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Author Topic: ~'Medieval' The Forum RPG~ (Adventure Awaits)  (Read 92366 times)

Chaos Armor

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #705 on: February 06, 2012, 05:11:55 pm »

B)Take a look at the houses.
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #706 on: February 06, 2012, 05:45:33 pm »

~~~~~~~~~~Caspa~Ithbicocu~~~~~~~~~~

You attempt to open this right door, this time successful. Inside, is a large alchemical laboratory of some sort. There are a few robed men and women busily working inside.

A)<Insert Action Here>



~~~~~~~~~~Sinclair~Nilnekod~~~~~~~~~~

You enter Aninthor, a large town filled with buildings of stone. The streets are paved, and relatively crowded but you don't see any shops or inns.

A)Travel further into town, to the North
B)Travel further into town, to the East
C)Find a Guard
D)Speak with a Passer-by
E)Leave Aninthor



~~~~~~~~~~Ezriel~~~~~~~~~~

You wait along the road for quite some time before a possible target shows itself. A carriage carrying trade goods with only 3 dwarvern guards to protect it. You should be able to handle that.

A)Attack!
B)Don't Attack



~~~~~~~~~~Asha~Blackstone~~~~~~~~~~

"Hm? If you wish, you may try a hand at healing the wounded here." The cleric replies.


A)<Insert Action Here>
B)Leave



~~~~~~~~~~Cero~Undulai~~~~~~~~~~

Small wooden homes line the roads of the town. They aren't much to look at, but Erul does seem like it would be a quiet, peaceful place to live.

A)Approach a nearby Home
B)Look for a Guard
C)Look for the Market
D)Travel to the North, into the Fields
E)Travel to the West, into the Fields
F)Travel to the South, into the Fields
G)Travel to the North, into the Fields and towards the River
H)Follow the Road back towards Sumisas
I)Follow the Road towards Aninthor
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

thatkid

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #707 on: February 06, 2012, 05:48:55 pm »

One of his pets creaked, its bleach-white bones glistening beneath the crescent moon. Ezriel stretched, sinew popping and snapping in the knuckles of his swollen and rotting hand. Slowly, the warlock stepped into the path of the cart and raised a hand, the flesh dripping from the bone like wax from a candle. "Hello..." he hissed, his throat bobbing, disconnected from his jaw.

A)Attack!
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Tiruin

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #708 on: February 06, 2012, 05:54:55 pm »

A. "Well, that would work finely now."
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Lillipad

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #709 on: February 06, 2012, 06:03:38 pm »

>Call for guards then join battle.
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Sinpwn

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #710 on: February 06, 2012, 06:06:38 pm »

A)
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SeriousConcentrate

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #711 on: February 06, 2012, 06:11:47 pm »

A) "I will, thank you." Asha inclined her head slightly in respect, then went to go find a person with physical injuries who could benefit from her spells.
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Chaos Armor

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #712 on: February 06, 2012, 06:41:24 pm »

A)Approach a nearby home.
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #713 on: February 06, 2012, 06:48:52 pm »

~~~~~~~~~~Ezriel~~~~~~~~~~

The Caravan Guards charge at you, axes drawn as your skeletons emerge from the forest after you, ready to assist.

Ezriel: Level 1 (0/80)   
Health: 15/15
Energy: 10/10
Mana: 25/25
Defense: 3.75
A)Punch (0-1 Blunt Damage) (Out of Range)
B)Cast a Spell
C)Move to the N/S/E/W/NW/NE/SW/SE
D)Sprint (Move up to 3 Tiles in a single turn.) (5 Energy Cost)

Ezriel's Summoned Skeleton: Level 1   
Health: 20/20

Ezriel's Summoned Skeleton: Level 1   
Health: 20/20

Ezriel's Summoned Skeleton: Level 1   
Health: 20/20

Ezriel's Summoned Skeleton: Level 1   
Health: 20/20

Ezriel's Summoned Skeleton: Level 1   
Health: 20/20

Ezriel's Summoned Skeleton: Level 1   
Health: 20/20
















Dwarvern Caravan Guard: Level 2   
Health: 50/50

Dwarvern Caravan Guard: Level 2   
Health: 50/50

Dwarvern Caravan Guard: Level 2   
Health: 50/50

Horse: Level 3   
Health: 80/80

Horse: Level 3   
 Health: 80/80



~~~~~~~~~~Sinclair~Nilnekod~~~~~~~~~~

You walk up the road and through the town for a while, finding the Market. The sky above is quite cloudy, it looks as though it may rain soon.


A)Take a look at the shops
B)Travel to the West through the Town
C)Travel to the East through the Town
D)Travel to the South through the Town
E)Look for a Guard



