No, I'm not."
C)<Insert Action Here>



~~~~~~~~~~Sinclair~Nilnekod~~~~~~~~~~

You travel to the docks in search of the Guard, but the first few minutes of searching brings up nothing.

A)Keep Searching
B)Speak with a Guard
C)Speak with a Passerby
D)<Insert Action Here>
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Sinpwn

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #925 on: February 12, 2012, 01:32:04 am »

B) Ask the guards If they've seen him recently.
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SeriousConcentrate

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #926 on: February 12, 2012, 01:33:08 am »

~Asha~Blackstone~

B) Asha shook her head. "No, I am not," she said, waiting to be informed.
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Tiruin

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #927 on: February 12, 2012, 01:33:54 am »

Feleris

A. Feleris nodded in reply. He made note to search for any plants, using his knowledge of herb lore.

Exit store.
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Azthor

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #928 on: February 12, 2012, 01:34:27 am »

Melritch
A)
*Pin Caboose to the Cerimonial table through the heart using the nearest sharp object.
*Send away a familar, or, if unavailiable, a messenger hawk, to contact EVIL for a decent binding ritual, 13 pickaxes an arcane tome and three Minor Runes of Recharging. Do it as a loan if necessary.


(Are the skeletons and Risen returning to the tower already? Also, I assumed they'd trust him to pay the loan back after decades of dealings, but, most importantly, a working production line is probably the only way, other than rampant raiding, Melritch can get any resources and rebuild his tower, as he cannot enter any settlements for normal dealings).
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Lillipad

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #929 on: February 12, 2012, 01:37:18 am »

(I'm assuming you didn't let him pin me to the table through the heart like a dumb, since you never specified where I was pinned from)
>Touch the tattoos around the sword.
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