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Author Topic: ~'Medieval' The Forum RPG~ (Adventure Awaits)  (Read 92380 times)

thatkid

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #720 on: February 06, 2012, 07:32:50 pm »

C)Move to the SW
Skeletons continue with prior directive.
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SeriousConcentrate

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #721 on: February 06, 2012, 07:33:00 pm »

A) Asha nodded. "I will be right back." She left to find a pitcher and a cup.
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Phantom of The Library

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #722 on: February 06, 2012, 07:38:20 pm »

A) Yes.  How much will it pay?
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This is what happens when we randomly murder people.

You get attacked by a Yandere triangle monster.

Chaos Armor

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #723 on: February 06, 2012, 10:10:32 pm »

A)Hello my good sir perhaps you have some work for this man or maybe could direct me to some?
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Lurking since 2009

Leerooooooooy walk forward twice

Tiruin

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #724 on: February 06, 2012, 10:19:48 pm »

D. "None currently, thank you for this service."

Still, it was strange, a rarity for those from the North to visit here...Well, it was better than nothing, to search for answers.
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Dwarmin

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #725 on: February 07, 2012, 09:24:45 am »

Tala pocketed her change, thanked the shopkeeper kindly and walked out...she figured some comfortable armor was in order, then a trip to local alchemist and perhaps an enchanter...

D)Leave the Shop, go to the armor shop, browse leg and hand armor (chain)
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Sinpwn

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #726 on: February 07, 2012, 09:51:37 am »

E)
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Azthor

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #727 on: February 07, 2012, 11:57:17 pm »

E)
*Melritch: "rest".
*Violet Risen Guard: attack the sole remaining Ursiva Guard.
*Other Risen Guards: attack the gnome.
*Elementals: "rest"


Obs: I doubt there are any guards left which can make it there in time, they'd already be there otherwise. An actual military squad may well be on its way though. Also, if Caboose is watching the fight and waiting for an ambush, isn't it sensible that the number of actions he may have taken, such as summoning, be limited by the amount of turns the fightning has been going on for? In other words, nor his MP recovery nor his spellcasting should be considered instantaneous.
« Last Edit: February 08, 2012, 08:04:02 pm by Azthor »
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #728 on: February 08, 2012, 09:08:45 pm »

~~~~~~~~~~Ezriel~~~~~~~~~~

You back away to the Southwest.

The Summoned Skeleton (Blue) punches the Dwarvern Caravan Guard (Teal) dealing 1 Damage. (4 Resisted)

Ezriel: Level 1 (0/80)   
Health: 15/15
Energy: 10/10
Mana: 18/25
Defense: 3.75
A)Punch (0-1 Blunt Damage) (Out of Range)
B)Cast a Spell
C)Move to the N/S/E/W/NW/NE/SW/SE
D)Sprint (Move up to 3 Tiles in a single turn.) (5 Energy Cost)

Ezriel's Summoned Skeleton: Level 1   
Health: 20/20

Ezriel's Summoned Skeleton: Level 1   
Health: 20/20

Ezriel's Summoned Skeleton: Level 1   
Health: 20/20

Ezriel's Summoned Skeleton: Level 1   
Health: 20/20

Ezriel's Summoned Skeleton: Level 1   
Health: 20/20

Ezriel's Summoned Skeleton: Level 1   
Health: 20/20
















Dwarvern Caravan Guard: Level 2   
Health: 40/50

Dwarvern Caravan Guard: Level 2   
Health: 50/50

Dwarvern Caravan Guard: Level 2   
Health: 49/50

Horse: Level 3   
Health: 80/80

Horse: Level 3   
Health: 80/80



~~~~~~~~~~Asha~Blackstone~~~~~~~~~~

You leave the small room to find the man some water.

A)Enter the Room Again
B)Enter Another Room
C)Follow the Hallway to the North
D)Leave the Hospice



~~~~~~~~~~Caspa~Ithbicocu~~~~~~~~~~

"I ordered some special herbs from Bennett's Shop down in the Western Marketplace, I'll pay you 80 Copper Coins if you can go down and retrieve them for me. Tell Bennett that Mervyn sent you." He replies.

A)Okay, I'll do that
B)Sorry, I can't do that for you
C)<Insert Action Here>



~~~~~~~~~~Cero~Undulai~~~~~~~~~~

"No. If yer lookin' for work, check the Tavern." The man says.

A)<Insert Action Here>



~~~~~~~~~~Feleris~Valinar~~~~~~~~~~

You leave the Shop.

A)Look around the Shops some More
B)Leave Town to the West, Up the Road
C)Leave Town to the North
D)Leave Town to the South
E)Head Down the Road farther into Town (East)



~~~~~~~~~~Tala~Blackstone~~~~~~~~~~

You enter the nearest Armour Shop.