~~~~~~~~~~Asha~Blackstone~~~~~~~~~~

You open one of the wooden doors to find a sickly, elderly man lying in a bed next to a window. The room is empty, save for the bed and a small, wooden table.

A)<Insert Action Here>



~~~~~~~~~~Cero~Undulai~~~~~~~~~~

You approach a nearby home. The door is closed, and you can't see anything through the small windows.

A)Knock on the Door
B)Attempt to Open the Door
C)Look through the Windows
D)Approach another Home
E)Nevermind
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Aninimouse

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #714 on: February 06, 2012, 06:50:01 pm »

~~~~~~~~~~Feleris~Valinar~~~~~~~~~~

You purchase the Light Traveler's Pack.

"Is there anything else you need?" The shopkeeper asks.

A)Buy Something Else
B)Sell Something
C)<Insert Action Here>
D)Leave the Shop
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

thatkid

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #715 on: February 06, 2012, 06:56:34 pm »

Ezriel cackled, his hoarse laughter piercing the night like a blade as his hand slowly changed from the outstretched palm to that of a pointing, accusatory finger.
"Vitam mutare nihilim." the laughter was cut short. A bolt of pure darkness, somehow glowing in the dead of that dank night, shot forth.

B)Cast a Spell: Shadow Bolt on the
are to attack
The other skeletons should move to place themselves in 's path to Ezriel.
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Chaos Armor

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #716 on: February 06, 2012, 06:59:50 pm »

A)Knock
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SeriousConcentrate

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #717 on: February 06, 2012, 07:03:58 pm »

A) Asha approached the man. "Good day. My name is Asha Blackstone; I am a priestess. Is there anything I can do to help you?"
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Phantom of The Library

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #718 on: February 06, 2012, 07:20:51 pm »

A) Ask the men about any available jobs and explain that I have some amount of alchemy experience.
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #719 on: February 06, 2012, 07:26:59 pm »

~~~~~~~~~~Ezriel~~~~~~~~~~

You cast Shadow Bolt on the approaching Dwarvern Caravan Guard, dealing 10 Damage! (2 Resisted)

Ezriel: Level 1 (0/80)   
Health: 15/15
Energy: 10/10
Mana: 17/25
Defense: 3.75
A)Punch (0-1 Blunt Damage) (Out of Range)
B)Cast a Spell
C)Move to the N/S/E/W/NW/NE/SW/SE
D)Sprint (Move up to 3 Tiles in a single turn.) (5 Energy Cost)

Ezriel's Summoned Skeleton: Level 1   
Health: 20/20

Ezriel's Summoned Skeleton: Level 1   
Health: 20/20

Ezriel's Summoned Skeleton: Level 1   
Health: 20/20

Ezriel's Summoned Skeleton: Level 1   
Health: 20/20

Ezriel's Summoned Skeleton: Level 1   
Health: 20/20

Ezriel's Summoned Skeleton: Level 1   
Health: 20/20
















Dwarvern Caravan Guard: Level 2   
Health: 40/50

Dwarvern Caravan Guard: Level 2   
Health: 50/50

Dwarvern Caravan Guard: Level 2   
Health: 50/50

Horse: Level 3   
Health: 80/80

Horse: Level 3   
Health: 80/80




~~~~~~~~~~Asha~Blackstone~~~~~~~~~~

"Water..." He mutters, coughing.

A)<Insert Action Here>



~~~~~~~~~~Cero~Undulai~~~~~~~~~~

You knock on the door, and after a minute a short, bearded man opens the door, looking up at you.

A)<Insert Action Here>



~~~~~~~~~~Caspa~Ithbicocu~~~~~~~~~~

"Do you do delivery work?" One of them asks.

A)Yes
B)No
C)<Insert Action Here>
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.
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