You have 1,400 Copper Coins

Copper Chainmail Leggings(+3 Defense)165 Copper Coins
Bronze Chainmail Leggings(+6 Defense)420 Copper Coins Copper Coins
Copper Chainmail Glove(+2 Defense)35 Copper Coins Copper Coins
Bronze Chainmail Glove(+3 Defense)80 Copper Coins Copper Coins

A)Buy ___
B)Sell Something
C)<Insert Action Here>
D)Leave
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Aninimouse

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #729 on: February 08, 2012, 09:09:01 pm »

((Sorry, hit Character Limit on last post.))

~~~~~~~~~~Sinclair~Nilnekod~~~~~~~~~~

You approach a nearby Guard. "Yes?" The guard asks, looking down at you.

A)<Insert Action Here>



~~~~~~~~~~Melritch~The~Mad~&~Caboose~~~~~~~~~~

((That's why he didn't join the fight instantly.))



Melritch The Mad: Level 2 (110/200)   
Health: 10/10
Mana: 1/60
Defense: 3.75
A)Whack (1-5)
B)Move (1 Tile)
C)Sprint (3 Tiles in One Turn) (5 Energy Cost)
D)Cast a Spell

Melritch's Arcane Elemental: Level 1   
Health: 30/30
Mana: 4/32

Melritch's Arcane Elemental: Level 1   
Health: 30/30
Mana: 4/32

Melritch's Arcane Elemental: Level 1   
Health: 30/30
Mana: 4/32
 
Melritch's Arcane Elemental: Level 1   
Health: 30/30
Mana: 4/32
 
Melritch's Arcane Elemental: Level 1   
Health: 30/30
Mana: 4/32
 
Risen Guard: Level 1   
Health: 30/30

Risen Guard: Level 1   
Health: 30/30

Risen Guard: Level 1   
Health: 30/30

Ursiva Guard: Level 1 
Health: 30/30

~~~~~~~~~~

Caboose: Level 2 (10/200)   
Health: 15/15
Mana: 12/35
Energy: 10/10
Defense: +8.25
A)Slash (4-12 Cutting Damage)
B)Stab (2-16 Piercing Damage)
C)Move (1 Tile)
D)Sprint (3 Tiles in One Turn) (5 Energy Cost)
E)Cast a Spell

Caboose's Arcane Elemental: Level 1   
Health: 30/30
Mana: 32/32

Caboose's Arcane Elemental: Level 1   
 Health: 30/30
 Mana: 32/32

Caboose's Arcane Elemental: Level 1   
 Health: 30/30
 Mana: 32/32

Caboose's Arcane Elemental: Level 1   
 Health: 30/30
 Mana: 32/32

Caboose's Arcane Elemental: Level 1   
 Health: 30/30
 Mana: 32/32

= Grass
= Dirt
= Headstone (I'll have to remember to make a tile for Headstones...)




















Ursiva Guard: Level 1   
Status: Dead
Health: 0/30

Ursiva Guard: Level 1   
Status: Dead
Health: 0/30

Ursiva Guard: Level 1   
Status: Dead
Health: 0/30

Ursiva Guard: Level 1   
Health: 8/30

Ursiva Guard: Level 1   
Status: Dead
Health: 0/30

Ursiva Guard: Level 1   
Status: Dead
Health: 0/30

Gnome: Level 4   
Health: 82/95
Mana: Low?



~~~~~~~~~~Ellis~Willis~Peters~~~~~~~~~~

Are You Ready to Play?

A)Yes!
B)No!
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Tiruin

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #730 on: February 08, 2012, 09:11:07 pm »

A. Preferring Weaponry shops.

'I'm alright with leather, mobility is alright and not that heavy. Now to put all this copper to use, before I meet any bandits...'
« Last Edit: February 08, 2012, 09:22:00 pm by Tiruin »
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Sinpwn

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #731 on: February 08, 2012, 09:12:54 pm »

"Could you point me in the direction of the nearest tavern?"
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LouisBooker

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #732 on: February 08, 2012, 09:18:09 pm »

A
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So, me and my buddy Charlie were told by Sal Maggio (his step dad ya know?) that we gotta deliver this money or else he's gonna send his goons after us, man! So he sent us to Australia, and we found a kangaroo-- well, actually we ran it over. Now we got these bad guys after us man.... they think we stole the money! but we gonna get it back

thatkid

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #733 on: February 08, 2012, 09:37:27 pm »

C)Move SW
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Lillipad

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #734 on: February 08, 2012, 09:39:03 pm »

Cast arcane bolt on Melritch. Raise arcane ward.
« Last Edit: February 08, 2012, 09:40:35 pm by Lillipad »
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